Player Matchup

Sun Wukong
Sun Wukong
BIG-DON-EUAN420
Sun Wukong
Level 126
God Stats
25W - 28L
1,483 SR
Queue Stats
396W - 409L
1,503 Elo+
Party 2
Nox
Nox
Bundlebee
Nox
Level 185
God Stats
16W - 20L
1,533 SR
Queue Stats
314W - 300L
1,538 Elo+
Party 2
Artemis
Artemis
DV1234
Artemis
Level 79
God Stats
6W - 6L
1,497 SR
Queue Stats
240W - 229L
1,432 Elo+
Solo
Fenrir
Fenrir
MC NUGGET F4CE
Fenrir
Level 62
God Stats
1W - 1L
1,757 SR
Queue Stats
23W - 33L
1,423 Elo+
Solo
Thanatos
Thanatos
Top X Tony4441
Thanatos
Level 126
God Stats
3W - 5L
1,379 SR
Queue Stats
131W - 137L
1,387 Elo+
Solo
Team Averages
Level 116
1,530 SR
1,457 Elo+

VS

Team Averages
Level 136
1,454 SR
1,505 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Terra
Terra
 
Terra
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
Danillidge2002
Guan Yu
Level 143
God Stats
3W - 1L
1,409 SR
Queue Stats
142W - 140L
1,494 Elo+
Party 1
Cupid
Cupid
Pablocrash_69
Cupid
Level 125
God Stats
1W - 3L
1,147 SR
Queue Stats
51W - 47L
1,535 Elo+
Solo
Pele
Pele
SirGoofAlot8207
Pele
Level 146
God Stats
4W - 1L
1,712 SR
Queue Stats
262W - 270L
1,496 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
BIG-DON-EUAN420
Sun Wukong
10
2 / 4 / 0
6,277
571
5,532
10,612
5,182
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

12
2 / 2 / 0
6,581
598
5,383
5,640
1,917
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Artemis
DV1234
Artemis
11
2 / 1 / 0
6,342
577
5,291
5,807
1,681
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

10
0 / 3 / 2
5,858
533
3,373
7,631
3,155
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thanatos
8
0 / 5 / 1
4,926
448
3,156
8,480
2,659
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
12
2 / 3 / 2
6,725
611
3,167
6,475
1,817
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Terra
 
Terra
10
1 / 1 / 5
6,295
572
3,837
9,264
4,407
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

13
1 / 1 / 2
7,130
648
5,150
9,058
6,777
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

11
3 / 1 / 1
6,449
586
4,553
5,486
1,425
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

13
8 / 0 / 3
7,345
668
7,083
8,741
2,750
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
28
6
Kills
15
15
Deaths
6
3
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
 
Kukulkan
2
3
2
1
W
Terra
 
Terra
1
1
5
3.5
L
Sun Wukong
BIG-DON-EUAN420
Sun Wukong
2
4
0
0.5
L
2
2
0
1
L
Artemis
DV1234
Artemis
2
1
0
2
W
1
1
2
2
L
0
3
2
0.33
W
3
1
1
3.5
W
8
0
3
9.5
L
Thanatos
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,735
Damage
23,790
38,170
Taken
39,024
14,594
Mitigated
17,176
10,640
Healing
17,155
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
 
Kukulkan
3,167
254
0
1,523
6,475
1,817
330
3,826
2,649
49,191
0
W
Terra
 
Terra
3,837
627
1,679
2,803
9,264
4,407
120
513
8,751
21,412
0
L
Sun Wukong
BIG-DON-EUAN420
Sun Wukong
5,532
1,314
0
1,714
10,612
5,182
0
0
10,612
0
39,639
L
5,383
405
0
672
5,640
1,917
0
2,956
2,684
49,263
1,019
L
Artemis
DV1234
Artemis
5,291
2,848
0
2,596
5,807
1,681
0
1,065
4,742
0
46,309
W
5,150
987
108
3,467
9,058
6,777
0
826
8,232
0
52,478
L
3,373
549
0
1,984
7,631
3,155
0
1,514
6,117
0
23,481
W
4,553
2,637
369
2,798
5,486
1,425
576
0
5,486
0
37,371
W
7,083
1,830
0
4,408
8,741
2,750
0
218
8,523
0
52,093
L
Thanatos
3,156
304
0
3,674
8,480
2,659
0
1,469
7,011
0
23,872

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,984
Gold Earned
33,944
319
Minions Killed
367
0
Camps Cleared
0
1,111,485
Distance Traveled
1,200,599
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
6,725
611
96
9
0
206,046
0
W
Terra
6,295
572
28
3
0
248,106
2
L
Sun Wukong
6,277
571
72
7
0
208,011
2
L
Nox
6,581
598
90
8
0
233,037
0
L
Artemis
6,342
577
80
7
0
193,129
2
W
Guan Yu
7,130
648
92
8
0
226,965
1
L
Fenrir
5,858
533
35
3
0
251,602
1
W
Cupid
6,449
586
68
6
0
227,629
2
W
Pele
7,345
668
83
8
0
291,853
3
L
Thanatos
4,926
448
42
4
0
225,706
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role