Player Matchup

Vulcan
Vulcan
Gold III
 
Vulcan
Gold III
Level 50
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chaac
Chaac
Silver III
 
Chaac
Silver III
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cupid
Cupid
Silver V
Rpaul06
Cupid
Silver V
Level 136
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 26L
1,096 MMR
Solo
Kuzenbo
Kuzenbo
Bronze I
VFalkeV
Kuzenbo
Bronze I
Level 161
God Stats
12W - 34L
1,379 SR
Queue Stats
15W - 41L
1,067 MMR
Solo
Cliodhna
Cliodhna
Gold I
kisaichik
Cliodhna
Gold I
Level 131
God Stats
1W - 0L
1,299 SR
Queue Stats
34W - 25L
1,611 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 125
1,436 SR
1,355 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 115
1,530 SR
1,328 MMR
Zeus
Zeus
Silver I
Elionshvank
Zeus
Silver I
Level 142
God Stats
103W - 104L
1,479 SR
Queue Stats
268W - 296L
1,301 MMR
Solo
Mulan
Mulan
Gold IV
Frenchgreed
Mulan
Gold IV
Level 67
God Stats
22W - 25L
1,527 SR
Queue Stats
169W - 188L
1,419 MMR
Solo
Fenrir
Fenrir
Silver II
GODREDA
Fenrir
Silver II
Level 159
God Stats
10W - 12L
1,501 SR
Queue Stats
111W - 126L
1,098 MMR
Solo
Geb
Geb
Silver I
Q506
Geb
Silver I
Level 109
God Stats
9W - 7L
1,656 SR
Queue Stats
87W - 95L
1,290 MMR
Solo
Olorun
Olorun
Gold III
magi3002
Olorun
Gold III
Level 99
God Stats
1W - 1L
1,484 SR
Queue Stats
118W - 115L
1,532 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
7
0 / 1 / 1
3,623
725
135
1,945
545
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chaac
 
Chaac
6
0 / 0 / 1
3,445
689
2,152
4,409
1,958
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Cupid
Rpaul06
Cupid
6
2 / 1 / 1
3,595
719
1,000
2,625
715
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kuzenbo
VFalkeV
Kuzenbo
6
0 / 1 / 3
3,686
737
984
3,538
2,511
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cliodhna
kisaichik
Cliodhna
7
2 / 1 / 1
3,989
798
971
3,785
941
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bans
Cu ChulainnSerqetSusanoAgni

VS

Bans
Ao KuangThanatosAthenaLancelot
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
3 / 0 / 0
4,043
809
1,559
642
103
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

6
0 / 1 / 0
3,580
716
2,702
4,337
2,545
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Fenrir
GODREDA
Fenrir
2
0 / 0 / 0
2,550
510
0
234
47
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Geb
Q506
Geb
6
0 / 0 / 3
3,286
657
1,296
3,046
1,374
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Olorun
magi3002
Olorun
6
1 / 3 / 0
3,380
676
1,970
2,986
658
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
7
4
Kills
4
4
Deaths
4
7
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Vulcan
 
Vulcan
0
1
1
0.5
W
Chaac
 
Chaac
0
0
1
0.5
L
3
0
0
3
L
0
1
0
0
L
Fenrir
GODREDA
Fenrir
0
0
0
0
L
Geb
Q506
Geb
0
0
3
1.5
W
Cupid
Rpaul06
Cupid
2
1
1
2.5
W
Kuzenbo
VFalkeV
Kuzenbo
0
1
3
1.5
W
Cliodhna
kisaichik
Cliodhna
2
1
1
2.5
L
Olorun
magi3002
Olorun
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,242
Damage
7,527
16,302
Taken
11,245
6,670
Mitigated
4,727
6,015
Healing
2,715
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
 
Vulcan
135
0
0
801
1,945
545
0
831
1,068
18,036
0
W
Chaac
 
Chaac
2,152
315
0
1,144
4,409
1,958
0
0
4,409
0
14,973
L
1,559
106
0
250
642
103
0
0
642
12,337
811
L
2,702
895
0
1,448
4,337
2,545
0
0
4,337
0
19,417
L
Fenrir
GODREDA
Fenrir
0
0
0
71
234
47
0
0
234
0
800
L
Geb
Q506
Geb
1,296
189
0
429
3,046
1,374
0
465
2,581
9,869
324
W
Cupid
Rpaul06
Cupid
1,000
505
53
1,022
2,625
715
185
1,906
633
0
14,809
W
Kuzenbo
VFalkeV
Kuzenbo
984
416
0
801
3,538
2,511
52
1,580
1,921
8,039
913
W
Cliodhna
kisaichik
Cliodhna
971
225
0
2,194
3,785
941
0
282
3,503
0
19,011
L
Olorun
magi3002
Olorun
1,970
907
0
517
2,986
658
0
650
2,336
16,033
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,338
Gold Earned
16,839
167
Minions Killed
121
0
Camps Cleared
0
540,242
Distance Traveled
417,451
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
3,623
725
51
10
0
106,938
0
W
Chaac
3,445
689
31
6
0
97,679
0
L
Zeus
4,043
809
44
9
0
86,885
1
L
Mulan
3,580
716
32
6
0
97,965
1
L
Fenrir
2,550
510
1
0
0
17,167
0
L
Geb
3,286
657
11
2
0
111,071
1
W
Cupid
3,595
719
25
5
0
107,261
0
W
Kuzenbo
3,686
737
15
3
0
106,499
0
W
Cliodhna
3,989
798
45
9
0
121,865
0
L
Olorun
3,380
676
33
7
0
104,363
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role