Player Matchup

Ne Zha
Ne Zha
 
Ne Zha
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Hey-Who-RU-Again
Neith
Level 49
God Stats
52W - 50L
1,465 SR
Queue Stats
162W - 170L
1,439 Elo+
Solo
Artio
Artio
MeetTheReapa
Artio
Level 123
God Stats
174W - 121L
1,647 SR
Queue Stats
540W - 496L
1,586 Elo+
Solo
Zeus
Zeus
RexKwonDo55
Zeus
Level 136
God Stats
50W - 39L
1,632 SR
Queue Stats
231W - 257L
1,508 Elo+
Solo
Hel
Hel
iTheRapperMC
Hel
Level 146
God Stats
5W - 10L
1,343 SR
Queue Stats
153W - 172L
1,484 Elo+
Solo
Team Averages
Level 120
1,518 SR
1,504 Elo+

VS

Team Averages
Level 112
1,587 SR
1,518 Elo+
Poseidon
Poseidon
AledixZ
Poseidon
Level 59
God Stats
4W - 0L
1,903 SR
Queue Stats
188W - 236L
1,514 Elo+
Solo
Chaac
Chaac
Dystion
Chaac
Level 119
God Stats
2W - 3L
1,496 SR
Queue Stats
70W - 74L
1,499 Elo+
Solo
Pele
Pele
L3v1athany
Pele
Level 118
God Stats
25W - 27L
1,524 SR
Queue Stats
408W - 394L
1,509 Elo+
Solo
Nu Wa
Nu Wa
foofooo
Nu Wa
Level 158
God Stats
6W - 4L
1,497 SR
Queue Stats
702W - 751L
1,564 Elo+
Solo
Anubis
Anubis
santyango
Anubis
Level 105
God Stats
378W - 346L
1,516 SR
Queue Stats
488W - 473L
1,501 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
10
0 / 4 / 1
5,260
1,052
2,825
6,104
2,094
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

10
1 / 0 / 1
5,799
1,160
2,927
3,014
854
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
1 / 3 / 1
6,294
1,259
1,693
9,668
7,661
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

9
0 / 1 / 0
4,882
976
0
866
162
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
1 / 2 / 2
5,959
1,192
1,910
4,538
2,417
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Team 1 Tickets

337

VS

Team 2 Tickets

393

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
AledixZ
Poseidon
11
1 / 1 / 7
6,105
1,221
3,047
2,174
469
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Chaac
Dystion
Chaac
11
1 / 1 / 7
6,012
1,202
5,196
4,489
3,926
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

11
3 / 0 / 6
6,437
1,287
5,290
3,659
1,071
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Nu Wa
foofooo
Nu Wa
10
1 / 1 / 4
5,740
1,148
3,654
1,818
461
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Anubis
santyango
Anubis
11
4 / 0 / 4
6,402
1,280
4,496
1,189
455
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
38
3
Kills
10
10
Deaths
3
5
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
 
Ne Zha
0
4
1
0.13
W
Poseidon
AledixZ
Poseidon
1
1
7
4.5
W
Chaac
Dystion
Chaac
1
1
7
4.5
L
1
0
1
1.5
W
3
0
6
6
L
1
3
1
0.5
L
0
1
0
0
W
Nu Wa
foofooo
Nu Wa
1
1
4
3
L
1
2
2
1
W
Anubis
santyango
Anubis
4
0
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,355
Damage
21,683
24,190
Taken
13,329
13,188
Mitigated
6,382
4,783
Healing
1,440
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
 
Ne Zha
2,825
246
0
44
6,104
2,094
0
2,391
3,713
0
10,073
W
Poseidon
AledixZ
Poseidon
3,047
582
0
0
2,174
469
0
368
1,768
16,937
0
W
Chaac
Dystion
Chaac
5,196
522
0
1,014
4,489
3,926
0
1,175
3,209
0
12,939
L
2,927
1,188
0
399
3,014
854
0
1,780
1,234
0
13,704
W
5,290
1,191
0
282
3,659
1,071
0
775
2,842
0
8,875
L
1,693
96
194
1,708
9,668
7,661
0
4,823
4,845
6,985
0
L
0
0
0
0
866
162
0
408
458
1,354
0
W
Nu Wa
foofooo
Nu Wa
3,654
737
0
136
1,818
461
0
615
1,127
7,065
159
L
1,910
126
1,362
1,076
4,538
2,417
0
1,663
2,875
12,013
0
W
Anubis
santyango
Anubis
4,496
119
0
8
1,189
455
0
375
780
14,214
562

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,194
Gold Earned
30,696
90
Minions Killed
100
4
Camps Cleared
4
390,351
Distance Traveled
476,752
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
5,260
1,052
12
2
1
88,009
0
W
Poseidon
6,105
1,221
31
6
1
98,707
0
W
Chaac
6,012
1,202
11
2
1
95,671
0
L
Neith
5,799
1,160
35
7
2
104,581
0
W
Pele
6,437
1,287
18
4
0
105,565
0
L
Artio
6,294
1,259
11
2
0
92,835
0
L
Zeus
4,882
976
1
0
1
6,256
0
W
Nu Wa
5,740
1,148
10
2
0
76,205
0
L
Hel
5,959
1,192
31
6
0
98,670
0
W
Anubis
6,402
1,280
30
6
2
100,604
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role