Player Matchup

Rama
Rama
CALI1697
Rama
Level 70
God Stats
8W - 9L
1,638 SR
Queue Stats
386W - 454L
1,483 Elo+
Party 1
Ares
Ares
ERROR-luisprota
Ares
Level 88
God Stats
13W - 6L
1,516 SR
Queue Stats
405W - 468L
1,487 Elo+
Party 1
Danzaburou
Danzaburou
JOAN-MI
Danzaburou
Level 85
God Stats
6W - 2L
1,606 SR
Queue Stats
309W - 382L
1,492 Elo+
Party 1
Erlang Shen
Erlang Shen
Radörn
Erlang Shen
Level 138
God Stats
39W - 34L
1,611 SR
Queue Stats
54W - 51L
1,536 Elo+
Solo
Anubis
Anubis
mi000hi
Anubis
Level 147
God Stats
10W - 9L
1,484 SR
Queue Stats
97W - 85L
1,532 Elo+
Solo
Team Averages
Level 106
1,571 SR
1,506 Elo+

VS

Team Averages
Level 121
1,640 SR
1,491 Elo+
Thanatos
Thanatos
 
Thanatos
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fafnir
Fafnir
Bharriie
Fafnir
Level 99
God Stats
3W - 1L
1,867 SR
Queue Stats
329W - 311L
1,424 Elo+
Solo
Heimdallr
Heimdallr
Leshu09uwu
Heimdallr
Level 108
God Stats
2W - 7L
1,404 SR
Queue Stats
87W - 95L
1,459 Elo+
Solo
Tiamat
Tiamat
Muertosmedicc
Tiamat
Level 147
God Stats
0W - 1L
1,693 SR
Queue Stats
129W - 83L
1,562 Elo+
Solo
Baron Samedi
Baron Samedi
Rublewww
Baron Samedi
Level 141
God Stats
4W - 3L
1,738 SR
Queue Stats
110W - 109L
1,510 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
11
2 / 0 / 3
6,160
513
2,603
5,189
2,008
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

10
0 / 3 / 6
6,247
521
4,122
11,267
9,611
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Danzaburou
JOAN-MI
Danzaburou
13
5 / 0 / 3
7,414
618
6,467
6,125
2,058
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Erlang Shen
Radörn
Erlang Shen
13
2 / 0 / 1
7,401
617
6,178
12,523
6,221
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Anubis
mi000hi
Anubis
12
5 / 3 / 4
7,455
621
6,624
6,397
2,514
Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
11
1 / 4 / 3
6,058
505
2,258
9,698
3,264
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Fafnir
Bharriie
Fafnir
11
1 / 1 / 3
7,029
586
4,006
8,123
8,737
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate

Breastplate

+20
Physical Protection

Heimdallr
Leshu09uwu
Heimdallr
10
1 / 5 / 0
5,805
484
6,594
8,854
2,558
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

12
0 / 3 / 0
6,356
530
7,177
9,846
9,721
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Baron Samedi
Rublewww
Baron Samedi
12
3 / 2 / 0
7,104
592
4,777
5,052
1,590
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
12
14
Kills
6
6
Deaths
15
17
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
1
4
3
0.63
L
Fafnir
Bharriie
Fafnir
1
1
3
2.5
W
Rama
2
0
3
3.5
W
0
3
6
1
W
Danzaburou
JOAN-MI
Danzaburou
5
0
3
6.5
L
Heimdallr
Leshu09uwu
Heimdallr
1
5
0
0.2
L
0
3
0
0
W
Erlang Shen
Radörn
Erlang Shen
2
0
1
2.5
L
Baron Samedi
Rublewww
Baron Samedi
3
2
0
1.5
W
Anubis
mi000hi
Anubis
5
3
4
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,994
Damage
24,812
41,501
Taken
41,573
22,412
Mitigated
25,870
18,874
Healing
16,068
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
2,258
646
0
5,176
9,698
3,264
0
1,742
7,956
0
42,134
L
Fafnir
Bharriie
Fafnir
4,006
865
0
2,530
8,123
8,737
0
2,794
5,329
17,231
1,204
W
Rama
2,603
1,780
0
2,098
5,189
2,008
196
1,532
3,657
0
42,459
W
4,122
127
0
2,056
11,267
9,611
0
1,995
9,272
18,787
0
W
Danzaburou
JOAN-MI
Danzaburou
6,467
3,340
0
4,766
6,125
2,058
0
1,219
4,906
0
48,076
L
Heimdallr
Leshu09uwu
Heimdallr
6,594
2,335
0
2,491
8,854
2,558
0
3,528
5,326
0
47,384
L
7,177
1,036
0
4,313
9,846
9,721
0
0
9,846
44,629
0
W
Erlang Shen
Radörn
Erlang Shen
6,178
2,994
0
7,805
12,523
6,221
0
6,971
5,552
0
52,318
L
Baron Samedi
Rublewww
Baron Samedi
4,777
256
183
1,375
5,052
1,590
252
2,486
2,566
47,010
1,178
W
Anubis
mi000hi
Anubis
6,624
619
0
2,149
6,397
2,514
0
3,844
2,553
38,133
1,391

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,677
Gold Earned
32,352
372
Minions Killed
335
0
Camps Cleared
0
1,227,878
Distance Traveled
1,250,339
19
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
6,058
505
69
6
0
289,322
0
L
Fafnir
7,029
586
13
1
0
250,990
2
W
Rama
6,160
513
88
7
0
247,377
2
W
Ares
6,247
521
25
2
0
270,095
6
W
Danzaburou
7,414
618
89
7
0
254,093
1
L
Heimdallr
5,805
484
85
7
0
251,381
0
L
Tiamat
6,356
530
74
6
0
219,676
0
W
Erlang Shen
7,401
617
99
8
0
260,413
7
L
Baron Samedi
7,104
592
94
8
0
238,970
6
W
Anubis
7,455
621
71
6
0
195,900
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role