Player Matchup

Tsukuyomi
Tsukuyomi
AhPuchBestGod
Tsukuyomi
Level 28
God Stats
1W - 1L
1,700 SR
Queue Stats
7W - 20L
1,313 Elo+
Party 1
Cthulhu
Cthulhu
INeeDHollow
Cthulhu
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 18L
1,324 Elo+
Party 1
Izanami
Izanami
Kallidor
Izanami
Level 149
God Stats
1W - 1L
1,815 SR
Queue Stats
31W - 25L
1,495 Elo+
Party 3
Discordia
Discordia
Padresko
Discordia
Level 13
God Stats
1W - 2L
1,307 SR
Queue Stats
11W - 7L
1,589 Elo+
Party 3
Arachne
Arachne
imT0P1
Arachne
Level 163
God Stats
8W - 14L
1,402 SR
Queue Stats
214W - 197L
1,419 Elo+
Solo
Team Averages
Level 95
1,545 SR
1,428 Elo+

VS

Team Averages
Level 130
1,559 SR
1,488 Elo+
Chaac
Chaac
DerKrankeAlpi
Chaac
Level 87
God Stats
15W - 9L
1,588 SR
Queue Stats
141W - 134L
1,512 Elo+
Solo
Sol
Sol
Djukson
Sol
Level 211
God Stats
3W - 1L
1,503 SR
Queue Stats
167W - 192L
1,435 Elo+
Solo
Anubis
Anubis
Moffell
Anubis
Level 156
God Stats
2W - 2L
1,516 SR
Queue Stats
5W - 5L
1,559 Elo+
Solo
Neith
Neith
ericanilox
Neith
Level 118
God Stats
33W - 23L
1,601 SR
Queue Stats
563W - 542L
1,463 Elo+
Party 2
Lancelot
Lancelot
gigolbatykov
Lancelot
Level 78
God Stats
71W - 54L
1,589 SR
Queue Stats
362W - 333L
1,469 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
AhPuchBestGod
Tsukuyomi
9
1 / 5 / 1
6,106
470
3,985
10,740
2,919
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cthulhu
INeeDHollow
Cthulhu
10
0 / 4 / 2
6,092
469
3,751
9,387
5,605
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Izanami
Kallidor
Izanami
11
1 / 7 / 0
6,943
534
6,270
12,034
2,814
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Discordia
Padresko
Discordia
11
0 / 3 / 0
6,004
462
2,800
5,592
1,447
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Arachne
imT0P1
Arachne
12
2 / 6 / 0
7,052
542
5,166
12,537
3,278
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
7 / 0 / 4
7,396
569
8,851
11,840
9,787
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sol
14
4 / 1 / 6
7,924
610
8,380
9,139
2,392
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Anubis
Moffell
Anubis
15
6 / 3 / 0
9,240
711
8,179
10,484
4,391
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Neith
14
5 / 0 / 4
8,643
665
7,517
3,218
1,107
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Lancelot
gigolbatykov
Lancelot
12
3 / 1 / 4
7,226
556
4,676
8,239
2,999
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Eldritch Dagger

Eldritch Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - When you activate a relic, your Protections are increased by 15% and you gain the ability to see wards for 20s.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
43
4
Kills
25
25
Deaths
5
3
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
AhPuchBestGod
Tsukuyomi
1
5
1
0.3
W
7
0
4
9
W
Sol
4
1
6
7
L
Cthulhu
INeeDHollow
Cthulhu
0
4
2
0.25
L
Izanami
Kallidor
Izanami
1
7
0
0.14
W
Anubis
Moffell
Anubis
6
3
0
2
L
Discordia
Padresko
Discordia
0
3
0
0
W
Neith
5
0
4
7
W
Lancelot
gigolbatykov
Lancelot
3
1
4
5
L
Arachne
imT0P1
Arachne
2
6
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,972
Damage
37,603
50,290
Taken
42,920
16,063
Mitigated
20,676
8,501
Healing
17,987
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
AhPuchBestGod
Tsukuyomi
3,985
708
0
784
10,740
2,919
0
5,784
4,877
0
25,465
W
8,851
1,038
0
3,539
11,840
9,787
45
3,273
8,567
0
32,067
W
Sol
8,380
1,989
0
4,457
9,139
2,392
1,055
1,349
7,790
48,311
2,646
L
Cthulhu
INeeDHollow
Cthulhu
3,751
269
0
839
9,387
5,605
0
2,060
6,800
18,251
0
L
Izanami
Kallidor
Izanami
6,270
4,256
0
2,350
12,034
2,814
0
5,271
5,956
0
50,468
W
Anubis
Moffell
Anubis
8,179
533
0
5,578
10,484
4,391
261
0
10,484
71,929
1,858
L
Discordia
Padresko
Discordia
2,800
213
0
960
5,592
1,447
0
0
5,512
35,625
0
W
Neith
7,517
1,150
0
1,420
3,218
1,107
629
1,562
1,656
0
71,681
W
Lancelot
gigolbatykov
Lancelot
4,676
984
0
2,993
8,239
2,999
0
736
7,503
0
48,093
L
Arachne
imT0P1
Arachne
5,166
3,924
0
3,568
12,537
3,278
0
2,591
9,866
0
50,240

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,197
Gold Earned
40,429
318
Minions Killed
492
0
Camps Cleared
0
1,327,397
Distance Traveled
1,420,082
17
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
6,106
470
38
3
0
265,559
6
W
Chaac
7,396
569
35
3
0
296,208
0
W
Sol
7,924
610
102
8
0
274,031
0
L
Cthulhu
6,092
469
34
3
0
283,159
2
L
Izanami
6,943
534
82
6
0
248,155
5
W
Anubis
9,240
711
145
11
0
236,695
0
L
Discordia
6,004
462
80
6
0
249,305
2
W
Neith
8,643
665
130
10
0
271,667
8
W
Lancelot
7,226
556
80
6
0
341,481
0
L
Arachne
7,052
542
84
6
0
281,219
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role