Player Matchup

Janus
Janus
GhettoGodJu
Janus
Level 156
God Stats
30W - 32L
1,411 SR
Queue Stats
1,459W - 1,496L
1,413 Elo+
Solo
Ratatoskr
Ratatoskr
ImOdenKozuki12
Ratatoskr
Level 112
God Stats
0W - 2L
1,299 SR
Queue Stats
122W - 120L
1,502 Elo+
Party 2
Cupid
Cupid
Platinum-ZAwrldo
Cupid
Level 94
God Stats
6W - 3L
1,814 SR
Queue Stats
257W - 248L
1,532 Elo+
Party 2
Team Averages
Level 121
1,508 SR
1,482 Elo+

VS

Team Averages
Level 108
1,769 SR
1,781 Elo+
Morgan Le Fay
Morgan Le Fay
GetBent7
Morgan Le Fay
Level 64
God Stats
3W - 0L
1,901 SR
Queue Stats
151W - 7L
1,990 Elo+
Party 1
Sun Wukong
Sun Wukong
JasperJames23
Sun Wukong
Level 118
God Stats
3W - 5L
1,489 SR
Queue Stats
111W - 118L
1,401 Elo+
Solo
Danzaburou
Danzaburou
Tanbo
Danzaburou
Level 142
God Stats
19W - 0L
1,916 SR
Queue Stats
117W - 7L
1,953 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 4 / 0
6,674
667
3,330
8,475
3,114
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Ratatoskr
ImOdenKozuki12
Ratatoskr
12
1 / 3 / 1
6,996
700
1,771
7,984
2,633
Nettle Acorn

Nettle Acorn

+20
Physical Power
+4%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

13
0 / 3 / 2
7,229
723
2,764
6,550
2,417
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
GetBent7
Morgan Le Fay
16
5 / 0 / 5
9,243
924
11,023
8,005
4,567
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Sun Wukong
JasperJames23
Sun Wukong
13
1 / 1 / 4
7,823
782
2,267
5,428
5,157
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Danzaburou
Tanbo
Danzaburou
15
4 / 1 / 5
8,965
897
7,083
6,951
4,327
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
24
2
Kills
10
10
Deaths
2
3
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
GetBent7
Morgan Le Fay
5
0
5
7.5
L
1
4
0
0.25
L
Ratatoskr
ImOdenKozuki12
Ratatoskr
1
3
1
0.5
W
Sun Wukong
JasperJames23
Sun Wukong
1
1
4
3
L
0
3
2
0.33
W
Danzaburou
Tanbo
Danzaburou
4
1
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,865
Damage
20,373
23,009
Taken
20,384
8,164
Mitigated
14,051
1,312
Healing
6,079
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
GetBent7
Morgan Le Fay
11,023
598
0
4,419
8,005
4,567
458
724
7,281
36,952
0
L
3,330
0
0
0
8,475
3,114
0
5,256
2,637
15,457
0
L
Ratatoskr
ImOdenKozuki12
Ratatoskr
1,771
172
0
533
7,984
2,633
0
2,803
4,632
0
21,585
W
Sun Wukong
JasperJames23
Sun Wukong
2,267
138
0
158
5,428
5,157
274
926
4,502
0
19,806
L
2,764
742
238
541
6,550
2,417
0
2,047
4,006
0
15,186
W
Danzaburou
Tanbo
Danzaburou
7,083
1,455
0
1,502
6,951
4,327
1,459
1,757
5,194
0
22,701

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,899
Gold Earned
26,031
92
Minions Killed
127
0
Camps Cleared
0
547,581
Distance Traveled
535,900
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
9,243
924
53
5
0
185,960
1
L
Janus
6,674
667
19
2
0
176,075
0
L
Ratatoskr
6,996
700
35
4
0
199,076
0
W
Sun Wukong
7,823
782
38
4
0
170,187
1
L
Cupid
7,229
723
38
4
0
172,430
0
W
Danzaburou
8,965
897
36
4
0
179,753
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role