Player Matchup

Fenrir
Fenrir
HerculesGB12
Fenrir
Level 146
God Stats
7W - 10L
1,426 SR
Queue Stats
74W - 86L
1,426 Elo+
Solo
Medusa
Medusa
HyperionRevenge
Medusa
Level 127
God Stats
18W - 14L
1,580 SR
Queue Stats
195W - 204L
1,557 Elo+
Solo
Nu Wa
Nu Wa
MooseTheDapper
Nu Wa
Level 147
God Stats
13W - 9L
1,603 SR
Queue Stats
98W - 90L
1,554 Elo+
Solo
Kuzenbo
Kuzenbo
Raver__ape
Kuzenbo
Level 127
God Stats
1W - 0L
1,340 SR
Queue Stats
11W - 13L
1,386 Elo+
Solo
Osiris
Osiris
terminatorgen001
Osiris
Level 89
God Stats
4W - 6L
1,424 SR
Queue Stats
163W - 118L
1,574 Elo+
Solo
Team Averages
Level 127
1,475 SR
1,500 Elo+

VS

Team Averages
Level 165
1,587 SR
1,512 Elo+
Osiris
Osiris
 
Osiris
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
Kentiepoo08
Janus
Level 280
God Stats
28W - 24L
1,535 SR
Queue Stats
730W - 742L
1,547 Elo+
Solo
Tsukuyomi
Tsukuyomi
SqueakyQueaky
Tsukuyomi
Level 142
God Stats
7W - 5L
1,667 SR
Queue Stats
308W - 255L
1,521 Elo+
Solo
Jormungandr
Jormungandr
StarWizard3
Jormungandr
Level 112
God Stats
10W - 12L
1,520 SR
Queue Stats
219W - 232L
1,423 Elo+
Solo
Hou Yi
Hou Yi
iHeartSnorlax
Hou Yi
Level 156
God Stats
3W - 3L
1,712 SR
Queue Stats
67W - 59L
1,571 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
14
6 / 1 / 2
8,119
677
6,301
9,565
3,925
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
1 / 3 / 0
7,070
589
3,800
7,889
2,425
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

14
2 / 1 / 5
8,241
687
8,365
7,899
2,150
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kuzenbo
Raver__ape
Kuzenbo
11
0 / 2 / 3
6,801
567
3,022
8,690
6,454
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

14
3 / 0 / 1
8,790
733
7,355
10,340
6,845
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
11
0 / 3 / 0
5,616
468
5,548
12,546
10,564
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

10
1 / 3 / 0
5,961
497
4,522
7,021
1,771
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tsukuyomi
SqueakyQueaky
Tsukuyomi
7
0 / 4 / 2
5,210
434
2,342
6,865
1,847
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jormungandr
StarWizard3
Jormungandr
11
2 / 1 / 2
6,207
517
6,261
9,480
6,415
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

13
4 / 1 / 2
7,447
621
7,822
7,111
2,472
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
13
12
Kills
7
7
Deaths
12
11
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Osiris
 
Osiris
0
3
0
0
W
Fenrir
6
1
2
7
W
1
3
0
0.33
L
1
3
0
0.33
W
2
1
5
4.5
W
Kuzenbo
Raver__ape
Kuzenbo
0
2
3
0.75
L
Tsukuyomi
SqueakyQueaky
Tsukuyomi
0
4
2
0.25
L
Jormungandr
StarWizard3
Jormungandr
2
1
2
3
L
4
1
2
5
W
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,843
Damage
26,495
44,383
Taken
43,023
21,799
Mitigated
23,069
12,796
Healing
10,880
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
 
Osiris
5,548
1,478
0
3,337
12,546
10,564
0
1,607
10,939
0
36,955
W
Fenrir
6,301
2,057
0
2,485
9,565
3,925
309
3,238
6,014
0
56,488
W
3,800
937
0
1,207
7,889
2,425
769
958
6,767
0
60,462
L
4,522
258
0
1,428
7,021
1,771
0
4,455
2,566
43,786
0
W
8,365
1,513
0
2,806
7,899
2,150
300
3,006
4,527
60,434
1,210
W
Kuzenbo
Raver__ape
Kuzenbo
3,022
1,002
340
875
8,690
6,454
21
1,462
6,956
20,349
0
L
Tsukuyomi
SqueakyQueaky
Tsukuyomi
2,342
912
0
2,467
6,865
1,847
0
1,756
5,109
0
22,468
L
Jormungandr
StarWizard3
Jormungandr
6,261
1,472
0
897
9,480
6,415
214
1,622
7,858
30,880
2,270
L
7,822
3,823
0
2,751
7,111
2,472
496
1,947
5,164
0
59,763
W
7,355
3,387
0
5,083
10,340
6,845
0
838
9,460
0
68,906

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,021
Gold Earned
30,441
435
Minions Killed
341
0
Camps Cleared
0
1,267,873
Distance Traveled
1,161,659
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
5,616
468
53
4
0
229,417
3
W
Fenrir
8,119
677
98
8
0
281,008
0
W
Medusa
7,070
589
94
8
0
236,515
0
L
Janus
5,961
497
76
6
0
274,144
0
W
Nu Wa
8,241
687
97
8
0
245,882
4
W
Kuzenbo
6,801
567
35
3
0
258,393
0
L
Tsukuyomi
5,210
434
43
4
0
152,399
0
L
Jormungandr
6,207
517
66
6
0
258,084
4
L
Hou Yi
7,447
621
103
9
0
247,615
2
W
Osiris
8,790
733
111
9
0
246,075
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role