Player Matchup

Shiva
Shiva
 
Shiva
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
Astralign
Ganesha
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
331W - 325L
1,496 Elo+
Solo
Neith
Neith
spudacus98TTV
Neith
Level 178
God Stats
33W - 26L
1,597 SR
Queue Stats
437W - 394L
1,573 Elo+
Solo
Eset
Eset
tTZerocakesTt
Eset
Level 107
God Stats
2W - 3L
1,366 SR
Queue Stats
41W - 41L
1,534 Elo+
Solo
Arachne
Arachne
temp-9535071017
Arachne
Level 129
God Stats
23W - 9L
1,674 SR
Queue Stats
153W - 139L
1,530 Elo+
Solo
Team Averages
Level 137
1,527 SR
1,527 Elo+

VS

Team Averages
Level 139
1,590 SR
1,564 Elo+
Medusa
Medusa
Grizzzlydawg
Medusa
Level 125
God Stats
1W - 2L
1,619 SR
Queue Stats
60W - 43L
1,641 Elo+
Party 1
Athena
Athena
Legacyyyyy
Athena
Level 127
God Stats
0W - 1L
1,798 SR
Queue Stats
88W - 67L
1,631 Elo+
Party 1
Mulan
Mulan
TheDawgg
Mulan
Level 159
God Stats
4W - 6L
1,502 SR
Queue Stats
138W - 148L
1,506 Elo+
Solo
Thor
Thor
julianrxn12
Thor
Level 128
God Stats
3W - 5L
1,536 SR
Queue Stats
271W - 256L
1,567 Elo+
Solo
Raijin
Raijin
wyd_stepbro699
Raijin
Level 156
God Stats
6W - 12L
1,496 SR
Queue Stats
971W - 939L
1,476 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
10
3 / 0 / 0
5,393
899
3,195
3,836
1,567
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Ganesha
Astralign
Ganesha
7
0 / 0 / 2
4,349
725
1,105
4,419
2,469
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

8
2 / 1 / 0
4,660
777
3,374
3,407
1,141
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

8
1 / 2 / 0
4,182
697
1,554
2,828
731
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

7
1 / 0 / 2
3,930
655
1,745
3,739
1,212
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
8
1 / 2 / 0
4,043
674
3,594
3,951
1,060
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Athena
Legacyyyyy
Athena
7
0 / 1 / 0
3,749
625
1,630
6,572
3,279
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mulan
TheDawgg
Mulan
5
0 / 3 / 0
3,527
588
2,030
4,620
2,243
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

8
0 / 0 / 1
3,970
662
953
4,577
1,254
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8
2 / 1 / 0
4,300
717
1,637
2,008
537
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
4
7
Kills
3
3
Deaths
7
4
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Shiva
 
Shiva
3
0
0
3
W
Ganesha
Astralign
Ganesha
0
0
2
1
L
Medusa
1
2
0
0.5
L
Athena
Legacyyyyy
Athena
0
1
0
0
L
Mulan
TheDawgg
Mulan
0
3
0
0
L
0
0
1
0.5
W
2
1
0
2
W
1
2
0
0.5
W
1
0
2
2
L
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,973
Damage
9,844
18,229
Taken
21,728
7,120
Mitigated
8,373
6,845
Healing
7,012
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Shiva
 
Shiva
3,195
1,482
0
1,785
3,836
1,567
0
0
3,836
0
33,385
W
Ganesha
Astralign
Ganesha
1,105
116
0
2,137
4,419
2,469
0
1,361
3,058
12,576
1,067
L
Medusa
3,594
1,192
0
846
3,951
1,060
12
259
3,692
0
26,925
L
Athena
Legacyyyyy
Athena
1,630
868
0
2,008
6,572
3,279
0
818
5,754
11,207
0
L
Mulan
TheDawgg
Mulan
2,030
637
0
774
4,620
2,243
0
0
4,373
0
14,222
L
953
83
0
3,134
4,577
1,254
0
802
3,775
0
23,217
W
3,374
1,427
0
747
3,407
1,141
0
192
3,215
0
29,804
W
1,554
58
0
713
2,828
731
0
1,257
1,571
20,471
0
W
1,745
1,377
0
1,463
3,739
1,212
0
333
3,406
0
17,805
L
1,637
42
0
250
2,008
537
0
694
1,314
19,375
516

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,514
Gold Earned
19,589
223
Minions Killed
187
0
Camps Cleared
0
710,115
Distance Traveled
614,850
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
5,393
899
70
12
0
149,630
0
W
Ganesha
4,349
725
3
1
0
139,714
1
L
Medusa
4,043
674
49
8
0
123,875
0
L
Athena
3,749
625
18
3
0
139,972
1
L
Mulan
3,527
588
30
5
0
73,303
0
L
Thor
3,970
662
53
9
0
146,455
1
W
Neith
4,660
777
75
13
0
124,821
0
W
Eset
4,182
697
42
7
0
136,374
0
W
Arachne
3,930
655
33
6
0
159,576
0
L
Raijin
4,300
717
37
6
0
131,245
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role