Player Matchup

Xing Tian
Xing Tian
ABSTRACT24
Xing Tian
Level 141
God Stats
3W - 3L
1,483 SR
Queue Stats
367W - 320L
1,587 Elo+
Party 3
Merlin
Merlin
HokageBrock
Merlin
Level 148
God Stats
11W - 12L
1,458 SR
Queue Stats
388W - 358L
1,602 Elo+
Solo
Nut
Nut
Sepshine
Nut
Level 82
God Stats
16W - 12L
1,587 SR
Queue Stats
217W - 177L
1,578 Elo+
Party 3
Serqet
Serqet
Ultron23
Serqet
Level 65
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 10L
1,547 Elo+
Party 2
Lancelot
Lancelot
dogjack
Lancelot
Level 145
God Stats
3W - 0L
1,792 SR
Queue Stats
478W - 438L
1,530 Elo+
Party 2
Team Averages
Level 116
1,564 SR
1,569 Elo+

VS

Team Averages
Level 171
1,542 SR
1,576 Elo+
Tiamat
Tiamat
AIphaZero2
Tiamat
Level 224
God Stats
6W - 8L
1,488 SR
Queue Stats
326W - 307L
1,545 Elo+
Solo
Nut
Nut
MasterBrandon00
Nut
Level 167
God Stats
1W - 1L
1,664 SR
Queue Stats
87W - 61L
1,633 Elo+
Party 1
Odin
Odin
MeteorFalls
Odin
Level 108
God Stats
7W - 6L
1,628 SR
Queue Stats
123W - 99L
1,523 Elo+
Party 1
Sylvanus
Sylvanus
VIVAVIAZUS
Sylvanus
Level 212
God Stats
225W - 169L
1,558 SR
Queue Stats
276W - 235L
1,547 Elo+
Solo
Nemesis
Nemesis
lordfeiza
Nemesis
Level 143
God Stats
5W - 2L
1,374 SR
Queue Stats
76W - 53L
1,631 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
ABSTRACT24
Xing Tian
8
1 / 2 / 1
4,773
597
2,727
8,433
3,952
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Merlin
10
0 / 1 / 3
5,428
679
3,509
2,448
595
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

8
0 / 2 / 0
4,336
542
3,795
4,365
1,014
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Serqet
Ultron23
Serqet
9
2 / 0 / 2
4,895
612
2,819
4,802
1,554
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Lancelot
dogjack
Lancelot
11
2 / 0 / 0
5,702
713
2,973
4,848
1,737
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
AIphaZero2
Tiamat
9
0 / 2 / 0
4,571
571
2,139
5,000
2,552
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
1 / 0 / 2
5,464
683
3,575
4,662
1,326
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8
1 / 1 / 1
4,910
614
2,278
7,036
2,667
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Sylvanus
VIVAVIAZUS
Sylvanus
1
0 / 0 / 0
3,021
378
0
0
0
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

Nemesis
lordfeiza
Nemesis
10
3 / 2 / 0
5,234
654
4,736
6,616
2,185
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
8
5
Kills
5
5
Deaths
5
6
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
ABSTRACT24
Xing Tian
1
2
1
0.75
L
Tiamat
AIphaZero2
Tiamat
0
2
0
0
W
Merlin
0
1
3
1.5
L
1
0
2
2
L
1
1
1
1.5
W
0
2
0
0
W
Serqet
Ultron23
Serqet
2
0
2
3
L
Sylvanus
VIVAVIAZUS
Sylvanus
0
0
0
0
W
Lancelot
dogjack
Lancelot
2
0
0
2
L
Nemesis
lordfeiza
Nemesis
3
2
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,823
Damage
12,728
24,896
Taken
23,314
8,852
Mitigated
8,730
6,681
Healing
9,322
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
ABSTRACT24
Xing Tian
2,727
560
0
1,122
8,433
3,952
0
0
8,433
13,713
0
L
Tiamat
AIphaZero2
Tiamat
2,139
398
0
1,690
5,000
2,552
0
0
4,931
22,058
1,004
W
Merlin
3,509
242
0
636
2,448
595
0
0
2,448
31,819
407
L
3,575
2,408
0
3,646
4,662
1,326
0
562
4,100
0
43,977
L
2,278
928
0
1,944
7,036
2,667
0
2,699
3,871
0
19,386
W
3,795
2,260
0
1,281
4,365
1,014
0
0
4,365
0
30,895
W
Serqet
Ultron23
Serqet
2,819
681
0
1,502
4,802
1,554
0
67
4,735
0
26,402
L
Sylvanus
VIVAVIAZUS
Sylvanus
0
0
0
0
0
0
0
0
0
0
0
W
Lancelot
dogjack
Lancelot
2,973
738
0
2,140
4,848
1,737
0
2,020
2,828
0
34,167
L
Nemesis
lordfeiza
Nemesis
4,736
2,621
0
2,042
6,616
2,185
0
2,444
3,918
0
33,837

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,134
Gold Earned
23,200
269
Minions Killed
244
0
Camps Cleared
0
926,824
Distance Traveled
703,914
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
4,773
597
7
1
0
193,981
2
L
Tiamat
4,571
571
59
7
0
155,495
2
W
Merlin
5,428
679
78
10
0
156,617
0
L
Nut
5,464
683
89
11
0
155,659
0
L
Odin
4,910
614
36
5
0
189,570
0
W
Nut
4,336
542
68
9
0
161,120
0
W
Serqet
4,895
612
48
6
0
222,368
0
L
Sylvanus
3,021
378
0
0
0
0
0
W
Lancelot
5,702
713
68
9
0
192,738
2
L
Nemesis
5,234
654
60
8
0
203,190
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role