Player Matchup

Hun Batz
Hun Batz
Gold II
 
Hun Batz
Gold II
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sylvanus
Sylvanus
Silver V
Dr_Buki
Sylvanus
Silver V
Level 109
God Stats
3W - 2L
1,409 SR
Queue Stats
26W - 48L
606 MMR
Solo
Ganesha
Ganesha
Silver V
KnE10o7o20
Ganesha
Silver V
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
250W - 285L
772 MMR
Solo
Zeus
Zeus
Silver I
MONSTER_BR_PR0
Zeus
Silver I
Level 191
God Stats
35W - 36L
1,496 SR
Queue Stats
244W - 258L
1,385 MMR
Solo
Artemis
Artemis
Silver III
darkgoddess
Artemis
Silver III
Level 168
God Stats
47W - 34L
1,556 SR
Queue Stats
154W - 168L
946 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 139
1,492 SR
1,042 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 135
1,569 SR
1,031 MMR
Jing Wei
Jing Wei
Silver IV
Agent_Apostle
Jing Wei
Silver IV
Level 156
God Stats
4W - 3L
1,670 SR
Queue Stats
405W - 444L
964 MMR
Solo
Nike
Nike
Silver V
DevilHeartu
Nike
Silver V
Level 69
God Stats
5W - 4L
1,539 SR
Queue Stats
50W - 76L
734 MMR
Party 1
Cerberus
Cerberus
Gold III
changxianzhe
Cerberus
Gold III
Level 203
God Stats
28W - 32L
1,508 SR
Queue Stats
688W - 702L
1,431 MMR
Solo
Cliodhna
Cliodhna
Silver V
charliheartu
Cliodhna
Silver V
Level 87
God Stats
2W - 1L
1,506 SR
Queue Stats
67W - 95L
603 MMR
Party 1
Vulcan
Vulcan
Gold IV
thugniffi
Vulcan
Gold IV
Level 161
God Stats
202W - 159L
1,620 SR
Queue Stats
656W - 657L
1,422 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
12
1 / 1 / 1
6,313
574
5,064
8,167
2,361
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sylvanus
Dr_Buki
Sylvanus
10
1 / 2 / 1
5,789
526
3,515
8,070
3,103
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ganesha
KnE10o7o20
Ganesha
1
0 / 0 / 0
3,719
338
0
0
0
12
1 / 2 / 0
6,317
574
2,893
5,166
1,293
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Artemis
darkgoddess
Artemis
10
2 / 1 / 0
5,581
507
5,677
5,925
1,834
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bans
ThanatosAresArachneChaacDanzaburou

VS

Bans
CthulhuKuzenboSusanoChang'eAmaterasu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Agent_Apostle
Jing Wei
10
1 / 2 / 2
5,850
532
4,374
7,161
1,656
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

10
0 / 1 / 2
5,743
522
2,559
9,321
4,208
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cerberus
changxianzhe
Cerberus
10
3 / 0 / 2
6,374
579
3,261
6,694
3,725
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cliodhna
charliheartu
Cliodhna
10
1 / 1 / 4
6,096
554
1,990
6,883
1,892
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Vulcan
thugniffi
Vulcan
12
1 / 1 / 1
6,926
630
3,407
5,065
1,407
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
17
5
Kills
6
6
Deaths
5
2
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
 
Hun Batz
1
1
1
1.5
W
Jing Wei
Agent_Apostle
Jing Wei
1
2
2
1
W
0
1
2
1
L
Sylvanus
Dr_Buki
Sylvanus
1
2
1
0.75
L
Ganesha
KnE10o7o20
Ganesha
0
0
0
0
L
1
2
0
0.5
W
Cerberus
changxianzhe
Cerberus
3
0
2
4
W
Cliodhna
charliheartu
Cliodhna
1
1
4
3
L
Artemis
darkgoddess
Artemis
2
1
0
2
W
Vulcan
thugniffi
Vulcan
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,149
Damage
15,591
27,328
Taken
35,124
8,591
Mitigated
12,888
8,989
Healing
9,691
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
 
Hun Batz
5,064
727
0
2,927
8,167
2,361
0
1,024
7,143
0
44,761
W
Jing Wei
Agent_Apostle
Jing Wei
4,374
3,165
0
1,589
7,161
1,656
0
900
6,261
0
33,574
W
2,559
408
0
1,468
9,321
4,208
26
1,291
8,030
0
35,299
L
Sylvanus
Dr_Buki
Sylvanus
3,515
1,350
351
2,579
8,070
3,103
625
1,880
6,190
23,638
8,363
L
Ganesha
KnE10o7o20
Ganesha
0
0
0
0
0
0
0
0
0
0
0
L
2,893
44
0
784
5,166
1,293
0
2,859
2,307
41,485
1,164
W
Cerberus
changxianzhe
Cerberus
3,261
0
0
3,904
6,694
3,725
0
1,017
5,677
25,115
0
W
Cliodhna
charliheartu
Cliodhna
1,990
0
0
1,999
6,883
1,892
9
379
6,504
0
38,185
L
Artemis
darkgoddess
Artemis
5,677
2,101
0
2,348
5,925
1,834
208
853
5,072
0
33,242
W
Vulcan
thugniffi
Vulcan
3,407
43
0
731
5,065
1,407
153
2,532
2,533
48,122
429

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,719
Gold Earned
30,989
278
Minions Killed
350
0
Camps Cleared
0
755,100
Distance Traveled
1,051,131
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
6,313
574
84
8
0
235,287
0
W
Jing Wei
5,850
532
64
6
0
206,589
0
W
Nike
5,743
522
59
5
0
157,044
1
L
Sylvanus
5,789
526
64
6
0
159,928
0
L
Ganesha
3,719
338
0
0
0
514
0
L
Zeus
6,317
574
81
7
0
182,082
0
W
Cerberus
6,374
579
68
6
0
215,989
3
W
Cliodhna
6,096
554
59
5
0
228,839
0
L
Artemis
5,581
507
49
4
0
177,289
2
W
Vulcan
6,926
630
100
9
0
242,670
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role