Player Matchup

Hera
Hera
Gold III
BlueEagle92
Hera
Gold III
Level 158
God Stats
11W - 9L
1,610 SR
Queue Stats
63W - 65L
1,453 MMR
Solo
Skadi
Skadi
Gold IV
Gwek
Skadi
Gold IV
Level 129
God Stats
114W - 96L
1,615 SR
Queue Stats
243W - 261L
1,451 MMR
Solo
Thor
Thor
Gold I
MrsCoopertoon
Thor
Gold I
Level 156
God Stats
16W - 15L
1,633 SR
Queue Stats
278W - 298L
1,481 MMR
Solo
Ares
Ares
Gold III
Shanners8
Ares
Gold III
Level 157
God Stats
18W - 30L
1,441 SR
Queue Stats
399W - 418L
1,431 MMR
Solo
Baron Samedi
Baron Samedi
Gold II
altomagno
Baron Samedi
Gold II
Level 89
God Stats
71W - 62L
1,561 SR
Queue Stats
141W - 159L
1,510 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 138
1,572 SR
1,465 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 135
1,482 SR
1,472 MMR
Freya
Freya
Gold V
 
Freya
Gold V
Level 167
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Agni
Agni
Silver I
Balarck159
Agni
Silver I
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 15L
1,499 MMR
Solo
Chaac
Chaac
Bronze III
KNG-Sombriozx
Chaac
Bronze III
Level 68
God Stats
0W - 1L
1,803 SR
Queue Stats
2W - 5L
1,500 MMR
Solo
Mercury
Mercury
Gold III
NzCorrupt1
Mercury
Gold III
Level 153
God Stats
0W - 4L
1,152 SR
Queue Stats
207W - 213L
1,432 MMR
Solo
Sylvanus
Sylvanus
Gold IV
thugniffi
Sylvanus
Gold IV
Level 161
God Stats
6W - 9L
1,457 SR
Queue Stats
554W - 560L
1,429 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 0 / 9
8,225
588
7,952
3,589
1,150
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Skadi
Gwek
Skadi
12
2 / 3 / 4
7,573
541
7,089
7,961
2,650
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

15
9 / 2 / 4
8,931
638
7,597
12,606
4,599
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Ares
11
2 / 2 / 3
7,497
536
5,879
9,332
6,018
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Baron Samedi
altomagno
Baron Samedi
14
6 / 1 / 6
9,015
644
7,618
10,074
6,302
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bans
Nu WaAwilixAo KuangCabrakan

VS

Bans
SolCu ChulainnChang'eYmir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
12
4 / 4 / 2
7,460
533
7,813
10,190
3,550
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

12
1 / 4 / 1
7,177
513
4,970
7,071
1,869
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

9
0 / 6 / 0
5,849
418
4,263
9,120
3,701
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Mercury
NzCorrupt1
Mercury
14
2 / 3 / 1
7,814
558
3,482
10,818
3,999
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Sylvanus
thugniffi
Sylvanus
12
1 / 3 / 5
7,066
505
4,615
16,473
10,356
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
17
20
Kills
8
8
Deaths
20
26
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Freya
 
Freya
4
4
2
1.25
L
1
4
1
0.38
W
1
0
9
5.5
W
Skadi
Gwek
Skadi
2
3
4
1.33
L
0
6
0
0
W
9
2
4
5.5
L
Mercury
NzCorrupt1
Mercury
2
3
1
0.83
W
Ares
2
2
3
1.75
W
Baron Samedi
altomagno
Baron Samedi
6
1
6
9
L
Sylvanus
thugniffi
Sylvanus
1
3
5
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,135
Damage
25,143
43,562
Taken
53,672
20,719
Mitigated
23,475
10,074
Healing
11,683
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Freya
 
Freya
7,813
2,191
0
1,759
10,190
3,550
0
3,931
6,259
35,618
1,743
L
4,970
251
0
758
7,071
1,869
0
3,663
3,408
39,802
0
W
7,952
1,068
0
1,126
3,589
1,150
424
1,697
1,892
54,957
485
W
Skadi
Gwek
Skadi
7,089
3,105
0
574
7,961
2,650
826
4,203
3,504
0
53,523
L
4,263
517
0
937
9,120
3,701
0
4,347
4,773
0
26,349
W
7,597
1,753
0
2,105
12,606
4,599
218
3,706
8,776
0
56,301
L
Mercury
NzCorrupt1
Mercury
3,482
951
0
237
10,818
3,999
0
2,455
8,363
0
68,060
W
Ares
5,879
49
0
1,925
9,332
6,018
0
4,819
4,197
18,057
0
W
Baron Samedi
altomagno
Baron Samedi
7,618
856
323
4,021
10,074
6,302
351
2,604
7,407
51,227
2,626
L
Sylvanus
thugniffi
Sylvanus
4,615
774
2,269
5,723
16,473
10,356
0
6,764
9,709
26,067
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,241
Gold Earned
35,366
386
Minions Killed
352
0
Camps Cleared
0
1,398,235
Distance Traveled
1,326,155
15
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
7,460
533
84
6
0
250,366
2
L
Agni
7,177
513
75
5
0
291,504
4
W
Hera
8,225
588
108
8
0
292,632
4
W
Skadi
7,573
541
94
7
0
261,907
1
L
Chaac
5,849
418
50
4
0
195,991
0
W
Thor
8,931
638
87
6
0
309,046
4
L
Mercury
7,814
558
112
8
0
345,681
0
W
Ares
7,497
536
22
2
0
277,709
0
W
Baron Samedi
9,015
644
75
5
0
256,941
6
L
Sylvanus
7,066
505
31
2
0
242,613
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role