Player Matchup

Hercules
Hercules
DoseMan420
Hercules
Level 116
God Stats
20W - 17L
1,570 SR
Queue Stats
30W - 24L
1,507 Elo+
Party 1
Danzaburou
Danzaburou
Jwill313rd1625
Danzaburou
Level 82
God Stats
4W - 8L
1,393 SR
Queue Stats
73W - 79L
1,429 Elo+
Party 1
Anubis
Anubis
blazinbud7
Anubis
Level 159
God Stats
50W - 40L
1,587 SR
Queue Stats
91W - 91L
1,464 Elo+
Party 1
Team Averages
Level 119
1,517 SR
1,466 Elo+

VS

Team Averages
Level 77
1,548 SR
1,397 Elo+
Rama
Rama
NexEm54
Rama
Level 32
God Stats
0W - 2L
1,285 SR
Queue Stats
4W - 12L
1,232 Elo+
Solo
Chaac
Chaac
Succxbi
Chaac
Level 94
God Stats
2W - 1L
1,783 SR
Queue Stats
596W - 571L
1,531 Elo+
Party 2
Baron Samedi
Baron Samedi
XBrad3nX
Baron Samedi
Level 104
God Stats
8W - 8L
1,577 SR
Queue Stats
104W - 122L
1,426 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
DoseMan420
Hercules
20
2 / 4 / 3
14,680
734
8,873
26,707
29,578
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Danzaburou
Jwill313rd1625
Danzaburou
20
3 / 4 / 3
16,551
828
7,666
19,630
9,151
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Anubis
blazinbud7
Anubis
20
2 / 4 / 5
15,774
789
16,672
15,231
7,821
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
NexEm54
Rama
8
0 / 1 / 1
10,602
530
439
949
190
Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Chaac
Succxbi
Chaac
20
3 / 4 / 9
16,369
818
18,179
27,569
30,648
Bluestone Brooch

Bluestone Brooch

+30
Physical Power
+150
Health
+30
Hp 5
+30
Mp 5

PASSIVE - Enemies hit by your damaging abilities take an additional 160 Physical Damage over 2s. Enemy gods take an additional 10% of their Current Health as Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Baron Samedi
XBrad3nX
Baron Samedi
20
8 / 2 / 4
16,634
832
26,509
13,916
9,024
Sacrificial Shroud

Sacrificial Shroud

+95
Magical Power
+40
Physical Protection
+15
Mp 5
+18%
Magical Lifesteal

PASSIVE - Your abilities deal 15% more damage, but cost 3% of your Maximum Health. If the cost would kill you, you instead don't pay the cost.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
25
7
Kills
11
12
Deaths
7
11
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Hercules
DoseMan420
Hercules
2
4
3
0.88
W
Danzaburou
Jwill313rd1625
Danzaburou
3
4
3
1.13
L
Rama
NexEm54
Rama
0
1
1
0.5
L
Chaac
Succxbi
Chaac
3
4
9
1.88
L
Baron Samedi
XBrad3nX
Baron Samedi
8
2
4
5
W
Anubis
blazinbud7
Anubis
2
4
5
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,211
Damage
45,127
61,568
Taken
42,434
46,550
Mitigated
39,862
23,767
Healing
14,903
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
DoseMan420
Hercules
8,873
3,024
601
10,561
26,707
29,578
622
13,771
12,647
0
30,753
W
Danzaburou
Jwill313rd1625
Danzaburou
7,666
3,686
0
7,758
19,630
9,151
2,986
6,946
12,522
0
71,422
L
Rama
NexEm54
Rama
439
412
0
90
949
190
0
277
672
0
2,749
L
Chaac
Succxbi
Chaac
18,179
1,704
0
5,288
27,569
30,648
678
10,801
16,681
0
74,513
L
Baron Samedi
XBrad3nX
Baron Samedi
26,509
571
1,826
7,699
13,916
9,024
763
5,638
8,270
70,147
0
W
Anubis
blazinbud7
Anubis
16,672
251
0
4,847
15,231
7,821
846
5,909
9,162
84,403
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,005
Gold Earned
43,605
251
Minions Killed
196
0
Camps Cleared
0
1,036,097
Distance Traveled
809,027
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
14,680
734
43
2
0
332,884
0
W
Danzaburou
16,551
828
84
4
0
377,073
0
L
Rama
10,602
530
6
0
0
32,460
0
L
Chaac
16,369
818
109
5
0
399,430
0
L
Baron Samedi
16,634
832
81
4
0
377,137
0
W
Anubis
15,774
789
124
6
0
326,140
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role