Player Matchup

Merlin
Merlin
ArashiNoOuji
Merlin
Level 143
God Stats
1W - 0L
1,500 SR
Queue Stats
103W - 113L
1,436 Elo+
Solo
Cerberus
Cerberus
BigsnowXb1
Cerberus
Level 150
God Stats
1W - 0L
1,787 SR
Queue Stats
20W - 14L
1,503 Elo+
Solo
Vulcan
Vulcan
DarklordofShehol
Vulcan
Level 101
God Stats
27W - 26L
1,490 SR
Queue Stats
765W - 943L
1,461 Elo+
Solo
Cu Chulainn
Cu Chulainn
Gulo Gulo Bibax
Cu Chulainn
Level 128
God Stats
17W - 10L
1,576 SR
Queue Stats
389W - 404L
1,458 Elo+
Solo
Charon
Charon
truthseeker245
Charon
Level 159
God Stats
6W - 3L
1,588 SR
Queue Stats
155W - 134L
1,460 Elo+
Solo
Team Averages
Level 136
1,588 SR
1,464 Elo+

VS

Team Averages
Level 94
1,551 SR
1,438 Elo+
Geb
Geb
Bofffaa
Geb
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
100W - 105L
1,452 Elo+
Solo
Chernobog
Chernobog
I3enchWarmer_
Chernobog
Level 108
God Stats
1W - 2L
1,557 SR
Queue Stats
337W - 366L
1,423 Elo+
Solo
Da Ji
Da Ji
PranaSelf91
Da Ji
Level 68
God Stats
1W - 2L
1,467 SR
Queue Stats
157W - 163L
1,411 Elo+
Solo
Sun Wukong
Sun Wukong
UndoneCrusty
Sun Wukong
Level 101
God Stats
1W - 1L
1,729 SR
Queue Stats
45W - 24L
1,533 Elo+
Solo
Skadi
Skadi
ttv_iiiizanamiii
Skadi
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 22L
1,373 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
16
6 / 1 / 16
9,694
881
7,792
7,712
3,921
Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Cerberus
BigsnowXb1
Cerberus
15
2 / 2 / 24
9,500
864
8,733
14,537
16,122
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

17
4 / 0 / 18
9,867
897
12,667
4,066
2,016
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cu Chulainn
Gulo Gulo Bibax
Cu Chulainn
14
5 / 4 / 13
9,015
820
8,763
13,495
14,888
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

17
11 / 2 / 17
10,376
943
11,960
9,893
5,778
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
15
5 / 7 / 2
9,180
835
10,252
14,178
8,631
Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Chernobog
I3enchWarmer_
Chernobog
13
0 / 4 / 5
7,332
667
4,615
7,428
2,657
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
1 / 4 / 5
7,389
672
4,372
8,095
3,487
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sun Wukong
UndoneCrusty
Sun Wukong
12
1 / 7 / 3
7,340
667
8,317
11,911
6,183
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

14
2 / 6 / 3
8,071
734
10,512
11,455
3,876
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

116
Kill Participation
27
28
Kills
9
9
Deaths
28
88
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Merlin
6
1
16
14
W
Cerberus
BigsnowXb1
Cerberus
2
2
24
7
L
Geb
5
7
2
0.86
W
4
0
18
13
W
Cu Chulainn
Gulo Gulo Bibax
Cu Chulainn
5
4
13
2.88
L
Chernobog
I3enchWarmer_
Chernobog
0
4
5
0.63
L
1
4
5
0.88
L
Sun Wukong
UndoneCrusty
Sun Wukong
1
7
3
0.36
W
11
2
17
9.75
L
2
6
3
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,915
Damage
38,068
49,703
Taken
53,067
42,725
Mitigated
24,834
19,440
Healing
9,921
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
7,792
801
1,891
3,508
7,712
3,921
476
1,687
6,025
22,631
0
W
Cerberus
BigsnowXb1
Cerberus
8,733
227
339
5,374
14,537
16,122
180
1,455
13,082
15,692
685
L
Geb
10,252
880
305
1,789
14,178
8,631
0
10,743
3,098
17,484
0
W
12,667
149
1,423
2,047
4,066
2,016
359
426
3,640
32,954
0
W
Cu Chulainn
Gulo Gulo Bibax
Cu Chulainn
8,763
734
415
2,066
13,495
14,888
487
3,755
9,740
3,875
10,689
L
Chernobog
I3enchWarmer_
Chernobog
4,615
1,985
360
504
7,428
2,657
0
6,362
1,066
0
17,190
L
4,372
50
619
421
8,095
3,487
0
7,005
1,090
0
7,233
L
Sun Wukong
UndoneCrusty
Sun Wukong
8,317
677
529
1,770
11,911
6,183
0
9,534
2,228
0
15,861
W
11,960
2,107
1,035
1,342
9,893
5,778
1,112
2,929
6,964
20,135
1,115
L
10,512
3,074
1,880
1,744
11,455
3,876
0
9,836
1,466
0
27,818

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,452
Gold Earned
39,312
140
Minions Killed
92
0
Camps Cleared
0
969,489
Distance Traveled
921,556
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
9,694
881
46
4
0
178,574
0
W
Cerberus
9,500
864
17
2
0
191,330
0
L
Geb
9,180
835
9
1
0
202,182
0
W
Vulcan
9,867
897
48
4
0
243,783
0
W
Cu Chulainn
9,015
820
9
1
0
174,635
0
L
Chernobog
7,332
667
25
2
0
147,657
0
L
Da Ji
7,389
672
5
0
0
209,636
0
L
Sun Wukong
7,340
667
23
2
0
176,778
0
W
Charon
10,376
943
20
2
0
181,167
0
L
Skadi
8,071
734
30
3
0
185,303
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role