Player Matchup

Pele
Pele
 
Pele
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Surtr
Surtr
Elias_Game_93
Surtr
Level 36
God Stats
3W - 4L
1,500 SR
Queue Stats
17W - 34L
1,302 Elo+
Solo
Baron Samedi
Baron Samedi
Steell_87
Baron Samedi
Level 68
God Stats
31W - 19L
1,599 SR
Queue Stats
152W - 178L
1,502 Elo+
Solo
Cupid
Cupid
deadlydabber007
Cupid
Level 121
God Stats
97W - 89L
1,518 SR
Queue Stats
126W - 134L
1,439 Elo+
Solo
Heimdallr
Heimdallr
piratacrazy
Heimdallr
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
114W - 124L
1,450 Elo+
Solo
Team Averages
Level 80
1,523 SR
1,439 Elo+

VS

Team Averages
Level 79
1,559 SR
1,470 Elo+
Chang'e
Chang'e
ADD_ALL_DAY
Chang'e
Level 67
God Stats
8W - 8L
1,545 SR
Queue Stats
59W - 107L
1,326 Elo+
Solo
Osiris
Osiris
DX4DM4N
Osiris
Level 123
God Stats
81W - 71L
1,533 SR
Queue Stats
135W - 137L
1,440 Elo+
Solo
Anubis
Anubis
Despierta2418
Anubis
Level 69
God Stats
28W - 21L
1,585 SR
Queue Stats
198W - 185L
1,573 Elo+
Solo
Izanami
Izanami
Gus-Work
Izanami
Level 69
God Stats
11W - 12L
1,515 SR
Queue Stats
116W - 120L
1,481 Elo+
Solo
Loki
Loki
Nikkurh
Loki
Level 67
God Stats
17W - 8L
1,618 SR
Queue Stats
114W - 112L
1,527 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
8
0 / 9 / 0
4,414
441
1,274
11,045
2,633
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

6
0 / 3 / 0
4,086
409
776
5,247
1,893
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Baron Samedi
Steell_87
Baron Samedi
4
0 / 5 / 0
3,686
369
488
4,038
827
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

6
0 / 5 / 0
4,177
418
2,723
7,309
1,384
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Heimdallr
piratacrazy
Heimdallr
10
1 / 2 / 0
5,050
505
4,032
6,514
1,989
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
ADD_ALL_DAY
Chang'e
10
2 / 1 / 0
5,341
534
3,058
5,617
1,378
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Osiris
DX4DM4N
Osiris
11
5 / 0 / 6
6,820
682
6,012
6,228
2,955
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

12
9 / 0 / 6
6,938
694
8,279
4,386
1,766
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Izanami
Gus-Work
Izanami
10
0 / 0 / 1
5,411
541
2,085
3,570
1,091
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Loki
Nikkurh
Loki
11
8 / 0 / 4
6,733
673
5,770
5,806
1,817
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
41
1
Kills
24
24
Deaths
1
0
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Pele
 
Pele
0
9
0
0
W
Chang'e
ADD_ALL_DAY
Chang'e
2
1
0
2
W
Osiris
DX4DM4N
Osiris
5
0
6
8
W
9
0
6
12
L
0
3
0
0
W
Izanami
Gus-Work
Izanami
0
0
1
0.5
W
Loki
Nikkurh
Loki
8
0
4
10
L
Baron Samedi
Steell_87
Baron Samedi
0
5
0
0
L
0
5
0
0
L
Heimdallr
piratacrazy
Heimdallr
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,293
Damage
25,204
34,153
Taken
25,607
8,726
Mitigated
9,007
7,855
Healing
10,689
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
 
Pele
1,274
451
12
1,628
11,045
2,633
0
3,921
7,124
0
20,988
W
Chang'e
ADD_ALL_DAY
Chang'e
3,058
459
160
2,020
5,617
1,378
563
0
5,586
22,478
684
W
Osiris
DX4DM4N
Osiris
6,012
2,236
0
3,868
6,228
2,955
0
95
6,031
0
35,090
W
8,279
26
0
1,866
4,386
1,766
30
305
4,033
43,636
1,110
L
776
246
0
1,300
5,247
1,893
0
1,847
3,400
121
9,444
W
Izanami
Gus-Work
Izanami
2,085
1,379
0
1,239
3,570
1,091
595
25
3,483
0
35,756
W
Loki
Nikkurh
Loki
5,770
2,508
0
1,536
5,806
1,817
440
0
5,806
0
43,078
L
Baron Samedi
Steell_87
Baron Samedi
488
0
0
252
4,038
827
0
1,651
2,387
3,633
0
L
2,723
1,397
29
2,438
7,309
1,384
0
1,423
5,886
0
16,412
L
Heimdallr
piratacrazy
Heimdallr
4,032
1,367
0
2,196
6,514
1,989
0
2,242
4,272
0
31,120

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,413
Gold Earned
31,243
156
Minions Killed
297
0
Camps Cleared
0
827,107
Distance Traveled
1,018,638
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
4,414
441
42
4
0
201,438
2
W
Chang'e
5,341
534
36
4
0
168,976
0
W
Osiris
6,820
682
52
5
0
192,827
3
W
Anubis
6,938
694
72
7
0
193,799
0
L
Surtr
4,086
409
17
2
0
181,959
0
W
Izanami
5,411
541
71
7
0
224,680
0
W
Loki
6,733
673
66
7
0
238,356
0
L
Baron Samedi
3,686
369
8
1
0
108,108
0
L
Cupid
4,177
418
28
3
0
163,220
1
L
Heimdallr
5,050
505
61
6
0
172,382
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role