Player Matchup

Chaac
Chaac
AoF Sharky
Chaac
Level 79
God Stats
4W - 6L
1,441 SR
Queue Stats
267W - 278L
1,451 Elo+
Solo
He Bo
He Bo
Dappersky10
He Bo
Level 70
God Stats
1W - 5L
1,500 SR
Queue Stats
64W - 66L
1,355 Elo+
Solo
Cliodhna
Cliodhna
scorsag1
Cliodhna
Level 67
God Stats
5W - 8L
1,273 SR
Queue Stats
286W - 297L
1,353 Elo+
Solo
Team Averages
Level 72
1,404 SR
1,387 Elo+

VS

Team Averages
Level 104
1,695 SR
1,447 Elo+
Anubis
Anubis
ComemeElDonut
Anubis
Level 85
God Stats
20W - 15L
1,581 SR
Queue Stats
283W - 282L
1,396 Elo+
Solo
Hou Yi
Hou Yi
iGivZeroFox
Hou Yi
Level 148
God Stats
37W - 22L
1,713 SR
Queue Stats
373W - 370L
1,547 Elo+
Party 1
Ymir
Ymir
militarydog570
Ymir
Level 78
God Stats
5W - 0L
1,792 SR
Queue Stats
50W - 45L
1,398 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
7
0 / 1 / 0
6,797
566
997
2,695
1,292
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

16
4 / 4 / 0
9,605
800
6,910
10,300
3,062
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cliodhna
scorsag1
Cliodhna
13
0 / 4 / 0
7,513
626
5,213
8,463
2,924
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 3 / 5
9,491
791
6,353
6,324
2,582
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Hou Yi
16
5 / 1 / 1
10,196
850
5,984
7,693
3,022
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

16
1 / 1 / 8
9,626
802
4,133
8,658
10,292
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
23
4
Kills
9
9
Deaths
5
0
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Chaac
0
1
0
0
W
3
3
5
1.83
L
4
4
0
1
W
Hou Yi
5
1
1
5.5
W
1
1
8
5
L
Cliodhna
scorsag1
Cliodhna
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,120
Damage
16,470
21,458
Taken
22,675
7,278
Mitigated
15,896
835
Healing
2,089
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
997
0
0
251
2,695
1,292
0
1,058
1,637
0
5,338
W
6,353
145
0
711
6,324
2,582
580
3,404
2,716
28,724
0
L
6,910
490
0
460
10,300
3,062
0
5,068
5,227
27,180
357
W
Hou Yi
5,984
2,460
0
1,187
7,693
3,022
2,995
1,732
5,829
0
40,022
W
4,133
1,174
54
137
8,658
10,292
276
1,279
7,180
17,408
152
L
Cliodhna
scorsag1
Cliodhna
5,213
1,004
0
124
8,463
2,924
0
4,222
4,228
0
13,761

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,915
Gold Earned
29,313
79
Minions Killed
130
0
Camps Cleared
0
453,347
Distance Traveled
605,894
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
6,797
566
7
1
0
59,411
2
W
Anubis
9,491
791
43
4
0
199,447
4
L
He Bo
9,605
800
57
5
0
183,557
0
W
Hou Yi
10,196
850
68
6
0
203,375
0
W
Ymir
9,626
802
19
2
0
203,072
0
L
Cliodhna
7,513
626
15
1
0
210,379
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role