Player Matchup

Achilles
Achilles
BMellyy
Achilles
Level 156
God Stats
4W - 6L
1,428 SR
Queue Stats
419W - 439L
1,573 Elo+
Solo
Awilix
Awilix
Emersumbigens
Awilix
Level 246
God Stats
3W - 5L
1,493 SR
Queue Stats
931W - 753L
1,641 Elo+
Solo
Ganesha
Ganesha
T0ken_1UP
Ganesha
Level 161
God Stats
2W - 5L
1,355 SR
Queue Stats
352W - 393L
1,477 Elo+
Solo
Ullr
Ullr
TiklMyPikl24
Ullr
Level 128
God Stats
1W - 2L
1,500 SR
Queue Stats
133W - 149L
1,441 Elo+
Solo
Zhong Kui
Zhong Kui
XxSunnyIMOBxX
Zhong Kui
Level 114
God Stats
8W - 4L
1,742 SR
Queue Stats
193W - 199L
1,515 Elo+
Solo
Team Averages
Level 161
1,504 SR
1,529 Elo+

VS

Team Averages
Level 146
1,659 SR
1,603 Elo+
Mulan
Mulan
Hybrinater
Mulan
Level 154
God Stats
2W - 0L
1,726 SR
Queue Stats
107W - 87L
1,580 Elo+
Solo
Anhur
Anhur
Raul1441
Anhur
Level 130
God Stats
5W - 5L
1,577 SR
Queue Stats
402W - 397L
1,539 Elo+
Solo
Athena
Athena
Spark-It-Up-420-
Athena
Level 158
God Stats
22W - 12L
1,674 SR
Queue Stats
429W - 446L
1,550 Elo+
Solo
Hou Yi
Hou Yi
WWWVWWWWWMWWWWW
Hou Yi
Level 138
God Stats
2W - 1L
1,499 SR
Queue Stats
105W - 101L
1,534 Elo+
Solo
Khepri
Khepri
killzone3377
Khepri
Level 148
God Stats
4W - 1L
1,818 SR
Queue Stats
348W - 144L
1,810 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
BMellyy
Achilles
8
0 / 2 / 0
4,566
913
3,329
6,256
3,980
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Earring

Mystical Earring

+15
Mp 5

10
2 / 2 / 0
5,056
1,011
2,732
4,722
3,036
Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ganesha
T0ken_1UP
Ganesha
8
0 / 0 / 0
4,458
892
766
1,365
987
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

9
0 / 3 / 0
4,759
952
2,469
3,796
1,338
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Zhong Kui
XxSunnyIMOBxX
Zhong Kui
9
0 / 3 / 2
4,937
987
4,727
4,363
3,006
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
9
2 / 1 / 5
5,709
1,142
3,923
5,719
5,362
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Anhur
Raul1441
Anhur
11
3 / 0 / 6
6,349
1,270
2,808
3,692
1,763
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

11
1 / 0 / 8
6,212
1,242
2,687
5,730
5,684
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

10
2 / 1 / 8
5,792
1,158
6,842
3,813
1,887
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Khepri
11
2 / 0 / 7
6,340
1,268
2,594
5,045
2,934
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
44
2
Kills
10
10
Deaths
2
2
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Achilles
BMellyy
Achilles
0
2
0
0
L
2
2
0
1
W
Mulan
2
1
5
4.5
W
Anhur
Raul1441
Anhur
3
0
6
6
W
1
0
8
5
L
Ganesha
T0ken_1UP
Ganesha
0
0
0
0
L
0
3
0
0
W
2
1
8
6
L
Zhong Kui
XxSunnyIMOBxX
Zhong Kui
0
3
2
0.33
W
Khepri
2
0
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,023
Damage
18,854
20,502
Taken
23,999
12,347
Mitigated
17,630
5,025
Healing
10,086
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
BMellyy
Achilles
3,329
380
36
2,109
6,256
3,980
0
1,663
4,593
0
6,737
L
2,732
826
56
523
4,722
3,036
0
1,768
2,954
0
6,445
W
Mulan
3,923
335
940
910
5,719
5,362
0
1,177
4,476
1,810
5,855
W
Anhur
Raul1441
Anhur
2,808
1,505
325
893
3,692
1,763
835
1,030
2,592
0
13,325
W
2,687
703
1,598
2,177
5,730
5,684
112
1,706
3,950
4,328
0
L
Ganesha
T0ken_1UP
Ganesha
766
35
338
572
1,365
987
0
659
706
1,104
0
L
2,469
536
371
322
3,796
1,338
0
1,218
2,578
0
7,060
W
6,842
1,481
0
250
3,813
1,887
559
354
3,425
0
13,924
L
Zhong Kui
XxSunnyIMOBxX
Zhong Kui
4,727
327
0
698
4,363
3,006
0
1,353
3,010
7,397
0
W
Khepri
2,594
91
1,621
1,372
5,045
2,934
27
1,226
3,785
5,072
81

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,776
Gold Earned
30,402
33
Minions Killed
60
0
Camps Cleared
0
403,179
Distance Traveled
476,017
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
4,566
913
9
2
0
64,975
0
L
Awilix
5,056
1,011
4
1
0
86,237
0
W
Mulan
5,709
1,142
2
0
0
96,644
0
W
Anhur
6,349
1,270
37
7
0
79,425
0
W
Athena
6,212
1,242
3
1
0
113,854
0
L
Ganesha
4,458
892
0
0
0
40,588
0
L
Ullr
4,759
952
12
2
0
108,411
0
W
Hou Yi
5,792
1,158
8
2
0
85,383
0
L
Zhong Kui
4,937
987
8
2
0
102,968
0
W
Khepri
6,340
1,268
10
2
0
100,711
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role