Player Matchup

Fafnir
Fafnir
 
Fafnir
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
 
Heimdallr
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
MeesterJan
Tsukuyomi
Level 140
God Stats
0W - 1L
1,500 SR
Queue Stats
314W - 331L
1,490 Elo+
Solo
Cerberus
Cerberus
NotThisGuyAgain7
Cerberus
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
118W - 160L
1,337 Elo+
Solo
Nox
Nox
equilibrium07
Nox
Level 136
God Stats
10W - 10L
1,520 SR
Queue Stats
701W - 681L
1,416 Elo+
Solo
Team Averages
Level 109
1,504 SR
1,448 Elo+

VS

Team Averages
Level 87
1,315 SR
1,507 Elo+
Zeus
Zeus
 
Zeus
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
HUGO4545
Bacchus
Level 87
God Stats
1W - 2L
1,114 SR
Queue Stats
18W - 15L
1,589 Elo+
Party 1
Ah Puch
Ah Puch
OldSca
Ah Puch
Level 28
God Stats
2W - 3L
1,241 SR
Queue Stats
55W - 67L
1,452 Elo+
Party 1
Cthulhu
Cthulhu
ДалДалУшел
Cthulhu
Level 29
God Stats
4W - 3L
1,522 SR
Queue Stats
70W - 87L
1,476 Elo+
Party 1
Cernunnos
Cernunnos
ТишеБудь
Cernunnos
Level 164
God Stats
1W - 2L
1,200 SR
Queue Stats
183W - 193L
1,520 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
12
1 / 3 / 3
7,662
766
4,028
11,071
10,013
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Heimdallr
 
Heimdallr
13
2 / 2 / 3
7,383
738
5,764
6,341
2,139
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Tsukuyomi
MeesterJan
Tsukuyomi
12
1 / 5 / 1
6,732
673
6,816
10,477
3,536
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mystical Earring

Mystical Earring

+15
Mp 5

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

11
0 / 3 / 3
6,238
624
3,398
7,687
3,917
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

13
0 / 4 / 3
7,123
712
6,770
7,855
2,500
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
15
5 / 1 / 10
8,751
875
13,503
6,214
2,409
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Bacchus
HUGO4545
Bacchus
13
1 / 1 / 10
8,110
811
2,632
7,624
8,085
Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ah Puch
OldSca
Ah Puch
13
2 / 2 / 10
7,817
782
9,362
4,962
1,975
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
3 / 1 / 8
8,738
874
7,063
9,029
7,863
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cernunnos
16
6 / 0 / 10
8,938
894
8,092
4,065
1,949
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
65
4
Kills
17
17
Deaths
5
13
Assists
48
Player
Kills
Deaths
Assists
KDA
L
Fafnir
 
Fafnir
1
3
3
0.83
L
Heimdallr
 
Heimdallr
2
2
3
1.75
W
Zeus
 
Zeus
5
1
10
10
W
Bacchus
HUGO4545
Bacchus
1
1
10
6
L
Tsukuyomi
MeesterJan
Tsukuyomi
1
5
1
0.3
L
0
3
3
0.5
W
Ah Puch
OldSca
Ah Puch
2
2
10
3.5
L
0
4
3
0.38
W
3
1
8
7
W
Cernunnos
6
0
10
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,776
Damage
40,652
43,431
Taken
31,894
22,105
Mitigated
22,281
12,262
Healing
12,237
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
 
Fafnir
4,028
1,007
2,297
2,990
11,071
10,013
0
8,127
2,944
6,189
111
L
Heimdallr
 
Heimdallr
5,764
2,523
741
1,002
6,341
2,139
0
4,856
1,485
0
15,674
W
Zeus
 
Zeus
13,503
1,404
1,398
1,449
6,214
2,409
529
2,566
3,640
24,900
0
W
Bacchus
HUGO4545
Bacchus
2,632
185
492
2,037
7,624
8,085
0
3,129
4,495
4,455
0
L
Tsukuyomi
MeesterJan
Tsukuyomi
6,816
1,191
564
1,200
10,477
3,536
0
7,225
3,252
0
14,232
L
3,398
0
670
1,466
7,687
3,917
0
5,689
1,998
11,841
0
W
Ah Puch
OldSca
Ah Puch
9,362
141
363
699
4,962
1,975
43
3,136
1,826
20,106
0
L
6,770
37
664
668
7,855
2,500
0
6,165
1,690
21,344
0
W
7,063
27
920
2,586
9,029
7,863
0
3,137
5,892
9,983
2,106
W
Cernunnos
8,092
2,074
1,433
860
4,065
1,949
282
2,147
1,918
0
25,265

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,138
Gold Earned
42,354
109
Minions Killed
110
0
Camps Cleared
0
921,960
Distance Traveled
1,023,072
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
7,662
766
7
1
0
195,618
0
L
Heimdallr
7,383
738
35
4
0
165,531
0
W
Zeus
8,751
875
21
2
0
204,054
0
W
Bacchus
8,110
811
0
0
0
207,667
0
L
Tsukuyomi
6,732
673
15
2
0
188,865
0
L
Cerberus
6,238
624
18
2
0
174,098
0
W
Ah Puch
7,817
782
31
3
0
171,587
0
L
Nox
7,123
712
34
3
0
197,848
0
W
Cthulhu
8,738
874
17
2
0
244,323
0
W
Cernunnos
8,938
894
41
4
0
195,441
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role