Player Matchup

Ares
Ares
El_MootKruger
Ares
Level 18
God Stats
2W - 1L
1,410 SR
Queue Stats
28W - 23L
1,449 Elo+
Party 2
Merlin
Merlin
FMV_Noah_FMV
Merlin
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 27L
1,519 Elo+
Party 2
Ne Zha
Ne Zha
Saint-Rat
Ne Zha
Level 167
God Stats
3W - 0L
1,490 SR
Queue Stats
67W - 38L
1,621 Elo+
Party 2
Team Averages
Level 82
1,467 SR
1,530 Elo+

VS

Team Averages
Level 107
1,470 SR
1,439 Elo+
Janus
Janus
Frank_Jagerr
Janus
Level 155
God Stats
2W - 7L
1,440 SR
Queue Stats
81W - 99L
1,435 Elo+
Party 1
Fenrir
Fenrir
HARBI1_Q8
Fenrir
Level 99
God Stats
5W - 7L
1,466 SR
Queue Stats
185W - 187L
1,449 Elo+
Party 1
Hercules
Hercules
Icerex_x
Hercules
Level 66
God Stats
38W - 41L
1,504 SR
Queue Stats
145W - 163L
1,432 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 0 / 13
10,606
884
7,515
11,223
11,874
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Merlin
15
2 / 6 / 9
9,673
806
4,524
7,440
2,660
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ne Zha
Saint-Rat
Ne Zha
19
11 / 1 / 6
12,057
1,005
17,811
11,532
5,364
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 5 / 5
9,035
753
8,634
8,691
2,441
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
HARBI1_Q8
Fenrir
14
2 / 7 / 3
8,732
728
3,534
12,979
4,960
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hercules
Icerex_x
Hercules
15
3 / 5 / 2
8,827
736
7,935
14,833
14,474
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
17
17
Kills
7
7
Deaths
17
28
Assists
10
Player
Kills
Deaths
Assists
KDA
W
4
0
13
10.5
W
Merlin
2
6
9
1.08
L
2
5
5
0.9
L
Fenrir
HARBI1_Q8
Fenrir
2
7
3
0.5
L
Hercules
Icerex_x
Hercules
3
5
2
0.8
W
Ne Zha
Saint-Rat
Ne Zha
11
1
6
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,850
Damage
20,103
30,195
Taken
36,503
19,898
Mitigated
21,875
7,088
Healing
8,602
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,515
1,195
0
1,572
11,223
11,874
300
2,853
8,068
18,231
1,625
W
Merlin
4,524
375
0
602
7,440
2,660
722
3,928
3,225
19,100
0
L
8,634
128
0
1,361
8,691
2,441
0
2,283
6,408
37,669
0
L
Fenrir
HARBI1_Q8
Fenrir
3,534
665
0
3,290
12,979
4,960
0
3,477
9,502
0
20,002
L
Hercules
Icerex_x
Hercules
7,935
1,451
0
3,951
14,833
14,474
0
6,122
8,711
0
15,767
W
Ne Zha
Saint-Rat
Ne Zha
17,811
6,025
0
4,914
11,532
5,364
2,075
1,923
9,135
0
68,099

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,336
Gold Earned
26,594
147
Minions Killed
109
0
Camps Cleared
0
665,481
Distance Traveled
598,580
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
10,606
884
30
3
0
236,969
0
W
Merlin
9,673
806
28
2
0
181,465
0
L
Janus
9,035
753
56
5
0
191,601
0
L
Fenrir
8,732
728
28
2
0
183,375
0
L
Hercules
8,827
736
25
2
0
223,604
0
W
Ne Zha
12,057
1,005
89
7
0
247,047
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role