Player Matchup

Bellona
Bellona
Darksmile24Tv
Bellona
Level 45
God Stats
0W - 1L
1,495 SR
Queue Stats
1W - 8L
1,100 Elo+
Solo
Tiamat
Tiamat
besonnt_Beton
Tiamat
Level 48
God Stats
1W - 1L
1,537 SR
Queue Stats
32W - 49L
1,418 Elo+
Solo
Kuzenbo
Kuzenbo
idhofh
Kuzenbo
Level 82
God Stats
0W - 2L
1,500 SR
Queue Stats
322W - 324L
1,449 Elo+
Solo
Anhur
Anhur
maitre-yorck
Anhur
Level 127
God Stats
1W - 4L
1,281 SR
Queue Stats
369W - 355L
1,424 Elo+
Solo
Bakasura
Bakasura
mdvr04
Bakasura
Level 37
God Stats
0W - 2L
1,500 SR
Queue Stats
22W - 28L
1,399 Elo+
Solo
Team Averages
Level 68
1,463 SR
1,358 Elo+

VS

Team Averages
Level 98
1,461 SR
1,421 Elo+
Hachiman
Hachiman
Firewolf59132
Hachiman
Level 99
God Stats
3W - 2L
1,335 SR
Queue Stats
35W - 28L
1,446 Elo+
Solo
Sylvanus
Sylvanus
bobshobs
Sylvanus
Level 147
God Stats
61W - 51L
1,538 SR
Queue Stats
449W - 438L
1,450 Elo+
Solo
Serqet
Serqet
carloselvaliente
Serqet
Level 105
God Stats
8W - 8L
1,462 SR
Queue Stats
82W - 88L
1,416 Elo+
Solo
Mulan
Mulan
glitzernd_Exodus
Mulan
Level 66
God Stats
27W - 20L
1,528 SR
Queue Stats
116W - 138L
1,346 Elo+
Solo
Poseidon
Poseidon
ninoalex858
Poseidon
Level 75
God Stats
53W - 65L
1,440 SR
Queue Stats
350W - 369L
1,449 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
7
0 / 8 / 0
4,505
410
2,563
9,759
3,635
Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

6
0 / 3 / 1
4,385
399
1,290
4,681
2,388
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Kuzenbo
idhofh
Kuzenbo
6
0 / 2 / 0
4,779
434
1,675
6,219
4,391
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

7
0 / 6 / 0
4,526
411
3,361
7,785
1,900
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Bakasura
mdvr04
Bakasura
9
1 / 5 / 0
5,441
495
4,735
10,848
3,888
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Firewolf59132
Hachiman
12
4 / 0 / 1
6,927
630
4,803
4,575
1,157
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Sylvanus
bobshobs
Sylvanus
11
4 / 1 / 9
7,127
648
5,463
10,095
7,090
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

13
9 / 1 / 5
7,399
673
5,933
7,975
2,516
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
4 / 0 / 5
7,612
692
4,861
7,592
5,288
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Breastplate

Breastplate

+20
Physical Protection

Poseidon
ninoalex858
Poseidon
11
2 / 1 / 7
7,028
639
6,058
4,177
1,069
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
50
1
Kills
23
24
Deaths
3
1
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Bellona
0
8
0
0
W
Hachiman
Firewolf59132
Hachiman
4
0
1
4.5
L
0
3
1
0.17
W
Sylvanus
bobshobs
Sylvanus
4
1
9
8.5
W
9
1
5
11.5
W
4
0
5
6.5
L
Kuzenbo
idhofh
Kuzenbo
0
2
0
0
L
0
6
0
0
L
Bakasura
mdvr04
Bakasura
1
5
0
0.2
W
Poseidon
ninoalex858
Poseidon
2
1
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,624
Damage
27,118
39,292
Taken
34,414
16,202
Mitigated
17,120
6,522
Healing
12,901
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
2,563
848
49
315
9,759
3,635
0
3,534
5,919
0
12,861
W
Hachiman
Firewolf59132
Hachiman
4,803
3,133
0
662
4,575
1,157
432
812
3,735
0
39,955
L
1,290
92
0
1,276
4,681
2,388
0
1,466
2,808
8,346
0
W
Sylvanus
bobshobs
Sylvanus
5,463
1,820
1,571
3,305
10,095
7,090
784
647
9,040
20,159
2,317
W
5,933
974
0
4,161
7,975
2,516
0
357
7,453
0
42,478
W
4,861
454
0
1,962
7,592
5,288
1,119
269
7,323
0
45,680
L
Kuzenbo
idhofh
Kuzenbo
1,675
879
0
1,868
6,219
4,391
4
1,899
4,133
9,636
538
L
3,361
1,821
0
1,376
7,785
1,900
0
1,745
5,959
0
19,916
L
Bakasura
mdvr04
Bakasura
4,735
3,267
0
1,638
10,848
3,888
0
1,424
9,262
0
30,571
W
Poseidon
ninoalex858
Poseidon
6,058
1,194
0
1,240
4,177
1,069
1,079
876
3,291
43,996
1,400

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,636
Gold Earned
36,093
149
Minions Killed
339
0
Camps Cleared
0
911,882
Distance Traveled
1,108,782
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
4,505
410
18
2
0
197,268
0
W
Hachiman
6,927
630
79
7
0
189,868
2
L
Tiamat
4,385
399
17
2
0
126,016
0
W
Sylvanus
7,127
648
33
3
0
195,280
0
W
Serqet
7,399
673
83
8
0
271,575
0
W
Mulan
7,612
692
82
7
0
231,976
0
L
Kuzenbo
4,779
434
14
1
0
160,865
2
L
Anhur
4,526
411
29
3
0
185,008
0
L
Bakasura
5,441
495
71
6
0
242,725
0
W
Poseidon
7,028
639
62
6
0
220,083
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role