Player Matchup

King Arthur
King Arthur
Silver I
 
King Arthur
Silver I
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thanatos
Thanatos
Silver II
Saliboy
Thanatos
Silver II
Level 108
God Stats
0W - 4L
1,156 SR
Queue Stats
86W - 98L
1,359 MMR
Solo
Charybdis
Charybdis
Silver I
alejox188
Charybdis
Silver I
Level 107
God Stats
2W - 3L
1,566 SR
Queue Stats
9W - 20L
1,372 MMR
Solo
Hades
Hades
Silver I
eJORGe068
Hades
Silver I
Level 152
God Stats
11W - 11L
1,472 SR
Queue Stats
572W - 591L
1,234 MMR
Solo
Athena
Athena
Gold V
l361
Athena
Gold V
Level 129
God Stats
1W - 2L
1,500 SR
Queue Stats
137W - 149L
1,220 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 117
1,439 SR
1,337 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 103
1,439 SR
1,279 MMR
Cthulhu
Cthulhu
Gold V
AdamGrabowiecki
Cthulhu
Gold V
Level 79
God Stats
3W - 1L
1,620 SR
Queue Stats
29W - 32L
1,310 MMR
Solo
Hercules
Hercules
Silver I
Call_1Me_Baldy
Hercules
Silver I
Level 122
God Stats
10W - 13L
1,137 SR
Queue Stats
196W - 198L
1,183 MMR
Solo
Cliodhna
Cliodhna
Silver I
WakingRegent07
Cliodhna
Silver I
Level 99
God Stats
2W - 0L
1,500 SR
Queue Stats
297W - 304L
1,255 MMR
Solo
Medusa
Medusa
Bronze III
joselillomas156
Medusa
Bronze III
Level 67
God Stats
1W - 0L
1,401 SR
Queue Stats
5W - 10L
1,354 MMR
Solo
Nu Wa
Nu Wa
Gold V
mcfemural
Nu Wa
Gold V
Level 148
God Stats
13W - 8L
1,535 SR
Queue Stats
193W - 203L
1,291 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
12
1 / 6 / 1
6,885
492
6,028
16,767
12,529
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Thanatos
Saliboy
Thanatos
13
2 / 7 / 1
7,212
515
4,864
16,404
5,689
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charybdis
alejox188
Charybdis
15
1 / 3 / 1
8,550
611
7,187
10,450
3,098
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hades
eJORGe068
Hades
14
2 / 4 / 0
7,567
541
4,526
13,129
4,304
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Athena
l361
Athena
11
2 / 6 / 2
7,036
503
3,428
13,173
9,069
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bans
SusanoThorSurtrBakasura

VS

Bans
XbalanqueAo KuangAgniUllr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 3 / 8
7,655
547
12,175
8,356
3,119
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Breastplate

Breastplate

+20
Physical Protection

Hercules
15
8 / 1 / 1
9,693
692
12,822
13,677
10,928
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cliodhna
15
6 / 3 / 7
8,376
598
7,523
9,896
3,114
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

14
3 / 1 / 3
8,244
589
5,015
8,944
2,248
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Nu Wa
mcfemural
Nu Wa
15
5 / 0 / 5
9,050
646
12,305
2,153
689
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
50
8
Kills
26
26
Deaths
8
5
Assists
24
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
1
6
1
0.25
W
4
3
8
2.67
W
Hercules
8
1
1
8.5
L
Thanatos
Saliboy
Thanatos
2
7
1
0.36
W
Cliodhna
6
3
7
3.17
L
Charybdis
alejox188
Charybdis
1
3
1
0.5
L
Hades
eJORGe068
Hades
2
4
0
0.5
W
3
1
3
4.5
L
Athena
l361
Athena
2
6
2
0.5
W
Nu Wa
mcfemural
Nu Wa
5
0
5
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,033
Damage
49,840
69,923
Taken
43,026
34,689
Mitigated
20,098
25,135
Healing
17,160
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
6,028
835
0
3,521
16,767
12,529
0
695
16,072
0
46,479
W
12,175
508
128
648
8,356
3,119
162
4,265
4,091
43,903
1,060
W
Hercules
12,822
6,217
0
7,570
13,677
10,928
431
734
12,943
0
68,823
L
Thanatos
Saliboy
Thanatos
4,864
1,450
0
8,079
16,404
5,689
0
5,025
10,888
0
61,698
W
Cliodhna
7,523
887
0
3,992
9,896
3,114
0
1,213
8,683
0
49,761
L
Charybdis
alejox188
Charybdis
7,187
4,614
0
4,080
10,450
3,098
697
2,760
7,279
0
77,664
L
Hades
eJORGe068
Hades
4,526
49
525
6,247
13,129
4,304
0
8,863
3,726
56,331
1,100
W
5,015
2,687
0
4,392
8,944
2,248
0
546
8,398
0
49,814
L
Athena
l361
Athena
3,428
866
363
2,320
13,173
9,069
0
4,898
7,773
19,254
0
W
Nu Wa
mcfemural
Nu Wa
12,305
4,013
0
430
2,153
689
869
1,063
1,090
64,817
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,250
Gold Earned
43,018
467
Minions Killed
483
0
Camps Cleared
0
1,374,273
Distance Traveled
1,483,590
16
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
6,885
492
75
5
0
254,476
1
W
Cthulhu
7,655
547
69
5
0
295,605
0
W
Hercules
9,693
692
120
9
0
242,801
0
L
Thanatos
7,212
515
103
7
0
326,868
2
W
Cliodhna
8,376
598
76
5
0
338,247
4
L
Charybdis
8,550
611
141
10
0
259,351
2
L
Hades
7,567
541
122
9
0
279,555
7
W
Medusa
8,244
589
98
7
0
314,445
0
L
Athena
7,036
503
26
2
0
254,023
4
W
Nu Wa
9,050
646
120
9
0
292,492
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role