Player Matchup

Cabrakan
Cabrakan
 
Cabrakan
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Askanter73
Neith
Level 155
God Stats
0W - 2L
1,232 SR
Queue Stats
109W - 117L
1,467 Elo+
Solo
Freya
Freya
HashibaToyotomi
Freya
Level 276
God Stats
8W - 34L
1,190 SR
Queue Stats
1,524W - 1,590L
1,434 Elo+
Solo
Ymir
Ymir
calzifer002
Ymir
Level 26
God Stats
0W - 2L
1,500 SR
Queue Stats
30W - 22L
1,541 Elo+
Solo
Ah Puch
Ah Puch
xGK-M-Neuer__1
Ah Puch
Level 105
God Stats
5W - 3L
1,737 SR
Queue Stats
266W - 242L
1,459 Elo+
Solo
Team Averages
Level 143
1,432 SR
1,480 Elo+

VS

Team Averages
Level 130
1,534 SR
1,459 Elo+
Chronos
Chronos
 
Chronos
Level 176
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
DinuSalvatore
Morgan Le Fay
Level 147
God Stats
4W - 1L
1,580 SR
Queue Stats
107W - 118L
1,391 Elo+
Solo
Ah Puch
Ah Puch
P1nkSausage
Ah Puch
Level 101
God Stats
7W - 2L
1,564 SR
Queue Stats
482W - 498L
1,494 Elo+
Solo
Arachne
Arachne
Robsta177
Arachne
Level 86
God Stats
1W - 0L
1,044 SR
Queue Stats
39W - 21L
1,520 Elo+
Solo
Xbalanque
Xbalanque
orzank5
Xbalanque
Level 142
God Stats
4W - 1L
1,981 SR
Queue Stats
188W - 201L
1,387 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
13
2 / 5 / 6
8,643
665
6,746
20,659
23,418
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Neith
19
7 / 2 / 3
10,723
825
11,999
11,824
5,547
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

15
1 / 0 / 5
8,330
641
2,180
4,854
1,885
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

14
0 / 3 / 8
8,248
634
6,714
12,963
12,566
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

17
2 / 2 / 7
9,589
738
16,999
10,778
4,659
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
16
1 / 3 / 7
9,420
725
4,675
15,933
13,523
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Morgan Le Fay
DinuSalvatore
Morgan Le Fay
16
3 / 1 / 7
9,351
719
17,453
8,886
3,952
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ah Puch
P1nkSausage
Ah Puch
16
2 / 4 / 5
9,554
735
14,107
9,031
4,289
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Arachne
Robsta177
Arachne
14
2 / 2 / 3
9,169
705
4,899
7,884
3,736
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Xbalanque
orzank5
Xbalanque
18
4 / 2 / 5
10,795
830
14,165
8,197
3,747
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
39
12
Kills
12
12
Deaths
12
29
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
 
Cabrakan
2
5
6
1
W
Chronos
 
Chronos
1
3
7
1.5
L
Neith
7
2
3
4.25
W
Morgan Le Fay
DinuSalvatore
Morgan Le Fay
3
1
7
6.5
L
1
0
5
3.5
W
Ah Puch
P1nkSausage
Ah Puch
2
4
5
1.13
W
Arachne
Robsta177
Arachne
2
2
3
1.75
L
0
3
8
1.33
W
Xbalanque
orzank5
Xbalanque
4
2
5
3.25
L
2
2
7
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,638
Damage
55,299
61,078
Taken
49,931
48,075
Mitigated
29,247
24,939
Healing
15,560
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
 
Cabrakan
6,746
728
408
4,048
20,659
23,418
0
12,261
8,398
9,423
0
W
Chronos
 
Chronos
4,675
1,971
812
3,304
15,933
13,523
0
9,448
6,485
22,258
0
L
Neith
11,999
2,561
911
4,523
11,824
5,547
0
7,045
4,779
0
41,878
W
Morgan Le Fay
DinuSalvatore
Morgan Le Fay
17,453
2,417
715
2,251
8,886
3,952
165
6,865
2,021
26,492
145
L
2,180
701
720
1,707
4,854
1,885
45
2,394
2,460
12,085
0
W
Ah Puch
P1nkSausage
Ah Puch
14,107
241
708
930
9,031
4,289
0
6,137
2,894
33,391
0
W
Arachne
Robsta177
Arachne
4,899
3,255
1,347
2,975
7,884
3,736
330
5,132
2,752
0
7,915
L
6,714
261
3,154
2,804
12,963
12,566
130
8,688
4,275
12,820
760
W
Xbalanque
orzank5
Xbalanque
14,165
6,694
503
2,015
8,197
3,747
1,186
4,936
3,261
0
31,838
L
16,999
406
2,594
4,070
10,778
4,659
342
5,702
5,076
41,445
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,533
Gold Earned
48,289
207
Minions Killed
174
0
Camps Cleared
0
1,197,140
Distance Traveled
1,197,497
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
8,643
665
5
0
0
200,548
0
W
Chronos
9,420
725
34
3
0
190,837
0
L
Neith
10,723
825
95
7
0
242,968
0
W
Morgan Le Fay
9,351
719
14
1
0
254,932
0
L
Freya
8,330
641
29
2
0
276,950
0
W
Ah Puch
9,554
735
45
3
0
235,102
0
W
Arachne
9,169
705
12
1
0
274,014
0
L
Ymir
8,248
634
15
1
0
231,971
0
W
Xbalanque
10,795
830
69
5
0
242,612
0
L
Ah Puch
9,589
738
63
5
0
244,703
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role