Player Matchup

Skadi
Skadi
ChiefMG
Skadi
Level 98
God Stats
2W - 1L
1,685 SR
Queue Stats
43W - 23L
1,661 Elo+
Solo
Charon
Charon
Mieshkae
Charon
Level 276
God Stats
8W - 9L
1,550 SR
Queue Stats
423W - 412L
1,581 Elo+
Party 2
Mulan
Mulan
Quicknips
Mulan
Level 135
God Stats
14W - 10L
1,663 SR
Queue Stats
463W - 468L
1,559 Elo+
Solo
Hun Batz
Hun Batz
SGASheppard
Hun Batz
Level 158
God Stats
0W - 3L
1,139 SR
Queue Stats
226W - 224L
1,554 Elo+
Solo
Thoth
Thoth
Ultimmatum
Thoth
Level 159
God Stats
6W - 1L
1,974 SR
Queue Stats
168W - 164L
1,544 Elo+
Party 2
Team Averages
Level 165
1,602 SR
1,580 Elo+

VS

Team Averages
Level 142
1,599 SR
1,630 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
Blackdevils
Athena
Level 163
God Stats
7W - 5L
1,658 SR
Queue Stats
311W - 205L
1,724 Elo+
Party 1
Osiris
Osiris
Funk
Osiris
Level 158
God Stats
4W - 4L
1,485 SR
Queue Stats
166W - 72L
1,790 Elo+
Party 1
Discordia
Discordia
HamonchiS GT
Discordia
Level 89
God Stats
7W - 1L
1,819 SR
Queue Stats
367W - 362L
1,594 Elo+
Solo
Hou Yi
Hou Yi
HawkEyeDevil
Hou Yi
Level 141
God Stats
4W - 3L
1,533 SR
Queue Stats
243W - 208L
1,542 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
ChiefMG
Skadi
12
1 / 5 / 1
6,892
689
4,779
10,412
4,562
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Charon
Mieshkae
Charon
11
0 / 5 / 2
7,016
702
5,964
11,044
9,891
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mulan
Quicknips
Mulan
16
1 / 2 / 3
7,494
749
10,875
16,993
15,453
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Hun Batz
SGASheppard
Hun Batz
13
1 / 0 / 2
7,097
710
9,961
6,563
3,099
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Thoth
13
1 / 4 / 1
7,283
728
12,812
6,851
2,516
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
15
4 / 1 / 9
8,591
859
8,194
12,529
13,800
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Athena
13
1 / 1 / 11
8,824
882
6,382
15,243
13,898
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Osiris
Funk
Osiris
15
3 / 1 / 8
8,455
846
11,242
11,934
14,158
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Discordia
HamonchiS GT
Discordia
14
1 / 1 / 10
7,996
800
8,137
6,441
2,384
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hou Yi
16
7 / 0 / 6
9,422
942
15,067
10,669
5,033
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
60
4
Kills
16
16
Deaths
4
9
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
4
1
9
8.5
W
Athena
1
1
11
6.5
L
Skadi
ChiefMG
Skadi
1
5
1
0.3
W
Osiris
Funk
Osiris
3
1
8
7
W
Discordia
HamonchiS GT
Discordia
1
1
10
6
W
Hou Yi
7
0
6
10
L
Charon
Mieshkae
Charon
0
5
2
0.2
L
Mulan
Quicknips
Mulan
1
2
3
1.25
L
Hun Batz
SGASheppard
Hun Batz
1
0
2
2
L
Thoth
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,391
Damage
49,022
51,863
Taken
56,816
35,521
Mitigated
49,273
14,564
Healing
21,728
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
8,194
423
1,536
2,355
12,529
13,800
0
4,604
7,925
3,683
10,144
W
Athena
6,382
830
4,145
4,135
15,243
13,898
42
4,181
11,062
7,819
3,587
L
Skadi
ChiefMG
Skadi
4,779
1,188
0
1,860
10,412
4,562
0
2,850
7,275
0
11,271
W
Osiris
Funk
Osiris
11,242
1,573
886
2,474
11,934
14,158
89
4,345
7,589
0
18,207
W
Discordia
HamonchiS GT
Discordia
8,137
237
1,420
1,398
6,441
2,384
525
2,989
3,452
25,125
0
W
Hou Yi
15,067
4,579
748
2,631
10,669
5,033
732
3,695
6,974
0
32,520
L
Charon
Mieshkae
Charon
5,964
729
0
906
11,044
9,891
0
3,329
7,163
12,137
0
L
Mulan
Quicknips
Mulan
10,875
1,181
919
7,248
16,993
15,453
0
5,753
10,578
2,736
14,271
L
Hun Batz
SGASheppard
Hun Batz
9,961
227
330
1,779
6,563
3,099
0
1,963
4,355
0
22,138
L
Thoth
12,812
419
543
979
6,851
2,516
0
1,700
4,727
25,070
562

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,782
Gold Earned
43,288
104
Minions Killed
126
0
Camps Cleared
0
1,056,216
Distance Traveled
1,104,342
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
8,591
859
12
1
0
223,890
0
W
Athena
8,824
882
11
1
0
233,981
0
L
Skadi
6,892
689
25
3
0
198,911
0
W
Osiris
8,455
846
19
2
0
229,043
0
W
Discordia
7,996
800
37
4
0
205,751
0
W
Hou Yi
9,422
942
47
5
0
211,677
0
L
Charon
7,016
702
6
1
0
178,471
0
L
Mulan
7,494
749
15
2
0
222,918
0
L
Hun Batz
7,097
710
25
3
0
247,155
0
L
Thoth
7,283
728
33
3
0
208,761
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role