Player Matchup

Nike
Nike
BigHomieSlabDab
Nike
Level 103
God Stats
1W - 2L
1,522 SR
Queue Stats
179W - 168L
1,465 Elo+
Solo
Kukulkan
Kukulkan
BlueEyeBlind
Kukulkan
Level 156
God Stats
8W - 11L
1,485 SR
Queue Stats
808W - 853L
1,550 Elo+
Party 1
Hou Yi
Hou Yi
Evil_Mage10
Hou Yi
Level 165
God Stats
1W - 7L
1,263 SR
Queue Stats
246W - 237L
1,525 Elo+
Solo
Bellona
Bellona
NinjaN3M
Bellona
Level 108
God Stats
5W - 7L
1,502 SR
Queue Stats
313W - 332L
1,509 Elo+
Party 1
Cthulhu
Cthulhu
Restriction16
Cthulhu
Level 146
God Stats
7W - 8L
1,277 SR
Queue Stats
289W - 308L
1,432 Elo+
Solo
Team Averages
Level 136
1,410 SR
1,496 Elo+

VS

Team Averages
Level 113
1,416 SR
1,460 Elo+
Charybdis
Charybdis
AlfDono
Charybdis
Level 134
God Stats
3W - 2L
1,416 SR
Queue Stats
178W - 197L
1,460 Elo+
Solo
Thoth
Thoth
DatGoldenOne
Thoth
Level 128
God Stats
3W - 8L
1,164 SR
Queue Stats
227W - 225L
1,520 Elo+
Solo
Achilles
Achilles
IGrowNotShow397
Achilles
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
96W - 107L
1,394 Elo+
Solo
Kukulkan
Kukulkan
Rekzula
Kukulkan
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 52L
1,461 Elo+
Solo
Skadi
Skadi
Xevruss
Skadi
Level 143
God Stats
2W - 1L
1,498 SR
Queue Stats
184W - 205L
1,463 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 0 / 0
6,569
505
0
0
0
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Kukulkan
BlueEyeBlind
Kukulkan
19
7 / 3 / 6
11,058
851
11,392
9,001
3,885
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Mystical Earring

Mystical Earring

+15
Mp 5

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hou Yi
16
4 / 4 / 8
9,445
727
12,091
10,577
4,110
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Bellona
NinjaN3M
Bellona
15
2 / 4 / 6
8,894
684
10,477
19,081
20,259
Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cthulhu
18
3 / 2 / 10
10,634
818
11,802
21,049
14,072
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
AlfDono
Charybdis
19
7 / 3 / 4
11,716
901
11,278
11,565
5,316
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

15
1 / 4 / 8
8,901
685
10,760
9,574
3,669
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Achilles
17
1 / 2 / 10
9,444
726
7,041
12,788
16,577
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kukulkan
Rekzula
Kukulkan
18
3 / 2 / 9
10,380
798
15,250
7,691
3,412
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Skadi
Xevruss
Skadi
15
1 / 5 / 5
9,015
693
9,578
10,774
4,576
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
49
16
Kills
13
13
Deaths
16
30
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Charybdis
AlfDono
Charybdis
7
3
4
3
L
0
0
0
0
L
Kukulkan
BlueEyeBlind
Kukulkan
7
3
6
3.33
W
1
4
8
1.25
L
Hou Yi
4
4
8
2
W
Achilles
1
2
10
3
L
Bellona
NinjaN3M
Bellona
2
4
6
1.25
W
Kukulkan
Rekzula
Kukulkan
3
2
9
3.75
L
Cthulhu
3
2
10
4
W
Skadi
Xevruss
Skadi
1
5
5
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,762
Damage
53,907
59,708
Taken
52,392
42,326
Mitigated
33,550
22,196
Healing
20,106
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
AlfDono
Charybdis
11,278
5,851
1,038
3,837
11,565
5,316
1,823
5,565
5,823
0
26,300
L
0
0
0
0
0
0
0
0
0
0
0
L
Kukulkan
BlueEyeBlind
Kukulkan
11,392
406
1,579
1,813
9,001
3,885
336
4,743
4,172
39,251
137
W
10,760
183
967
2,716
9,574
3,669
122
3,932
5,250
21,243
0
L
Hou Yi
12,091
3,267
1,992
2,431
10,577
4,110
522
6,054
4,257
0
17,690
W
Achilles
7,041
817
1,031
3,075
12,788
16,577
268
4,920
7,293
0
11,798
L
Bellona
NinjaN3M
Bellona
10,477
1,056
1,205
4,165
19,081
20,259
187
6,172
12,472
3,338
11,496
W
Kukulkan
Rekzula
Kukulkan
15,250
637
2,300
2,595
7,691
3,412
680
4,725
2,876
33,241
0
L
Cthulhu
11,802
573
1,043
7,968
21,049
14,072
0
9,041
11,778
28,315
1,849
W
Skadi
Xevruss
Skadi
9,578
2,421
1,282
1,265
10,774
4,576
1,003
5,247
5,081
0
21,113

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,600
Gold Earned
49,456
136
Minions Killed
135
0
Camps Cleared
0
986,118
Distance Traveled
1,142,220
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
11,716
901
37
3
0
206,285
0
L
Nike
6,569
505
0
0
0
33,667
0
L
Kukulkan
11,058
851
77
6
0
236,049
0
W
Thoth
8,901
685
17
1
0
235,116
0
L
Hou Yi
9,445
727
15
1
0
226,982
0
W
Achilles
9,444
726
18
1
0
269,825
0
L
Bellona
8,894
684
8
1
0
222,512
0
W
Kukulkan
10,380
798
42
3
0
246,172
0
L
Cthulhu
10,634
818
36
3
0
266,908
0
W
Skadi
9,015
693
21
2
0
184,822
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role