Player Matchup

Ne Zha
Ne Zha
AndrexaAsgard
Ne Zha
Level 153
God Stats
12W - 10L
1,576 SR
Queue Stats
82W - 84L
1,553 Elo+
Party 1
Ymir
Ymir
Kazẻ
Ymir
Level 171
God Stats
3W - 1L
1,870 SR
Queue Stats
403W - 350L
1,563 Elo+
Party 1
Medusa
Medusa
LNTKingJuice
Medusa
Level 67
God Stats
1W - 1L
1,757 SR
Queue Stats
33W - 30L
1,452 Elo+
Solo
Nu Wa
Nu Wa
nyxfulloftricks
Nu Wa
Level 159
God Stats
3W - 6L
1,557 SR
Queue Stats
205W - 203L
1,569 Elo+
Party 1
Guan Yu
Guan Yu
thegenresavvy
Guan Yu
Level 161
God Stats
1W - 4L
1,394 SR
Queue Stats
196W - 187L
1,524 Elo+
Party 1
Team Averages
Level 142
1,631 SR
1,532 Elo+

VS

Team Averages
Level 165
1,483 SR
1,499 Elo+
Eset
Eset
 
Eset
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
 
Apollo
Level 215
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nike
Nike
 
Nike
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
MoisesIRL
Danzaburou
Level 146
God Stats
3W - 4L
1,327 SR
Queue Stats
369W - 333L
1,488 Elo+
Solo
Charon
Charon
thejantasy
Charon
Level 154
God Stats
7W - 12L
1,586 SR
Queue Stats
658W - 653L
1,507 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
4
0 / 1 / 0
2,988
598
979
2,478
576
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Ymir
Kazẻ
Ymir
6
0 / 0 / 0
3,303
661
1,748
3,415
1,844
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Medusa
2
0 / 0 / 0
2,479
496
0
92
15
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

6
0 / 1 / 0
3,080
616
1,275
2,035
455
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Guan Yu
7
1 / 0 / 0
3,714
743
1,110
4,461
2,718
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
8
2 / 0 / 0
4,174
835
966
1,929
534
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Apollo
 
Apollo
6
0 / 1 / 0
3,360
672
2,052
2,803
519
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Nike
 
Nike
6
0 / 0 / 0
3,202
640
887
2,765
697
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Danzaburou
MoisesIRL
Danzaburou
6
0 / 0 / 2
3,431
686
822
2,800
808
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Charon
thejantasy
Charon
6
0 / 0 / 0
3,513
703
1,056
2,856
1,085
Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
4
1
Kills
2
2
Deaths
1
0
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Eset
 
Eset
2
0
0
2
W
Apollo
 
Apollo
0
1
0
0
W
Nike
 
Nike
0
0
0
0
L
0
1
0
0
L
Ymir
Kazẻ
Ymir
0
0
0
0
L
Medusa
0
0
0
0
W
Danzaburou
MoisesIRL
Danzaburou
0
0
2
1
L
0
1
0
0
L
Guan Yu
1
0
0
1
W
Charon
thejantasy
Charon
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,112
Damage
5,783
12,481
Taken
13,153
5,608
Mitigated
3,643
5,450
Healing
6,418
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Eset
 
Eset
966
93
0
1,277
1,929
534
0
492
1,346
25,564
1,067
W
Apollo
 
Apollo
2,052
1,210
0
1,507
2,803
519
0
93
2,481
0
19,285
W
Nike
 
Nike
887
0
0
693
2,765
697
0
820
1,929
0
17,919
L
979
620
0
810
2,478
576
0
370
2,108
0
9,229
L
Ymir
Kazẻ
Ymir
1,748
1,033
0
1,630
3,415
1,844
0
966
2,449
9,011
0
L
Medusa
0
0
0
19
92
15
0
0
92
0
1,190
W
Danzaburou
MoisesIRL
Danzaburou
822
68
0
870
2,800
808
0
417
2,326
0
19,607
L
1,275
198
0
625
2,035
455
0
560
1,475
12,630
351
L
Guan Yu
1,110
0
0
2,366
4,461
2,718
0
0
4,461
0
15,355
W
Charon
thejantasy
Charon
1,056
550
658
1,413
2,856
1,085
0
1,020
1,835
7,390
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,564
Gold Earned
17,680
88
Minions Killed
153
0
Camps Cleared
0
415,115
Distance Traveled
476,103
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
4,174
835
54
11
0
96,914
0
W
Apollo
3,360
672
25
5
0
83,756
0
W
Nike
3,202
640
31
6
0
90,238
2
L
Ne Zha
2,988
598
22
4
0
75,622
1
L
Ymir
3,303
661
13
3
0
111,163
4
L
Medusa
2,479
496
5
1
0
16,542
0
W
Danzaburou
3,431
686
32
6
0
117,531
0
L
Nu Wa
3,080
616
22
4
0
100,763
0
L
Guan Yu
3,714
743
26
5
0
111,025
0
W
Charon
3,513
703
11
2
0
87,664
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role