Player Matchup

Sun Wukong
Sun Wukong
Diamond IV
 
Sun Wukong
Diamond IV
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kukulkan
Kukulkan
Platinum IV
 
Kukulkan
Platinum IV
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bacchus
Bacchus
Platinum II
AzuIaSimp
Bacchus
Platinum II
Level 63
God Stats
5W - 5L
1,696 SR
Queue Stats
90W - 71L
1,811 MMR
Party 1
Hou Yi
Hou Yi
Platinum V
BadNeim
Hou Yi
Platinum V
Level 97
God Stats
3W - 4L
1,538 SR
Queue Stats
116W - 103L
1,776 MMR
Party 1
Mercury
Mercury
Diamond V
warakil
Mercury
Diamond V
Level 134
God Stats
9W - 8L
1,596 SR
Queue Stats
63W - 45L
2,173 MMR
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 115
1,566 SR
1,752 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 143
1,605 SR
1,968 MMR
Chiron
Chiron
Platinum III
 
Chiron
Platinum III
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thor
Thor
Grandmaster
Destr4
Thor
Grandmaster
Level 159
God Stats
5W - 4L
1,620 SR
Queue Stats
161W - 102L
2,486 MMR
Party 2
Agni
Agni
Diamond I
GodzSirma
Agni
Diamond I
Level 109
God Stats
31W - 9L
1,882 SR
Queue Stats
127W - 83L
2,261 MMR
Party 2
Artio
Artio
Platinum II
Noxezr
Artio
Platinum II
Level 158
God Stats
1W - 1L
1,305 SR
Queue Stats
159W - 146L
1,881 MMR
Solo
Kali
Kali
Platinum V
Thermyz
Kali
Platinum V
Level 173
God Stats
2W - 0L
1,717 SR
Queue Stats
38W - 33L
1,715 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
12
2 / 1 / 0
6,672
667
6,672
9,100
7,480
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Kukulkan
 
Kukulkan
9
0 / 5 / 0
5,040
504
3,214
4,863
1,376
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
AzuIaSimp
Bacchus
8
1 / 3 / 1
5,413
541
3,539
8,909
5,176
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Hou Yi
BadNeim
Hou Yi
9
0 / 3 / 1
4,910
491
2,048
7,194
1,957
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Mercury
warakil
Mercury
8
1 / 6 / 1
4,766
477
2,021
8,909
2,642
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bans
Maman BrigitteCabrakanNu WaAo Kuang

VS

Bans
AphroditeHe BoJanusSkadi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
11
2 / 0 / 1
6,590
659
4,601
3,788
1,046
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thor
Destr4
Thor
11
10 / 0 / 5
6,882
688
8,111
7,218
2,372
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Agni
11
5 / 1 / 7
6,615
662
6,152
4,701
1,534
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Artio
Noxezr
Artio
9
1 / 1 / 11
5,851
585
4,411
8,581
5,743
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Kali
Thermyz
Kali
10
0 / 2 / 1
5,872
587
4,227
10,816
3,801
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
43
4
Kills
18
18
Deaths
4
3
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
 
Sun Wukong
2
1
0
2
L
Kukulkan
 
Kukulkan
0
5
0
0
W
Chiron
 
Chiron
2
0
1
2.5
L
Bacchus
AzuIaSimp
Bacchus
1
3
1
0.5
L
Hou Yi
BadNeim
Hou Yi
0
3
1
0.17
W
Thor
Destr4
Thor
10
0
5
12.5
W
Agni
5
1
7
8.5
W
Artio
Noxezr
Artio
1
1
11
6.5
W
Kali
Thermyz
Kali
0
2
1
0.25
L
Mercury
warakil
Mercury
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,494
Damage
27,502
38,975
Taken
35,104
18,631
Mitigated
14,496
6,547
Healing
14,053
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
 
Sun Wukong
6,672
1,564
0
2,402
9,100
7,480
0
129
8,971
90
51,804
L
Kukulkan
 
Kukulkan
3,214
259
0
250
4,863
1,376
0
1,952
2,868
31,222
0
W
Chiron
 
Chiron
4,601
1,408
190
1,505
3,788
1,046
0
912
2,876
0
48,809
L
Bacchus
AzuIaSimp
Bacchus
3,539
895
0
1,534
8,909
5,176
0
3,258
5,561
14,479
0
L
Hou Yi
BadNeim
Hou Yi
2,048
1,087
0
1,911
7,194
1,957
0
1,451
5,699
0
32,190
W
Thor
Destr4
Thor
8,111
3,266
0
3,395
7,218
2,372
0
1,753
5,465
0
41,477
W
Agni
6,152
746
0
430
4,701
1,534
0
1,817
2,884
38,551
0
W
Artio
Noxezr
Artio
4,411
412
251
3,224
8,581
5,743
0
2,271
6,310
13,093
1,225
W
Kali
Thermyz
Kali
4,227
1,680
0
5,058
10,816
3,801
0
90
10,726
0
41,459
L
Mercury
warakil
Mercury
2,021
736
0
450
8,909
2,642
0
3,429
5,368
0
17,615

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,801
Gold Earned
31,810
266
Minions Killed
335
0
Camps Cleared
0
1,027,546
Distance Traveled
1,093,326
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
6,672
667
87
9
0
188,823
1
L
Kukulkan
5,040
504
61
6
0
188,029
0
W
Chiron
6,590
659
102
10
0
195,239
2
L
Bacchus
5,413
541
30
3
0
201,392
4
L
Hou Yi
4,910
491
47
5
0
195,081
2
W
Thor
6,882
688
59
6
0
244,003
0
W
Agni
6,615
662
73
7
0
239,928
2
W
Artio
5,851
585
21
2
0
229,476
1
W
Kali
5,872
587
80
8
0
184,680
0
L
Mercury
4,766
477
41
4
0
254,221
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role