Player Matchup

Chiron
Chiron
Platinum IV
A Low Pulse
Chiron
Platinum IV
Level 164
God Stats
7W - 4L
1,887 SR
Queue Stats
83W - 83L
1,903 MMR
Solo
Cerberus
Cerberus
Platinum V
GIastrier
Cerberus
Platinum V
Level 37
God Stats
11W - 2L
1,991 SR
Queue Stats
28W - 6L
1,860 MMR
Party 1
Gilgamesh
Gilgamesh
Platinum V
Spеctriеr
Gilgamesh
Platinum V
Level 37
God Stats
2W - 1L
1,809 SR
Queue Stats
28W - 6L
1,860 MMR
Party 1
Team Averages
Platinum V
Platinum V
Average Tier
Level 79
1,896 SR
1,874 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 122
1,610 SR
1,878 MMR
Kali
Kali
Platinum V
ThePunisher4668
Kali
Platinum V
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
65W - 66L
1,834 MMR
Party 2
Zhong Kui
Zhong Kui
Platinum I
swylus
Zhong Kui
Platinum I
Level 151
God Stats
5W - 2L
1,731 SR
Queue Stats
185W - 166L
1,836 MMR
Solo
Geb
Geb
Platinum II
xX Rodiimen66 X
Geb
Platinum II
Level 157
God Stats
3W - 4L
1,599 SR
Queue Stats
115W - 112L
1,963 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
16
8 / 1 / 9
9,908
991
7,760
7,766
2,742
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Cerberus
GIastrier
Cerberus
14
2 / 3 / 13
8,711
871
9,324
11,654
7,770
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Gilgamesh
Spеctriеr
Gilgamesh
15
8 / 2 / 8
9,826
983
10,753
12,757
9,087
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bans
KumbhakarnaKuzenboAchillesCthulhuNe Zha

VS

Bans
SerqetCharybdisHeraChaacDiscordia
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 6 / 1
9,115
912
7,729
13,986
4,623
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Zhong Kui
swylus
Zhong Kui
12
2 / 7 / 3
7,947
795
10,785
10,715
5,602
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

13
1 / 5 / 5
7,757
776
6,561
9,113
6,765
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
14
18
Kills
5
6
Deaths
18
30
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Chiron
8
1
9
12.5
W
Cerberus
GIastrier
Cerberus
2
3
13
2.83
W
Gilgamesh
Spеctriеr
Gilgamesh
8
2
8
6
L
2
6
1
0.42
L
Zhong Kui
swylus
Zhong Kui
2
7
3
0.5
L
1
5
5
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,837
Damage
25,075
32,177
Taken
33,814
19,599
Mitigated
16,990
8,073
Healing
5,895
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
7,760
3,181
709
1,806
7,766
2,742
648
4,550
2,865
0
26,430
W
Cerberus
GIastrier
Cerberus
9,324
507
0
4,238
11,654
7,770
228
6,029
4,901
23,880
299
W
Gilgamesh
Spеctriеr
Gilgamesh
10,753
3,051
0
1,320
12,757
9,087
440
5,135
6,929
0
31,011
L
7,729
2,119
0
2,610
13,986
4,623
143
4,091
9,032
0
25,958
L
Zhong Kui
swylus
Zhong Kui
10,785
881
0
2,642
10,715
5,602
0
2,080
7,949
22,214
0
L
6,561
430
0
643
9,113
6,765
0
1,957
6,749
15,254
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,445
Gold Earned
24,819
139
Minions Killed
90
0
Camps Cleared
0
555,609
Distance Traveled
487,895
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
9,908
991
51
5
0
185,047
0
W
Cerberus
8,711
871
41
4
0
174,079
0
W
Gilgamesh
9,826
983
47
5
0
196,483
0
L
Kali
9,115
912
43
4
0
188,056
0
L
Zhong Kui
7,947
795
34
3
0
139,292
0
L
Geb
7,757
776
13
1
0
160,547
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role