Player Matchup

Achilles
Achilles
Canayo
Achilles
Level 166
God Stats
6W - 9L
1,434 SR
Queue Stats
781W - 827L
1,525 Elo+
Solo
Terra
Terra
DосtоrFаtе
Terra
Level 185
God Stats
11W - 8L
1,669 SR
Queue Stats
553W - 398L
1,556 Elo+
Party 1
Danzaburou
Danzaburou
J98d
Danzaburou
Level 86
God Stats
3W - 5L
1,497 SR
Queue Stats
139W - 135L
1,441 Elo+
Solo
Bakasura
Bakasura
Tumbarikitu
Bakasura
Level 141
God Stats
0W - 1L
1,500 SR
Queue Stats
219W - 199L
1,492 Elo+
Party 1
Baba Yaga
Baba Yaga
baltukha
Baba Yaga
Level 152
God Stats
5W - 3L
1,570 SR
Queue Stats
409W - 358L
1,494 Elo+
Party 1
Team Averages
Level 146
1,534 SR
1,501 Elo+

VS

Team Averages
Level 132
1,540 SR
1,488 Elo+
Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ix Chel
Ix Chel
BastianXPPPP
Ix Chel
Level 147
God Stats
6W - 3L
1,592 SR
Queue Stats
178W - 151L
1,520 Elo+
Solo
Sun Wukong
Sun Wukong
RawDogginYou
Sun Wukong
Level 143
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 32L
1,413 Elo+
Solo
Nu Wa
Nu Wa
Schakalmc
Nu Wa
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
77W - 91L
1,513 Elo+
Solo
Cernunnos
Cernunnos
jackk07260
Cernunnos
Level 87
God Stats
11W - 7L
1,607 SR
Queue Stats
720W - 676L
1,494 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Canayo
Achilles
15
2 / 2 / 6
8,098
810
17,332
18,742
23,663
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

12
0 / 4 / 6
7,960
796
4,891
16,499
14,674
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Danzaburou
J98d
Danzaburou
15
3 / 4 / 4
8,873
887
14,217
15,938
7,709
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bakasura
Tumbarikitu
Bakasura
12
0 / 5 / 3
7,223
722
2,276
16,684
10,102
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Baba Yaga
baltukha
Baba Yaga
12
2 / 4 / 5
7,783
778
10,514
10,776
4,191
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
15
9 / 3 / 5
9,818
982
13,597
11,258
4,965
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ix Chel
BastianXPPPP
Ix Chel
17
5 / 1 / 11
9,845
985
18,466
13,204
6,886
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sun Wukong
RawDogginYou
Sun Wukong
15
1 / 1 / 15
8,640
864
8,619
15,085
14,692
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Nu Wa
Schakalmc
Nu Wa
16
1 / 1 / 16
8,849
885
13,733
9,050
3,646
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cernunnos
jackk07260
Cernunnos
15
3 / 2 / 12
9,125
913
17,847
10,541
5,181
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
78
7
Kills
19
19
Deaths
8
24
Assists
59
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
 
Tsukuyomi
9
3
5
3.83
W
Ix Chel
BastianXPPPP
Ix Chel
5
1
11
10.5
L
Achilles
Canayo
Achilles
2
2
6
2.5
L
0
4
6
0.75
L
Danzaburou
J98d
Danzaburou
3
4
4
1.25
W
Sun Wukong
RawDogginYou
Sun Wukong
1
1
15
8.5
W
Nu Wa
Schakalmc
Nu Wa
1
1
16
9
L
Bakasura
Tumbarikitu
Bakasura
0
5
3
0.3
L
Baba Yaga
baltukha
Baba Yaga
2
4
5
1.13
W
Cernunnos
jackk07260
Cernunnos
3
2
12
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,230
Damage
72,262
78,639
Taken
59,138
60,339
Mitigated
35,370
35,588
Healing
26,307
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
 
Tsukuyomi
13,597
1,848
1,849
2,618
11,258
4,965
643
4,109
7,112
0
23,145
W
Ix Chel
BastianXPPPP
Ix Chel
18,466
3,197
9,463
5,299
13,204
6,886
1,051
5,631
7,275
37,832
289
L
Achilles
Canayo
Achilles
17,332
696
1,409
4,316
18,742
23,663
111
7,907
10,835
11,774
17,740
L
4,891
169
12,112
6,682
16,499
14,674
377
5,816
10,683
6,839
0
L
Danzaburou
J98d
Danzaburou
14,217
3,498
134
5,004
15,938
7,709
728
6,862
9,076
0
47,174
W
Sun Wukong
RawDogginYou
Sun Wukong
8,619
863
1,131
2,130
15,085
14,692
331
5,793
8,870
0
16,044
W
Nu Wa
Schakalmc
Nu Wa
13,733
4,692
1,216
1,005
9,050
3,646
2,757
4,641
4,115
26,139
0
L
Bakasura
Tumbarikitu
Bakasura
2,276
1,635
77
3,613
16,684
10,102
0
7,755
8,929
0
5,398
L
Baba Yaga
baltukha
Baba Yaga
10,514
420
762
1,479
10,776
4,191
86
3,696
7,080
20,221
0
W
Cernunnos
jackk07260
Cernunnos
17,847
4,162
986
610
10,541
5,181
2,926
2,743
7,413
0
28,696

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,937
Gold Earned
46,277
121
Minions Killed
144
0
Camps Cleared
0
965,111
Distance Traveled
1,016,307
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
9,818
982
20
2
0
211,420
0
W
Ix Chel
9,845
985
54
5
0
209,761
0
L
Achilles
8,098
810
20
2
0
202,353
0
L
Terra
7,960
796
3
0
0
193,401
0
L
Danzaburou
8,873
887
65
7
0
176,125
0
W
Sun Wukong
8,640
864
15
2
0
232,201
0
W
Nu Wa
8,849
885
26
3
0
167,264
0
L
Bakasura
7,223
722
15
2
0
208,242
0
L
Baba Yaga
7,783
778
18
2
0
184,990
0
W
Cernunnos
9,125
913
29
3
0
195,661
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role