Player Matchup

Scylla
Scylla
Gold I
Fr3ck1ly
Scylla
Gold I
Level 185
God Stats
18W - 16L
1,518 SR
Queue Stats
145W - 162L
1,564 MMR
Party 1
Achilles
Achilles
Gold IV
Madness3123
Achilles
Gold IV
Level 156
God Stats
25W - 28L
1,511 SR
Queue Stats
87W - 107L
1,425 MMR
Party 1
Danzaburou
Danzaburou
Gold V
jeanvillar
Danzaburou
Gold V
Level 60
God Stats
5W - 6L
1,455 SR
Queue Stats
73W - 99L
1,356 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 134
1,495 SR
1,448 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 82
1,606 SR
1,451 MMR
Yu Huang
Yu Huang
Bronze III
ArachneMain1455
Yu Huang
Bronze III
Level 77
God Stats
0W - 2L
1,444 SR
Queue Stats
0W - 3L
1,500 MMR
Party 2
Ymir
Ymir
Bronze III
N-W-A_xXJOSPROXx
Ymir
Bronze III
Level 61
God Stats
0W - 2L
1,701 SR
Queue Stats
2W - 6L
1,352 MMR
Solo
Bastet
Bastet
Bronze III
fishmaster4
Bastet
Bronze III
Level 108
God Stats
0W - 1L
1,674 SR
Queue Stats
0W - 3L
1,500 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Fr3ck1ly
Scylla
16
3 / 0 / 9
9,707
971
10,060
6,592
1,963
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Achilles
Madness3123
Achilles
15
5 / 0 / 6
8,702
870
4,122
6,483
6,948
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Danzaburou
jeanvillar
Danzaburou
14
6 / 0 / 7
9,397
940
8,256
4,478
1,354
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bans
CthulhuNe ZhaCabrakanVulcanSerqet

VS

Bans
ThothShivaSobekChaacCerberus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
11
0 / 5 / 0
6,536
654
4,942
6,869
1,814
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
0 / 3 / 0
6,948
695
2,223
10,990
7,322
Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Bastet
11
0 / 6 / 0
6,900
690
5,093
9,742
2,896
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
0
14
Kills
0
0
Deaths
14
22
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Yu Huang
0
5
0
0
W
Scylla
Fr3ck1ly
Scylla
3
0
9
7.5
W
Achilles
Madness3123
Achilles
5
0
6
8
L
0
3
0
0
L
Bastet
0
6
0
0
W
Danzaburou
jeanvillar
Danzaburou
6
0
7
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,438
Damage
12,258
17,553
Taken
27,601
10,265
Mitigated
12,032
5,746
Healing
2,666
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yu Huang
4,942
224
0
250
6,869
1,814
0
2,535
4,164
16,094
227
W
Scylla
Fr3ck1ly
Scylla
10,060
473
0
1,730
6,592
1,963
777
2,428
3,984
44,223
0
W
Achilles
Madness3123
Achilles
4,122
768
0
1,837
6,483
6,948
458
2,225
4,138
0
9,168
L
2,223
293
0
1,548
10,990
7,322
0
3,779
6,715
16,163
637
L
Bastet
5,093
1,040
0
868
9,742
2,896
0
2,958
6,556
0
25,314
W
Danzaburou
jeanvillar
Danzaburou
8,256
1,848
0
2,179
4,478
1,354
2,271
1,833
2,531
0
30,864

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,806
Gold Earned
20,384
159
Minions Killed
97
0
Camps Cleared
0
568,889
Distance Traveled
472,374
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yu Huang
6,536
654
25
3
0
135,646
0
W
Scylla
9,707
971
93
9
0
193,427
0
W
Achilles
8,702
870
15
2
0
199,943
2
L
Ymir
6,948
695
33
3
0
160,516
0
L
Bastet
6,900
690
39
4
0
176,212
0
W
Danzaburou
9,397
940
51
5
0
175,519
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role