Player Matchup

Osiris
Osiris
 
Osiris
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fafnir
Fafnir
 
Fafnir
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Heimdallr
Heimdallr
Alex_zander19
Heimdallr
Level 89
God Stats
14W - 10L
1,430 SR
Queue Stats
26W - 27L
1,442 Elo+
Solo
Thanatos
Thanatos
HacksmithV2
Thanatos
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,294 Elo+
Solo
Nu Wa
Nu Wa
kjcool123
Nu Wa
Level 84
God Stats
5W - 2L
1,694 SR
Queue Stats
43W - 60L
1,461 Elo+
Solo
Team Averages
Level 97
1,525 SR
1,439 Elo+

VS

Team Averages
Level 105
1,535 SR
1,507 Elo+
Vamana
Vamana
Conbon69
Vamana
Level 82
God Stats
6W - 4L
1,489 SR
Queue Stats
105W - 97L
1,529 Elo+
Solo
Neith
Neith
HumanSandtipede
Neith
Level 108
God Stats
9W - 14L
1,383 SR
Queue Stats
43W - 55L
1,486 Elo+
Solo
Nu Wa
Nu Wa
TheLeatherDaddy
Nu Wa
Level 112
God Stats
2W - 2L
1,599 SR
Queue Stats
99W - 103L
1,524 Elo+
Solo
Ymir
Ymir
twiztedgaming78
Ymir
Level 109
God Stats
1W - 0L
1,605 SR
Queue Stats
93W - 77L
1,513 Elo+
Solo
Chaac
Chaac
yacksin0345
Chaac
Level 116
God Stats
3W - 1L
1,598 SR
Queue Stats
137W - 131L
1,484 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
13
3 / 1 / 1
8,243
634
7,787
14,651
15,427
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Fafnir
 
Fafnir
9
1 / 4 / 1
6,359
489
1,856
16,482
14,729
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Heimdallr
Alex_zander19
Heimdallr
10
1 / 7 / 2
6,137
472
8,045
11,402
3,584
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thanatos
HacksmithV2
Thanatos
11
1 / 5 / 0
5,974
460
3,023
12,074
4,291
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Nu Wa
kjcool123
Nu Wa
11
1 / 4 / 1
6,212
478
7,471
5,812
1,553
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Conbon69
Vamana
12
1 / 2 / 2
7,439
572
7,392
10,575
9,632
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

13
8 / 2 / 3
8,283
637
11,216
7,977
2,852
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

13
4 / 1 / 3
7,565
582
9,372
6,004
1,739
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

12
2 / 1 / 9
7,381
568
6,708
11,711
7,906
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

13
6 / 1 / 6
7,498
577
9,723
11,084
5,742
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
44
7
Kills
21
21
Deaths
7
5
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Osiris
 
Osiris
3
1
1
3.5
L
Fafnir
 
Fafnir
1
4
1
0.38
L
Heimdallr
Alex_zander19
Heimdallr
1
7
2
0.29
W
Vamana
Conbon69
Vamana
1
2
2
1
L
Thanatos
HacksmithV2
Thanatos
1
5
0
0.2
W
8
2
3
4.75
W
4
1
3
5.5
L
Nu Wa
kjcool123
Nu Wa
1
4
1
0.38
W
2
1
9
6.5
W
6
1
6
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,182
Damage
44,411
60,421
Taken
47,351
39,584
Mitigated
27,871
18,399
Healing
9,922
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
 
Osiris
7,787
3,283
0
6,043
14,651
15,427
0
1,336
12,421
0
51,215
L
Fafnir
 
Fafnir
1,856
611
0
4,034
16,482
14,729
0
4,880
11,337
12,750
0
L
Heimdallr
Alex_zander19
Heimdallr
8,045
4,178
542
2,294
11,402
3,584
0
2,578
8,624
0
37,194
W
Vamana
Conbon69
Vamana
7,392
4,166
0
1,132
10,575
9,632
0
320
10,188
0
49,645
L
Thanatos
HacksmithV2
Thanatos
3,023
666
0
5,186
12,074
4,291
0
1,872
9,939
0
38,927
W
11,216
5,515
0
2,121
7,977
2,852
542
1,224
6,619
0
59,468
W
9,372
1,593
177
544
6,004
1,739
307
2,602
2,995
47,703
1,674
L
Nu Wa
kjcool123
Nu Wa
7,471
598
0
300
5,812
1,553
0
3,847
1,702
38,463
0
W
6,708
1,314
0
2,905
11,711
7,906
205
1,972
9,499
28,709
2,487
W
9,723
1,666
0
3,043
11,084
5,742
468
2,132
8,723
0
51,863

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,925
Gold Earned
38,166
281
Minions Killed
398
0
Camps Cleared
0
1,292,826
Distance Traveled
1,365,677
13
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
8,243
634
91
7
0
270,895
2
L
Fafnir
6,359
489
12
1
0
250,109
10
L
Heimdallr
6,137
472
57
4
0
221,427
1
W
Vamana
7,439
572
87
7
0
266,880
1
L
Thanatos
5,974
460
61
5
0
312,595
0
W
Neith
8,283
637
97
7
0
240,858
1
W
Nu Wa
7,565
582
90
7
0
235,881
4
L
Nu Wa
6,212
478
60
5
0
237,800
0
W
Ymir
7,381
568
47
4
0
305,653
0
W
Chaac
7,498
577
77
6
0
316,405
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role