Player Matchup

Vulcan
Vulcan
Platinum I
Dayofevil
Vulcan
Platinum I
Level 159
God Stats
3W - 3L
1,643 SR
Queue Stats
190W - 166L
1,777 MMR
Party 2
Hou Yi
Hou Yi
Gold III
Theprats
Hou Yi
Gold III
Level 157
God Stats
3W - 2L
1,650 SR
Queue Stats
117W - 115L
1,631 MMR
Solo
Arachne
Arachne
Gold II
YUYI錯誤
Arachne
Gold II
Level 154
God Stats
0W - 1L
1,731 SR
Queue Stats
18W - 15L
1,669 MMR
Solo
Hades
Hades
Gold V
slipperslap
Hades
Gold V
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 16L
1,544 MMR
Party 2
Ganesha
Ganesha
Gold I
yeneeƒer
Ganesha
Gold I
Level 59
God Stats
2W - 2L
1,500 SR
Queue Stats
149W - 148L
1,602 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 130
1,605 SR
1,645 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 128
1,584 SR
1,645 MMR
Hercules
Hercules
Gold I
Houbertt
Hercules
Gold I
Level 110
God Stats
70W - 57L
1,568 SR
Queue Stats
465W - 480L
1,600 MMR
Solo
Charybdis
Charybdis
Platinum I
ShiroNiji
Charybdis
Platinum I
Level 166
God Stats
2W - 1L
1,837 SR
Queue Stats
82W - 65L
1,624 MMR
Party 3
Hera
Hera
Platinum III
StekoMoleko
Hera
Platinum III
Level 53
God Stats
3W - 1L
1,521 SR
Queue Stats
59W - 54L
1,794 MMR
Party 1
Artio
Artio
Gold II
Yaounde72
Artio
Gold II
Level 98
God Stats
1W - 1L
1,279 SR
Queue Stats
55W - 56L
1,454 MMR
Party 1
Nemesis
Nemesis
Platinum I
iZerdox
Nemesis
Platinum I
Level 212
God Stats
1W - 2L
1,713 SR
Queue Stats
120W - 99L
1,753 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Dayofevil
Vulcan
11
0 / 3 / 0
5,578
558
2,369
4,534
1,261
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Hou Yi
Theprats
Hou Yi
8
1 / 4 / 0
4,687
469
4,613
7,943
2,166
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Arachne
YUYI錯誤
Arachne
8
1 / 2 / 0
4,718
472
1,383
6,861
1,919
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

11
1 / 2 / 1
6,380
638
4,884
8,203
4,236
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ganesha
yeneeƒer
Ganesha
5
0 / 0 / 0
4,380
438
591
2,895
1,055
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bans
SerqetUllrAwilixMaman BrigitteAthena

VS

Bans
FreyaSusanoHe BoKuzenboZhong Kui
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Houbertt
Hercules
10
0 / 2 / 2
5,526
553
3,934
9,754
6,613
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Charybdis
ShiroNiji
Charybdis
12
3 / 0 / 4
6,440
644
7,285
5,795
2,246
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

11
2 / 0 / 1
5,972
597
2,055
3,100
824
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artio
Yaounde72
Artio
9
2 / 1 / 2
5,698
570
2,107
7,366
3,583
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Nemesis
iZerdox
Nemesis
12
4 / 0 / 1
6,502
650
3,560
3,357
1,196
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
21
3
Kills
11
11
Deaths
3
1
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Vulcan
Dayofevil
Vulcan
0
3
0
0
W
Hercules
Houbertt
Hercules
0
2
2
0.5
W
Charybdis
ShiroNiji
Charybdis
3
0
4
5
W
2
0
1
2.5
L
Hou Yi
Theprats
Hou Yi
1
4
0
0.25
L
Arachne
YUYI錯誤
Arachne
1
2
0
0.5
W
Artio
Yaounde72
Artio
2
1
2
3
W
Nemesis
iZerdox
Nemesis
4
0
1
4.5
L
1
2
1
0.75
L
Ganesha
yeneeƒer
Ganesha
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,840
Damage
18,941
30,436
Taken
29,372
10,637
Mitigated
14,462
9,754
Healing
11,653
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
Dayofevil
Vulcan
2,369
0
0
1,021
4,534
1,261
0
1,885
2,649
45,061
0
W
Hercules
Houbertt
Hercules
3,934
2,076
0
3,461
9,754
6,613
0
4,264
5,058
0
35,636
W
Charybdis
ShiroNiji
Charybdis
7,285
4,692
0
3,722
5,795
2,246
235
366
5,429
0
56,341
W
2,055
187
0
799
3,100
824
138
1,520
1,580
45,666
0
L
Hou Yi
Theprats
Hou Yi
4,613
2,385
0
1,208
7,943
2,166
0
1,159
6,784
0
22,807
L
Arachne
YUYI錯誤
Arachne
1,383
898
0
2,426
6,861
1,919
0
483
6,378
0
26,185
W
Artio
Yaounde72
Artio
2,107
366
88
2,629
7,366
3,583
0
1,074
6,292
11,718
871
W
Nemesis
iZerdox
Nemesis
3,560
1,268
0
954
3,357
1,196
0
0
3,357
0
49,044
L
4,884
1,043
35
4,188
8,203
4,236
0
0
8,203
41,698
1,391
L
Ganesha
yeneeƒer
Ganesha
591
0
0
876
2,895
1,055
0
593
2,302
6,901
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,743
Gold Earned
30,138
272
Minions Killed
380
0
Camps Cleared
0
895,965
Distance Traveled
1,035,824
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
5,578
558
76
8
0
212,303
0
W
Hercules
5,526
553
74
7
0
190,376
2
W
Charybdis
6,440
644
100
10
0
171,928
0
W
Hera
5,972
597
90
9
0
200,849
4
L
Hou Yi
4,687
469
41
4
0
189,354
1
L
Arachne
4,718
472
61
6
0
216,967
0
W
Artio
5,698
570
19
2
0
231,786
4
W
Nemesis
6,502
650
97
10
0
240,885
0
L
Hades
6,380
638
93
9
0
171,972
0
L
Ganesha
4,380
438
1
0
0
105,369
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role