Player Matchup

Arachne
Arachne
Leo Excalibur
Arachne
Level 129
God Stats
29W - 10L
1,695 SR
Queue Stats
183W - 150L
1,603 Elo+
Solo
Athena
Athena
SolrStorm7
Athena
Level 127
God Stats
8W - 4L
1,696 SR
Queue Stats
136W - 97L
1,585 Elo+
Solo
Apollo
Apollo
VoiceEnable0
Apollo
Level 42
God Stats
1W - 2L
1,219 SR
Queue Stats
30W - 54L
1,429 Elo+
Solo
Mulan
Mulan
Yogos
Mulan
Level 88
God Stats
40W - 16L
1,783 SR
Queue Stats
131W - 79L
1,585 Elo+
Solo
Raijin
Raijin
attackthePHX
Raijin
Level 67
God Stats
1W - 1L
1,501 SR
Queue Stats
109W - 90L
1,574 Elo+
Solo
Team Averages
Level 91
1,579 SR
1,555 Elo+

VS

Team Averages
Level 133
1,609 SR
1,551 Elo+
Thor
Thor
Aldreim07
Thor
Level 157
God Stats
4W - 8L
1,482 SR
Queue Stats
225W - 181L
1,570 Elo+
Solo
Terra
Terra
DaddySlothington
Terra
Level 158
God Stats
1W - 1L
1,818 SR
Queue Stats
230W - 148L
1,656 Elo+
Solo
Anubis
Anubis
Fr3aKD3spot
Anubis
Level 125
God Stats
11W - 7L
1,619 SR
Queue Stats
134W - 140L
1,457 Elo+
Party 1
Danzaburou
Danzaburou
KH4Z3
Danzaburou
Level 158
God Stats
4W - 5L
1,545 SR
Queue Stats
306W - 308L
1,516 Elo+
Party 1
Bacchus
Bacchus
elculeador3500
Bacchus
Level 69
God Stats
28W - 24L
1,581 SR
Queue Stats
197W - 166L
1,555 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
14
6 / 2 / 6
7,713
643
8,660
9,631
3,365
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Athena
SolrStorm7
Athena
10
1 / 3 / 7
6,617
551
4,684
10,469
7,481
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Apollo
13
2 / 2 / 0
7,867
656
3,923
5,822
1,891
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Mulan
Yogos
Mulan
15
6 / 2 / 3
8,883
740
11,159
12,227
6,835
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Raijin
13
1 / 2 / 4
7,250
604
6,600
5,917
1,719
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
13
5 / 3 / 2
7,080
590
6,003
9,816
3,521
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
1 / 4 / 1
6,525
544
6,441
14,650
13,229
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Anubis
11
1 / 4 / 2
6,151
513
3,962
7,854
3,130
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
KH4Z3
Danzaburou
12
2 / 2 / 1
7,526
627
4,198
6,263
2,510
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

10
2 / 3 / 3
6,710
559
3,923
10,247
10,804
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
20
16
Kills
11
11
Deaths
16
20
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Thor
5
3
2
2
L
1
4
1
0.38
L
Anubis
1
4
2
0.5
L
Danzaburou
KH4Z3
Danzaburou
2
2
1
1.25
W
Arachne
6
2
6
4.5
W
Athena
SolrStorm7
Athena
1
3
7
1.5
W
Apollo
2
2
0
1
W
Mulan
Yogos
Mulan
6
2
3
3.75
W
Raijin
1
2
4
1.5
L
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,026
Damage
24,527
44,066
Taken
48,830
21,291
Mitigated
33,194
12,114
Healing
14,295
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
6,003
1,128
0
1,736
9,816
3,521
0
2,197
7,619
0
43,141
L
6,441
1,301
55
5,530
14,650
13,229
0
685
13,965
45,251
586
L
Anubis
3,962
358
0
2,340
7,854
3,130
0
3,826
4,028
48,107
1,251
L
Danzaburou
KH4Z3
Danzaburou
4,198
1,390
0
1,775
6,263
2,510
770
253
6,010
0
56,711
W
Arachne
8,660
6,994
0
2,438
9,631
3,365
189
3,671
5,960
0
52,728
W
Athena
SolrStorm7
Athena
4,684
1,542
0
1,630
10,469
7,481
20
3,127
7,342
14,830
1,085
W
Apollo
3,923
2,217
0
1,982
5,822
1,891
0
483
5,339
0
61,411
W
Mulan
Yogos
Mulan
11,159
2,236
0
4,513
12,227
6,835
117
4,473
7,754
0
60,165
W
Raijin
6,600
873
0
1,551
5,917
1,719
2
1,742
4,175
58,724
611
L
3,923
560
0
2,859
10,247
10,804
0
4,014
6,233
12,708
760

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,330
Gold Earned
33,992
455
Minions Killed
369
0
Camps Cleared
0
1,259,404
Distance Traveled
1,222,620
9
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
7,080
590
72
6
0
265,591
1
L
Terra
6,525
544
79
7
0
227,366
0
L
Anubis
6,151
513
95
8
0
226,281
4
L
Danzaburou
7,526
627
107
9
0
231,024
3
W
Arachne
7,713
643
84
7
0
295,436
0
W
Athena
6,617
551
32
3
0
258,138
0
W
Apollo
7,867
656
123
10
0
233,258
2
W
Mulan
8,883
740
109
9
0
243,088
5
W
Raijin
7,250
604
107
9
0
229,484
2
L
Bacchus
6,710
559
16
1
0
272,358
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role