Player Matchup

Tiamat
Tiamat
Bärengard
Tiamat
Level 269
God Stats
50W - 49L
1,525 SR
Queue Stats
462W - 455L
1,459 Elo+
Solo
Danzaburou
Danzaburou
Dibuss1990
Danzaburou
Level 94
God Stats
2W - 4L
1,447 SR
Queue Stats
542W - 527L
1,401 Elo+
Solo
Da Ji
Da Ji
Makka93
Da Ji
Level 129
God Stats
0W - 2L
1,376 SR
Queue Stats
193W - 183L
1,515 Elo+
Solo
Ymir
Ymir
Night10light
Ymir
Level 47
God Stats
10W - 15L
1,495 SR
Queue Stats
79W - 99L
1,386 Elo+
Solo
Merlin
Merlin
x19_rick_96x
Merlin
Level 121
God Stats
8W - 11L
1,421 SR
Queue Stats
120W - 120L
1,472 Elo+
Solo
Team Averages
Level 132
1,452 SR
1,447 Elo+

VS

Team Averages
Level 69
1,518 SR
1,472 Elo+
Freya
Freya
 
Freya
Level 74
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Awilix
Awilix
 
Awilix
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Robertico69
Danzaburou
Level 43
God Stats
2W - 2L
1,478 SR
Queue Stats
53W - 67L
1,407 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Zarfirion
Morgan Le Fay
Level 69
God Stats
1W - 0L
1,597 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Ymir
Ymir
saintlucas
Ymir
Level 57
God Stats
21W - 23L
1,516 SR
Queue Stats
81W - 104L
1,451 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Bärengard
Tiamat
12
1 / 3 / 0
6,270
523
5,259
7,359
5,704
Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Danzaburou
Dibuss1990
Danzaburou
9
0 / 3 / 0
4,964
414
1,528
4,422
1,378
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Da Ji
Makka93
Da Ji
10
2 / 6 / 0
5,511
459
3,659
10,711
4,305
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
0 / 0 / 0
5,123
427
2,171
6,655
5,554
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Merlin
10
0 / 3 / 2
6,164
514
2,812
7,413
2,390
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
12
2 / 2 / 2
7,235
603
4,922
9,289
3,186
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Awilix
 
Awilix
14
2 / 0 / 2
6,991
583
2,816
6,550
2,458
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Danzaburou
Robertico69
Danzaburou
12
3 / 0 / 3
6,913
576
4,986
4,658
1,606
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Morgan Le Fay
Zarfirion
Morgan Le Fay
11
4 / 2 / 1
7,098
592
6,533
6,923
2,196
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

11
3 / 0 / 3
7,190
599
3,644
6,912
4,943
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
25
3
Kills
14
15
Deaths
4
2
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Freya
 
Freya
2
2
2
1.5
W
Awilix
 
Awilix
2
0
2
3
L
Tiamat
Bärengard
Tiamat
1
3
0
0.33
L
Danzaburou
Dibuss1990
Danzaburou
0
3
0
0
L
Da Ji
Makka93
Da Ji
2
6
0
0.33
L
0
0
0
0
W
Danzaburou
Robertico69
Danzaburou
3
0
3
4.5
W
Morgan Le Fay
Zarfirion
Morgan Le Fay
4
2
1
2.25
W
3
0
3
4.5
L
Merlin
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,429
Damage
22,901
36,560
Taken
34,332
19,331
Mitigated
14,389
8,759
Healing
11,023
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Freya
 
Freya
4,922
1,860
0
4,636
9,289
3,186
0
4,587
4,702
43,012
2,155
W
Awilix
 
Awilix
2,816
935
0
955
6,550
2,458
0
546
6,004
0
51,476
L
Tiamat
Bärengard
Tiamat
5,259
770
0
3,327
7,359
5,704
0
4,622
2,737
37,177
1,863
L
Danzaburou
Dibuss1990
Danzaburou
1,528
324
0
566
4,422
1,378
0
1,556
2,866
0
26,609
L
Da Ji
Makka93
Da Ji
3,659
837
0
869
10,711
4,305
0
2,226
8,485
0
39,148
L
2,171
90
0
2,217
6,655
5,554
0
1,290
5,365
21,975
1,455
W
Danzaburou
Robertico69
Danzaburou
4,986
2,609
0
1,882
4,658
1,606
1,224
1,951
2,707
0
42,706
W
Morgan Le Fay
Zarfirion
Morgan Le Fay
6,533
851
0
1,780
6,923
2,196
533
1,169
5,754
35,927
1,073
W
3,644
468
0
1,770
6,912
4,943
261
1,216
5,696
25,946
0
L
Merlin
2,812
105
0
1,780
7,413
2,390
279
5,115
2,298
40,258
732

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,032
Gold Earned
35,427
311
Minions Killed
351
0
Camps Cleared
0
1,042,839
Distance Traveled
1,173,429
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
7,235
603
73
6
0
197,520
0
W
Awilix
6,991
583
93
8
0
296,531
0
L
Tiamat
6,270
523
84
7
0
213,351
0
L
Danzaburou
4,964
414
48
4
0
174,658
0
L
Da Ji
5,511
459
70
6
0
218,341
1
L
Ymir
5,123
427
26
2
0
209,082
0
W
Danzaburou
6,913
576
92
8
0
211,298
0
W
Morgan Le Fay
7,098
592
53
4
0
220,369
1
W
Ymir
7,190
599
40
3
0
247,711
0
L
Merlin
6,164
514
83
7
0
227,407
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role