Player Matchup

Amaterasu
Amaterasu
Aberdeen800
Amaterasu
Level 147
God Stats
3W - 3L
1,437 SR
Queue Stats
148W - 130L
1,492 Elo+
Solo
Chaac
Chaac
Adrianex7000
Chaac
Level 158
God Stats
10W - 10L
1,552 SR
Queue Stats
452W - 454L
1,453 Elo+
Solo
Neith
Neith
DrewStormdale
Neith
Level 36
God Stats
4W - 4L
1,399 SR
Queue Stats
31W - 40L
1,437 Elo+
Solo
Scylla
Scylla
MayDay802
Scylla
Level 125
God Stats
15W - 10L
1,541 SR
Queue Stats
93W - 90L
1,460 Elo+
Solo
Ymir
Ymir
RampageRafa
Ymir
Level 80
God Stats
101W - 62L
1,585 SR
Queue Stats
217W - 218L
1,495 Elo+
Solo
Team Averages
Level 109
1,503 SR
1,467 Elo+

VS

Team Averages
Level 96
1,509 SR
1,475 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
HOLLOW_KING24
Achilles
Level 129
God Stats
3W - 2L
1,560 SR
Queue Stats
116W - 120L
1,462 Elo+
Solo
Sylvanus
Sylvanus
MieShenMi
Sylvanus
Level 156
God Stats
2W - 2L
1,546 SR
Queue Stats
87W - 100L
1,472 Elo+
Solo
Hachiman
Hachiman
Viggomax
Hachiman
Level 88
God Stats
2W - 3L
1,426 SR
Queue Stats
171W - 176L
1,491 Elo+
Solo
Tsukuyomi
Tsukuyomi
nlwry
Tsukuyomi
Level 41
God Stats
1W - 2L
1,512 SR
Queue Stats
75W - 86L
1,453 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Aberdeen800
Amaterasu
15
7 / 0 / 5
8,426
648
6,422
11,718
4,820
Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

15
3 / 3 / 0
8,974
690
9,566
15,190
9,026
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

14
9 / 1 / 1
8,873
683
14,091
8,326
2,794
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Scylla
MayDay802
Scylla
15
3 / 0 / 6
8,588
661
7,112
6,060
1,795
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
2 / 3 / 10
8,022
617
4,062
14,748
9,905
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
13
1 / 2 / 1
7,040
542
8,488
5,620
1,540
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Achilles
HOLLOW_KING24
Achilles
10
1 / 7 / 3
6,376
490
3,743
13,824
11,569
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Sylvanus
MieShenMi
Sylvanus
12
1 / 3 / 2
7,085
545
9,706
14,445
14,845
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hachiman
Viggomax
Hachiman
12
1 / 6 / 0
6,849
527
7,358
12,061
3,648
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Tsukuyomi
nlwry
Tsukuyomi
13
3 / 6 / 1
6,942
534
7,887
11,224
3,459
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
14
24
Kills
7
7
Deaths
24
22
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
1
2
1
0.75
W
Amaterasu
Aberdeen800
Amaterasu
7
0
5
9.5
W
3
3
0
1
W
9
1
1
9.5
L
Achilles
HOLLOW_KING24
Achilles
1
7
3
0.36
W
Scylla
MayDay802
Scylla
3
0
6
6
L
Sylvanus
MieShenMi
Sylvanus
1
3
2
0.67
W
2
3
10
2.33
L
Hachiman
Viggomax
Hachiman
1
6
0
0.17
L
Tsukuyomi
nlwry
Tsukuyomi
3
6
1
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,253
Damage
37,182
56,042
Taken
57,174
28,340
Mitigated
35,061
19,322
Healing
16,992
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
8,488
1,302
0
1,308
5,620
1,540
0
2,256
3,118
51,420
960
W
Amaterasu
Aberdeen800
Amaterasu
6,422
2,759
0
3,437
11,718
4,820
325
2,333
8,955
0
46,394
W
9,566
2,995
0
6,894
15,190
9,026
0
8,696
6,326
0
70,597
W
14,091
5,456
0
3,527
8,326
2,794
2,209
707
7,463
0
59,808
L
Achilles
HOLLOW_KING24
Achilles
3,743
690
145
3,811
13,824
11,569
0
4,715
8,987
0
14,883
W
Scylla
MayDay802
Scylla
7,112
899
0
2,098
6,060
1,795
0
1,828
3,850
73,676
0
L
Sylvanus
MieShenMi
Sylvanus
9,706
3,480
0
5,058
14,445
14,845
0
0
14,445
39,160
14,585
W
4,062
1,303
0
3,366
14,748
9,905
730
1,202
13,201
29,615
1,305
L
Hachiman
Viggomax
Hachiman
7,358
4,566
0
3,442
12,061
3,648
0
1,436
10,585
0
55,789
L
Tsukuyomi
nlwry
Tsukuyomi
7,887
1,784
0
3,228
11,224
3,459
0
2,179
8,889
0
48,617

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,883
Gold Earned
34,292
486
Minions Killed
391
0
Camps Cleared
0
1,323,011
Distance Traveled
1,173,827
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
7,040
542
96
7
0
232,513
2
W
Amaterasu
8,426
648
80
6
0
294,352
0
W
Chaac
8,974
690
127
10
0
247,804
1
W
Neith
8,873
683
93
7
0
271,620
2
L
Achilles
6,376
490
27
2
0
249,354
0
W
Scylla
8,588
661
136
10
0
274,783
3
L
Sylvanus
7,085
545
94
7
0
170,470
2
W
Ymir
8,022
617
50
4
0
234,452
5
L
Hachiman
6,849
527
88
7
0
222,690
0
L
Tsukuyomi
6,942
534
86
7
0
298,800
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role