Player Matchup

Cabrakan
Cabrakan
 
Cabrakan
Level 164
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Eset
Eset
Isis816
Eset
Level 47
God Stats
3W - 6L
1,500 SR
Queue Stats
44W - 45L
1,500 Elo+
Solo
Danzaburou
Danzaburou
MXCHXL35
Danzaburou
Level 100
God Stats
1W - 3L
1,525 SR
Queue Stats
408W - 413L
1,497 Elo+
Solo
Bakasura
Bakasura
Veʼnom
Bakasura
Level 20
God Stats
7W - 3L
1,827 SR
Queue Stats
40W - 27L
1,626 Elo+
Party 2
Kuzenbo
Kuzenbo
XJmBontX
Kuzenbo
Level 147
God Stats
3W - 6L
1,455 SR
Queue Stats
515W - 500L
1,535 Elo+
Solo
Team Averages
Level 96
1,561 SR
1,532 Elo+

VS

Team Averages
Level 130
1,515 SR
1,496 Elo+
Hel
Hel
BlueWolf0
Hel
Level 139
God Stats
4W - 4L
1,516 SR
Queue Stats
150W - 119L
1,560 Elo+
Party 1
Chaac
Chaac
F6Bozos
Chaac
Level 148
God Stats
18W - 22L
1,494 SR
Queue Stats
227W - 186L
1,525 Elo+
Party 1
Jing Wei
Jing Wei
Makaroshka228
Jing Wei
Level 108
God Stats
15W - 15L
1,504 SR
Queue Stats
228W - 271L
1,448 Elo+
Solo
Athena
Athena
Scooberino
Athena
Level 116
God Stats
119W - 78L
1,587 SR
Queue Stats
168W - 157L
1,481 Elo+
Party 1
Loki
Loki
dody369
Loki
Level 139
God Stats
5W - 2L
1,471 SR
Queue Stats
145W - 168L
1,466 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
9
1 / 4 / 3
6,127
511
4,863
10,621
10,243
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Eset
Isis816
Eset
10
0 / 5 / 1
5,440
453
2,748
6,971
1,651
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
MXCHXL35
Danzaburou
13
3 / 1 / 2
7,670
639
6,305
8,498
3,179
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bakasura
Veʼnom
Bakasura
13
5 / 3 / 0
7,192
599
8,554
12,759
5,874
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Kuzenbo
XJmBontX
Kuzenbo
7
0 / 2 / 0
4,858
405
2,212
4,972
2,403
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 2 / 5
7,952
663
9,144
6,828
2,099
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chaac
F6Bozos
Chaac
14
2 / 1 / 2
8,294
691
5,691
9,737
6,436
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jing Wei
Makaroshka228
Jing Wei
12
0 / 3 / 1
7,051
588
6,284
7,611
2,385
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Athena
Scooberino
Athena
10
2 / 3 / 6
6,501
542
3,982
12,879
9,166
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Loki
dody369
Loki
13
6 / 0 / 3
7,570
631
4,346
8,354
2,521
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
32
9
Kills
15
15
Deaths
9
6
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
 
Cabrakan
1
4
3
0.63
W
5
2
5
3.75
W
Chaac
F6Bozos
Chaac
2
1
2
3
L
Eset
Isis816
Eset
0
5
1
0.1
L
Danzaburou
MXCHXL35
Danzaburou
3
1
2
4
W
Jing Wei
Makaroshka228
Jing Wei
0
3
1
0.17
W
Athena
Scooberino
Athena
2
3
6
1.67
L
Bakasura
Veʼnom
Bakasura
5
3
0
1.67
L
Kuzenbo
XJmBontX
Kuzenbo
0
2
0
0
W
Loki
dody369
Loki
6
0
3
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,682
Damage
29,447
43,821
Taken
45,409
23,350
Mitigated
22,607
11,278
Healing
19,945
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
 
Cabrakan
4,863
827
0
2,845
10,621
10,243
0
4,142
6,479
17,042
2,251
W
9,144
869
4,542
3,840
6,828
2,099
1,747
2,306
3,812
59,125
2,093
W
Chaac
F6Bozos
Chaac
5,691
787
0
4,166
9,737
6,436
78
2,746
6,313
4,556
51,020
L
Eset
Isis816
Eset
2,748
249
150
300
6,971
1,651
0
5,438
1,533
30,472
0
L
Danzaburou
MXCHXL35
Danzaburou
6,305
2,575
0
2,069
8,498
3,179
434
412
8,086
0
55,060
W
Jing Wei
Makaroshka228
Jing Wei
6,284
4,936
0
2,002
7,611
2,385
0
475
6,971
0
50,401
W
Athena
Scooberino
Athena
3,982
1,893
0
1,143
12,879
9,166
967
3,142
9,110
13,031
0
L
Bakasura
Veʼnom
Bakasura
8,554
4,920
0
4,904
12,759
5,874
0
3,787
8,972
0
40,944
L
Kuzenbo
XJmBontX
Kuzenbo
2,212
469
0
1,010
4,972
2,403
0
95
4,877
12,744
0
W
Loki
dody369
Loki
4,346
826
0
4,252
8,354
2,521
1,004
651
7,092
0
47,688

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,287
Gold Earned
37,368
311
Minions Killed
431
0
Camps Cleared
0
1,121,041
Distance Traveled
1,247,827
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
6,127
511
33
3
0
215,646
1
W
Hel
7,952
663
118
10
0
251,977
0
W
Chaac
8,294
691
117
10
0
228,078
0
L
Eset
5,440
453
52
4
0
230,933
0
L
Danzaburou
7,670
639
99
8
0
254,692
4
W
Jing Wei
7,051
588
89
7
0
227,925
4
W
Athena
6,501
542
31
3
0
266,924
0
L
Bakasura
7,192
599
92
8
0
254,679
0
L
Kuzenbo
4,858
405
35
3
0
165,091
0
W
Loki
7,570
631
76
6
0
272,923
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role