Player Matchup

Scylla
Scylla
 
Scylla
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
Guy5
Izanami
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
73W - 84L
1,476 Elo+
Solo
King Arthur
King Arthur
IrieVybzRRT
King Arthur
Level 86
God Stats
2W - 4L
1,205 SR
Queue Stats
187W - 207L
1,448 Elo+
Party 1
Ra
Ra
Kearbear77
Ra
Level 146
God Stats
4W - 4L
1,519 SR
Queue Stats
381W - 408L
1,486 Elo+
Party 1
Achilles
Achilles
MrFubar1147
Achilles
Level 81
God Stats
10W - 7L
1,469 SR
Queue Stats
330W - 344L
1,449 Elo+
Solo
Team Averages
Level 117
1,439 SR
1,472 Elo+

VS

Team Averages
Level 145
1,406 SR
1,460 Elo+
Medusa
Medusa
 
Medusa
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
ImmortalXanX
Sylvanus
Level 165
God Stats
1W - 1L
1,313 SR
Queue Stats
192W - 182L
1,473 Elo+
Solo
Fafnir
Fafnir
Toxic DreDon
Fafnir
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
83W - 79L
1,422 Elo+
Solo
Achilles
Achilles
mechanicmike90
Achilles
Level 116
God Stats
0W - 3L
1,452 SR
Queue Stats
231W - 266L
1,446 Elo+
Solo
Danzaburou
Danzaburou
whyteroses
Danzaburou
Level 214
God Stats
8W - 16L
1,267 SR
Queue Stats
1,521W - 1,642L
1,457 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
10
0 / 1 / 2
5,506
1,101
4,783
3,056
935
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Izanami
Guy5
Izanami
10
0 / 1 / 2
5,290
1,058
2,706
3,417
1,037
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

King Arthur
IrieVybzRRT
King Arthur
6
0 / 3 / 0
4,563
913
1,525
5,461
2,998
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
2 / 0 / 1
6,129
1,226
5,897
2,087
719
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Achilles
MrFubar1147
Achilles
9
1 / 2 / 1
5,325
1,065
1,718
4,174
2,815
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
5
0 / 0 / 0
4,330
866
0
0
0
Sylvanus
ImmortalXanX
Sylvanus
11
1 / 1 / 6
5,752
1,150
5,163
7,381
6,131
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Fafnir
10
1 / 0 / 4
5,796
1,159
1,218
3,927
3,462
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Achilles
11
3 / 2 / 1
5,550
1,110
6,557
8,130
5,997
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Danzaburou
whyteroses
Danzaburou
11
2 / 0 / 2
5,907
1,181
3,949
1,437
510
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
20
3
Kills
7
7
Deaths
3
6
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
0
1
2
1
L
Medusa
 
Medusa
0
0
0
0
W
Izanami
Guy5
Izanami
0
1
2
1
L
Sylvanus
ImmortalXanX
Sylvanus
1
1
6
4
W
King Arthur
IrieVybzRRT
King Arthur
0
3
0
0
W
2
0
1
2.5
W
Achilles
MrFubar1147
Achilles
1
2
1
0.75
L
Fafnir
1
0
4
3
L
Achilles
3
2
1
1.75
L
Danzaburou
whyteroses
Danzaburou
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,629
Damage
16,887
18,195
Taken
20,875
8,504
Mitigated
16,100
5,702
Healing
8,237
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
4,783
903
653
791
3,056
935
0
638
2,269
9,873
0
L
Medusa
 
Medusa
0
0
0
0
0
0
0
0
0
0
0
W
Izanami
Guy5
Izanami
2,706
1,683
413
1,327
3,417
1,037
0
681
2,620
0
6,830
L
Sylvanus
ImmortalXanX
Sylvanus
5,163
690
1,536
2,072
7,381
6,131
15
3,360
3,735
8,316
0
W
King Arthur
IrieVybzRRT
King Arthur
1,525
278
77
109
5,461
2,998
0
2,509
2,814
0
1,701
W
5,897
487
1,225
453
2,087
719
0
1,185
902
19,860
723
W
Achilles
MrFubar1147
Achilles
1,718
329
0
654
4,174
2,815
0
1,368
2,770
0
2,689
L
Fafnir
1,218
846
1,101
1,433
3,927
3,462
0
2,310
1,479
6,804
0
L
Achilles
6,557
1,436
590
1,420
8,130
5,997
0
3,535
4,526
0
11,587
L
Danzaburou
whyteroses
Danzaburou
3,949
1,098
0
85
1,437
510
0
981
456
0
12,141

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,813
Gold Earned
27,335
67
Minions Killed
50
0
Camps Cleared
0
540,111
Distance Traveled
346,410
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
5,506
1,101
25
5
0
100,648
0
L
Medusa
4,330
866
0
0
0
76
0
W
Izanami
5,290
1,058
9
2
0
106,170
0
L
Sylvanus
5,752
1,150
5
1
0
85,879
0
W
King Arthur
4,563
913
0
0
0
94,534
0
W
Ra
6,129
1,226
27
5
0
130,314
0
W
Achilles
5,325
1,065
6
1
0
108,445
0
L
Fafnir
5,796
1,159
10
2
0
87,604
3
L
Achilles
5,550
1,110
5
1
0
105,875
0
L
Danzaburou
5,907
1,181
30
6
0
66,976
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role