Player Matchup

Ares
Ares
CCgaming
Ares
Level 118
God Stats
2W - 1L
1,612 SR
Queue Stats
12W - 9L
1,634 Elo+
Party 2
Freya
Freya
Craigdude
Freya
Level 137
God Stats
0W - 1L
1,500 SR
Queue Stats
243W - 218L
1,547 Elo+
Solo
Sun Wukong
Sun Wukong
Infinite Risks
Sun Wukong
Level 95
God Stats
0W - 1L
1,500 SR
Queue Stats
86W - 89L
1,499 Elo+
Solo
Horus
Horus
Knuckls25
Horus
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,366 Elo+
Party 2
Agni
Agni
gravesygoincrazy
Agni
Level 82
God Stats
0W - 2L
1,294 SR
Queue Stats
8W - 8L
1,568 Elo+
Party 2
Team Averages
Level 103
1,481 SR
1,523 Elo+

VS

Team Averages
Level 125
1,527 SR
1,529 Elo+
Martichoras
Martichoras
APKILLER2001
Martichoras
Level 91
God Stats
4W - 2L
1,580 SR
Queue Stats
256W - 241L
1,503 Elo+
Solo
Bakasura
Bakasura
PipeLobos
Bakasura
Level 124
God Stats
1W - 1L
1,500 SR
Queue Stats
110W - 92L
1,574 Elo+
Party 1
Osiris
Osiris
ShadyyBear
Osiris
Level 181
God Stats
3W - 3L
1,336 SR
Queue Stats
135W - 97L
1,579 Elo+
Solo
Ra
Ra
TPain1025
Ra
Level 100
God Stats
4W - 1L
1,698 SR
Queue Stats
222W - 207L
1,462 Elo+
Solo
Cthulhu
Cthulhu
matuchato
Cthulhu
Level 129
God Stats
4W - 3L
1,519 SR
Queue Stats
172W - 162L
1,529 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
16
4 / 2 / 3
8,445
768
9,214
11,576
14,828
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate

Breastplate

+20
Physical Protection

Freya
Craigdude
Freya
11
0 / 6 / 2
6,215
565
4,417
10,177
4,603
Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Sun Wukong
Infinite Risks
Sun Wukong
14
1 / 2 / 5
6,890
626
10,687
9,830
10,347
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Horus
Knuckls25
Horus
12
1 / 3 / 3
7,093
645
1,601
12,055
9,323
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

14
1 / 5 / 5
7,679
698
14,397
8,686
4,424
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
APKILLER2001
Martichoras
16
4 / 1 / 8
9,457
860
13,747
7,828
3,775
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bakasura
PipeLobos
Bakasura
15
2 / 1 / 6
8,860
805
2,770
9,357
8,231
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Osiris
ShadyyBear
Osiris
17
5 / 1 / 10
9,747
886
12,900
16,744
10,869
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

14
4 / 2 / 8
8,916
811
6,484
8,469
3,640
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
matuchato
Cthulhu
16
3 / 2 / 9
9,578
871
10,063
15,980
16,368
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
59
7
Kills
18
18
Deaths
7
18
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Martichoras
APKILLER2001
Martichoras
4
1
8
8
L
Ares
4
2
3
2.75
L
Freya
Craigdude
Freya
0
6
2
0.17
L
Sun Wukong
Infinite Risks
Sun Wukong
1
2
5
1.75
L
Horus
Knuckls25
Horus
1
3
3
0.83
W
Bakasura
PipeLobos
Bakasura
2
1
6
5
W
Osiris
ShadyyBear
Osiris
5
1
10
10
W
4
2
8
4
L
1
5
5
0.7
W
Cthulhu
matuchato
Cthulhu
3
2
9
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,316
Damage
45,964
52,324
Taken
58,378
43,525
Mitigated
42,883
15,139
Healing
32,621
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Martichoras
APKILLER2001
Martichoras
13,747
3,115
1,123
2,553
7,828
3,775
1,744
4,002
3,826
0
32,187
L
Ares
9,214
778
897
1,617
11,576
14,828
0
3,094
8,264
13,941
0
L
Freya
Craigdude
Freya
4,417
1,506
1,307
1,317
10,177
4,603
0
3,577
6,557
9,780
0
L
Sun Wukong
Infinite Risks
Sun Wukong
10,687
1,485
890
1,897
9,830
10,347
0
2,722
6,727
0
19,933
L
Horus
Knuckls25
Horus
1,601
623
2,002
4,256
12,055
9,323
0
3,917
7,744
0
1,810
W
Bakasura
PipeLobos
Bakasura
2,770
1,668
273
1,775
9,357
8,231
534
4,678
4,679
0
4,729
W
Osiris
ShadyyBear
Osiris
12,900
2,121
1,748
4,975
16,744
10,869
600
8,710
8,034
200
21,684
W
6,484
747
10,230
4,003
8,469
3,640
317
3,566
4,903
12,514
0
L
14,397
209
610
346
8,686
4,424
0
2,159
6,405
30,245
0
W
Cthulhu
matuchato
Cthulhu
10,063
431
3,051
2,890
15,980
16,368
0
7,072
8,908
23,190
2,900

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,322
Gold Earned
46,558
78
Minions Killed
134
0
Camps Cleared
0
945,695
Distance Traveled
1,022,169
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Martichoras
9,457
860
43
4
0
202,654
0
L
Ares
8,445
768
12
1
0
204,929
0
L
Freya
6,215
565
11
1
0
169,365
0
L
Sun Wukong
6,890
626
22
2
0
215,769
0
L
Horus
7,093
645
1
0
0
183,382
0
W
Bakasura
8,860
805
21
2
0
222,695
0
W
Osiris
9,747
886
19
2
0
205,437
0
W
Ra
8,916
811
22
2
0
180,285
0
L
Agni
7,679
698
32
3
0
172,250
0
W
Cthulhu
9,578
871
29
3
0
211,098
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role