Player Matchup

Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kukulkan
Kukulkan
DarkGolfinho
Kukulkan
Level 203
God Stats
6W - 6L
1,476 SR
Queue Stats
166W - 179L
1,487 Elo+
Solo
Eset
Eset
Davi_m21
Eset
Level 35
God Stats
0W - 5L
1,281 SR
Queue Stats
3W - 12L
1,243 Elo+
Solo
Ne Zha
Ne Zha
TECNØW
Ne Zha
Level 192
God Stats
2W - 1L
1,529 SR
Queue Stats
38W - 31L
1,547 Elo+
Party 2
Cerberus
Cerberus
xgustavobelmontx
Cerberus
Level 146
God Stats
1W - 6L
1,354 SR
Queue Stats
137W - 130L
1,494 Elo+
Solo
Team Averages
Level 146
1,428 SR
1,454 Elo+

VS

Team Averages
Level 144
1,591 SR
1,490 Elo+
Fenrir
Fenrir
 
Fenrir
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Freya
Freya
PαηicShσω
Freya
Level 158
God Stats
10W - 7L
1,636 SR
Queue Stats
137W - 133L
1,515 Elo+
Party 1
Odin
Odin
Stickyrep
Odin
Level 145
God Stats
6W - 1L
1,742 SR
Queue Stats
167W - 155L
1,494 Elo+
Solo
Kuzenbo
Kuzenbo
TwoBrothers18
Kuzenbo
Level 107
God Stats
47W - 36L
1,571 SR
Queue Stats
218W - 213L
1,444 Elo+
Solo
Zeus
Zeus
lolriques
Zeus
Level 153
God Stats
6W - 7L
1,506 SR
Queue Stats
178W - 164L
1,497 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
7
2 / 0 / 0
4,889
489
2,279
4,143
1,719
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Kukulkan
DarkGolfinho
Kukulkan
11
0 / 2 / 4
6,022
602
1,226
3,833
1,014
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Eset
8
0 / 4 / 2
4,852
485
3,411
4,561
1,316
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Ne Zha
TECNØW
Ne Zha
13
7 / 3 / 1
6,927
693
6,389
8,544
3,487
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

9
1 / 1 / 1
5,007
501
1,972
7,010
2,937
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
12
7 / 3 / 1
6,822
682
5,031
7,223
2,549
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
0 / 2 / 2
5,295
530
2,423
5,674
1,434
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Odin
10
2 / 3 / 1
5,497
550
4,201
9,144
3,662
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kuzenbo
9
0 / 0 / 2
5,300
530
2,316
3,975
3,108
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Zeus
11
1 / 2 / 3
5,982
598
2,271
3,831
973
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
19
10
Kills
10
10
Deaths
10
8
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
 
Cu Chulainn
2
0
0
2
W
Fenrir
 
Fenrir
7
3
1
2.5
L
Kukulkan
DarkGolfinho
Kukulkan
0
2
4
1
L
Eset
0
4
2
0.25
W
0
2
2
0.5
W
Odin
2
3
1
0.83
L
Ne Zha
TECNØW
Ne Zha
7
3
1
2.5
W
Kuzenbo
0
0
2
1
W
Zeus
1
2
3
1.25
L
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,277
Damage
16,242
28,091
Taken
29,847
10,473
Mitigated
11,726
8,524
Healing
7,184
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
 
Cu Chulainn
2,279
859
0
1,677
4,143
1,719
0
278
3,595
0
16,249
W
Fenrir
 
Fenrir
5,031
1,726
0
997
7,223
2,549
0
690
6,500
0
37,148
L
Kukulkan
DarkGolfinho
Kukulkan
1,226
39
0
1,110
3,833
1,014
0
1,041
2,598
41,772
0
L
Eset
3,411
289
0
218
4,561
1,316
0
764
3,601
18,820
731
W
2,423
856
0
1,554
5,674
1,434
0
1,101
4,573
27,543
2,554
W
Odin
4,201
1,317
0
3,002
9,144
3,662
0
2,624
6,220
0
30,690
L
Ne Zha
TECNØW
Ne Zha
6,389
2,872
0
3,560
8,544
3,487
0
1,108
7,296
0
39,740
W
Kuzenbo
2,316
1,144
0
986
3,975
3,108
0
1,328
2,647
16,818
0
W
Zeus
2,271
287
0
645
3,831
973
0
711
3,120
36,420
0
L
1,972
126
0
1,959
7,010
2,937
0
3,132
3,618
20,118
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,697
Gold Earned
28,896
266
Minions Killed
279
0
Camps Cleared
0
873,505
Distance Traveled
1,025,286
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
4,889
489
24
2
0
119,042
0
W
Fenrir
6,822
682
65
7
0
228,385
0
L
Kukulkan
6,022
602
85
9
0
187,560
6
L
Eset
4,852
485
39
4
0
178,676
0
W
Freya
5,295
530
63
6
0
205,538
2
W
Odin
5,497
550
46
5
0
201,213
3
L
Ne Zha
6,927
693
76
8
0
226,755
0
W
Kuzenbo
5,300
530
23
2
0
206,309
2
W
Zeus
5,982
598
82
8
0
183,841
2
L
Cerberus
5,007
501
42
4
0
161,472
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role