Player Matchup

Thanatos
Thanatos
Diamond IV
 
Thanatos
Diamond IV
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Xbalanque
Xbalanque
Diamond III
Gôrious
Xbalanque
Diamond III
Level 149
God Stats
2W - 3L
1,500 SR
Queue Stats
16W - 25L
1,713 MMR
Party 3
Xing Tian
Xing Tian
Platinum II
WeTheBestFlavour
Xing Tian
Platinum II
Level 158
God Stats
5W - 1L
1,698 SR
Queue Stats
123W - 109L
1,753 MMR
Solo
Amaterasu
Amaterasu
Diamond IV
error482notfound
Amaterasu
Diamond IV
Level 142
God Stats
5W - 2L
1,716 SR
Queue Stats
49W - 24L
1,902 MMR
Party 1
Poseidon
Poseidon
Platinum IV
minúscula
Poseidon
Platinum IV
Level 64
God Stats
2W - 0L
2,053 SR
Queue Stats
29W - 20L
1,671 MMR
Party 1
Team Averages
Diamond V
Diamond V
Average Tier
Level 131
1,693 SR
1,708 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 165
1,548 SR
1,805 MMR
Atlas
Atlas
Platinum II
D1ncked
Atlas
Platinum II
Level 209
God Stats
0W - 2L
1,324 SR
Queue Stats
390W - 381L
1,761 MMR
Party 2
Sol
Sol
Platinum III
Larksonix
Sol
Platinum III
Level 148
God Stats
17W - 7L
1,834 SR
Queue Stats
168W - 161L
1,761 MMR
Solo
Tsukuyomi
Tsukuyomi
Platinum IV
LifestealeRR
Tsukuyomi
Platinum IV
Level 201
God Stats
3W - 6L
1,445 SR
Queue Stats
656W - 655L
1,749 MMR
Solo
Cupid
Cupid
Diamond V
Metelitsa
Cupid
Diamond V
Level 158
God Stats
5W - 5L
1,576 SR
Queue Stats
198W - 183L
1,897 MMR
Party 2
Tyr
Tyr
Platinum III
OutgrowPeace
Tyr
Platinum III
Level 108
God Stats
14W - 12L
1,559 SR
Queue Stats
287W - 266L
1,859 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
15
5 / 2 / 2
8,090
674
4,313
7,647
2,455
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Xbalanque
Gôrious
Xbalanque
15
2 / 0 / 3
8,606
717
8,683
6,325
2,451
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Xing Tian
12
1 / 0 / 4
7,062
589
4,539
10,618
5,654
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Amaterasu
14
2 / 2 / 2
8,385
699
10,056
14,434
10,107
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Poseidon
minúscula
Poseidon
14
5 / 1 / 1
8,604
717
7,401
6,109
1,763
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Bans
Maman BrigitteErlang ShenAresSusano

VS

Bans
AphroditeDanzaburouKumbhakarnaKali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
D1ncked
Atlas
10
0 / 2 / 0
5,882
490
2,863
10,135
6,772
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

12
1 / 5 / 0
6,808
567
6,049
8,959
2,746
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tsukuyomi
LifestealeRR
Tsukuyomi
11
2 / 3 / 3
6,304
525
4,635
9,464
3,140
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Cupid
Metelitsa
Cupid
13
0 / 1 / 0
6,596
550
3,274
8,186
2,896
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

12
2 / 4 / 2
7,000
583
10,109
16,700
11,300
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
10
15
Kills
5
5
Deaths
15
12
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
5
2
2
3
L
Atlas
D1ncked
Atlas
0
2
0
0
W
Xbalanque
Gôrious
Xbalanque
2
0
3
3.5
L
1
5
0
0.2
L
Tsukuyomi
LifestealeRR
Tsukuyomi
2
3
3
1.17
L
Cupid
Metelitsa
Cupid
0
1
0
0
L
2
4
2
0.75
W
Xing Tian
1
0
4
3
W
Amaterasu
2
2
2
1.5
W
Poseidon
minúscula
Poseidon
5
1
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,992
Damage
26,930
45,133
Taken
53,444
22,430
Mitigated
26,854
24,274
Healing
15,284
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
4,313
859
0
8,449
7,647
2,455
0
501
7,082
0
61,043
L
Atlas
D1ncked
Atlas
2,863
1,062
0
1,560
10,135
6,772
0
1,909
8,226
21,832
0
W
Xbalanque
Gôrious
Xbalanque
8,683
5,550
0
1,020
6,325
2,451
0
792
5,533
0
74,944
L
6,049
1,781
0
2,380
8,959
2,746
0
4,948
4,011
52,362
1,101
L
Tsukuyomi
LifestealeRR
Tsukuyomi
4,635
1,039
0
855
9,464
3,140
0
3,854
5,504
0
42,392
L
Cupid
Metelitsa
Cupid
3,274
1,628
430
3,902
8,186
2,896
0
254
7,932
0
58,956
L
10,109
1,157
0
6,157
16,700
11,300
0
975
14,951
0
49,856
W
Xing Tian
4,539
273
2,123
2,998
10,618
5,654
0
4,799
5,447
22,000
0
W
Amaterasu
10,056
4,357
0
7,500
14,434
10,107
0
0
14,434
0
58,731
W
Poseidon
minúscula
Poseidon
7,401
2,273
0
2,184
6,109
1,763
469
2,045
3,836
73,060
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,747
Gold Earned
32,590
509
Minions Killed
439
0
Camps Cleared
0
1,286,631
Distance Traveled
1,282,520
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
8,090
674
101
8
0
291,140
0
L
Atlas
5,882
490
27
2
0
241,312
2
W
Xbalanque
8,606
717
139
12
0
234,870
1
L
Sol
6,808
567
124
10
0
233,540
3
L
Tsukuyomi
6,304
525
69
6
0
285,401
2
L
Cupid
6,596
550
120
10
0
255,889
0
L
Tyr
7,000
583
99
8
0
266,378
0
W
Xing Tian
7,062
589
21
2
0
268,718
2
W
Amaterasu
8,385
699
107
9
0
227,054
1
W
Poseidon
8,604
717
141
12
0
264,849
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role