Player Matchup

Arachne
Arachne
 
Arachne
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
Velasi11
Atlas
Level 48
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 4L
1,641 Elo+
Party 1
Hou Yi
Hou Yi
Vidu2541
Hou Yi
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 46L
1,445 Elo+
Solo
Jormungandr
Jormungandr
тoхадикийфлекc
Jormungandr
Level 35
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 4L
1,678 Elo+
Party 1
Team Averages
Level 94
1,500 SR
1,553 Elo+

VS

Team Averages
Level 129
1,492 SR
1,494 Elo+
Terra
Terra
 
Terra
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
LordHachiman
Hun Batz
Level 141
God Stats
0W - 3L
1,271 SR
Queue Stats
39W - 55L
1,486 Elo+
Solo
Anubis
Anubis
dimitrigranato
Anubis
Level 187
God Stats
31W - 27L
1,568 SR
Queue Stats
1,316W - 1,401L
1,495 Elo+
Solo
Loki
Loki
herbe-severe
Loki
Level 80
God Stats
179W - 163L
1,539 SR
Queue Stats
443W - 434L
1,495 Elo+
Solo
Neith
Neith
lifarz
Neith
Level 118
God Stats
31W - 31L
1,582 SR
Queue Stats
163W - 171L
1,491 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
12
3 / 0 / 9
7,842
1,307
5,827
8,449
8,314
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Zhong Kui
 
Zhong Kui
12
0 / 0 / 8
6,532
1,089
7,052
2,723
1,563
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Atlas
Velasi11
Atlas
12
1 / 0 / 9
7,545
1,258
4,735
3,829
2,915
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hou Yi
Vidu2541
Hou Yi
12
8 / 2 / 3
7,847
1,308
7,661
6,053
1,908
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

12
0 / 0 / 11
6,722
1,120
5,548
4,307
2,994
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Team 1 Tickets

369

VS

Team 2 Tickets

311

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
11
0 / 3 / 1
6,722
1,120
3,353
11,410
9,012
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hun Batz
LordHachiman
Hun Batz
11
0 / 6 / 0
6,171
1,029
4,516
8,587
4,321
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
1 / 2 / 1
7,138
1,190
5,952
6,896
3,195
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

10
0 / 0 / 0
4,180
697
0
0
0
Neith
lifarz
Neith
12
1 / 1 / 1
7,120
1,187
5,370
6,551
2,375
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
5
12
Kills
2
2
Deaths
12
40
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
3
0
9
7.5
W
Zhong Kui
 
Zhong Kui
0
0
8
4
L
Terra
 
Terra
0
3
1
0.17
L
Hun Batz
LordHachiman
Hun Batz
0
6
0
0
W
Atlas
Velasi11
Atlas
1
0
9
5.5
W
Hou Yi
Vidu2541
Hou Yi
8
2
3
4.75
L
1
2
1
0.75
L
0
0
0
0
L
Neith
lifarz
Neith
1
1
1
1.5
W
0
0
11
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,823
Damage
19,191
25,361
Taken
33,444
17,694
Mitigated
18,903
7,352
Healing
3,834
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
5,827
2,750
0
3,472
8,449
8,314
0
2,925
5,524
1,088
10,079
W
Zhong Kui
 
Zhong Kui
7,052
630
0
1,256
2,723
1,563
0
1,584
1,139
21,118
0
L
Terra
 
Terra
3,353
536
275
646
11,410
9,012
0
6,138
5,193
6,565
0
L
Hun Batz
LordHachiman
Hun Batz
4,516
920
0
0
8,587
4,321
0
4,363
4,040
0
12,596
W
Atlas
Velasi11
Atlas
4,735
1,389
0
1,366
3,829
2,915
0
1,073
2,756
12,680
218
W
Hou Yi
Vidu2541
Hou Yi
7,661
3,577
0
213
6,053
1,908
0
2,124
3,929
0
14,427
L
5,952
566
0
1,967
6,896
3,195
0
2,990
3,875
30,886
0
L
0
0
0
0
0
0
0
0
0
0
0
L
Neith
lifarz
Neith
5,370
2,083
0
946
6,551
2,375
0
3,281
3,083
0
21,867
W
5,548
1,378
208
837
4,307
2,994
0
1,599
2,708
13,719
1,126

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,488
Gold Earned
31,331
100
Minions Killed
147
3
Camps Cleared
6
627,102
Distance Traveled
450,644
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
7,842
1,307
13
2
0
133,334
0
W
Zhong Kui
6,532
1,089
51
9
0
124,994
0
L
Terra
6,722
1,120
14
2
1
126,992
0
L
Hun Batz
6,171
1,029
19
3
2
89,100
0
W
Atlas
7,545
1,258
8
1
0
137,403
0
W
Hou Yi
7,847
1,308
15
3
2
105,915
0
L
Anubis
7,138
1,190
57
10
1
111,458
0
L
Loki
4,180
697
0
0
0
0
0
L
Neith
7,120
1,187
57
10
2
123,094
0
W
Jormungandr
6,722
1,120
13
2
1
125,456
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role