Player Matchup

Fafnir
Fafnir
BaptisedDemon
Fafnir
Level 43
God Stats
4W - 2L
1,293 SR
Queue Stats
167W - 75L
1,642 Elo+
Party 1
Chaac
Chaac
Lixvach
Chaac
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 10L
1,705 Elo+
Party 1
Charybdis
Charybdis
PickleSneed
Charybdis
Level 6
God Stats
32W - 8L
1,701 SR
Queue Stats
182W - 84L
1,705 Elo+
Party 1
Team Averages
Level 18
1,498 SR
1,684 Elo+

VS

Team Averages
Level 128
1,711 SR
1,502 Elo+
Ah Puch
Ah Puch
Nacx96
Ah Puch
Level 110
God Stats
17W - 20L
1,532 SR
Queue Stats
568W - 581L
1,517 Elo+
Solo
Hel
Hel
blackpsyk
Hel
Level 153
God Stats
5W - 1L
1,969 SR
Queue Stats
55W - 57L
1,526 Elo+
Solo
Nemesis
Nemesis
dragonkill555
Nemesis
Level 121
God Stats
4W - 1L
1,632 SR
Queue Stats
14W - 10L
1,463 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 2 / 2
6,905
691
3,073
6,013
6,153
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chaac
Lixvach
Chaac
12
1 / 4 / 1
7,244
724
8,522
9,741
7,107
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Charybdis
PickleSneed
Charybdis
12
0 / 3 / 0
6,883
688
2,371
6,162
1,827
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Nacx96
Ah Puch
14
0 / 0 / 8
8,320
832
7,472
6,258
2,538
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

14
2 / 2 / 7
8,668
867
2,921
8,460
6,053
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Nemesis
15
7 / 0 / 2
9,274
927
8,122
7,869
3,359
Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
26
1
Kills
9
9
Deaths
2
3
Assists
17
Player
Kills
Deaths
Assists
KDA
L
0
2
2
0.5
L
Chaac
Lixvach
Chaac
1
4
1
0.38
W
Ah Puch
Nacx96
Ah Puch
0
0
8
4
L
Charybdis
PickleSneed
Charybdis
0
3
0
0
W
2
2
7
2.75
W
Nemesis
7
0
2
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,966
Damage
18,515
21,916
Taken
22,587
15,087
Mitigated
11,950
4,954
Healing
12,474
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,073
1,134
0
1,214
6,013
6,153
0
3,010
2,903
8,225
0
L
Chaac
Lixvach
Chaac
8,522
1,000
0
3,314
9,741
7,107
0
4,927
4,617
0
31,889
W
Ah Puch
Nacx96
Ah Puch
7,472
229
0
2,501
6,258
2,538
1,218
1,327
4,692
33,443
0
L
Charybdis
PickleSneed
Charybdis
2,371
1,068
0
426
6,162
1,827
0
1,663
4,482
0
16,219
W
2,921
114
5,065
3,750
8,460
6,053
394
445
7,686
22,957
1,488
W
Nemesis
8,122
2,459
0
1,158
7,869
3,359
1,837
1,048
6,465
0
27,268

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,032
Gold Earned
26,262
102
Minions Killed
145
0
Camps Cleared
0
524,329
Distance Traveled
575,093
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
6,905
691
11
1
0
167,437
0
L
Chaac
7,244
724
44
4
0
195,135
0
W
Ah Puch
8,320
832
58
6
0
186,252
0
L
Charybdis
6,883
688
47
5
0
161,757
0
W
Hel
8,668
867
54
5
0
188,243
0
W
Nemesis
9,274
927
33
3
0
200,598
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role