Player Matchup

Chaac
Chaac
ChrisundKira
Chaac
Level 177
God Stats
9W - 21L
1,217 SR
Queue Stats
610W - 638L
1,461 Elo+
Solo
Bastet
Bastet
XellimTheOnlyOne
Bastet
Level 100
God Stats
0W - 1L
1,582 SR
Queue Stats
49W - 51L
1,481 Elo+
Solo
Izanami
Izanami
enot122
Izanami
Level 65
God Stats
1W - 2L
1,505 SR
Queue Stats
117W - 99L
1,559 Elo+
Solo
Cerberus
Cerberus
new-37065789
Cerberus
Level 104
God Stats
8W - 8L
1,489 SR
Queue Stats
888W - 940L
1,461 Elo+
Solo
Osiris
Osiris
protoniy
Osiris
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 63L
1,402 Elo+
Solo
Team Averages
Level 113
1,459 SR
1,473 Elo+

VS

Team Averages
Level 112
1,516 SR
1,466 Elo+
Sun Wukong
Sun Wukong
Babou07
Sun Wukong
Level 56
God Stats
2W - 0L
1,500 SR
Queue Stats
33W - 36L
1,453 Elo+
Solo
Rama
Rama
Brenrir
Rama
Level 123
God Stats
2W - 1L
1,335 SR
Queue Stats
87W - 111L
1,431 Elo+
Party 1
Charon
Charon
Knightjulius
Charon
Level 127
God Stats
3W - 2L
1,607 SR
Queue Stats
88W - 111L
1,432 Elo+
Party 1
Merlin
Merlin
Mr Catpaws3799
Merlin
Level 127
God Stats
10W - 3L
1,658 SR
Queue Stats
459W - 483L
1,537 Elo+
Solo
Hun Batz
Hun Batz
Nouku
Hun Batz
Level 126
God Stats
11W - 10L
1,480 SR
Queue Stats
279W - 296L
1,474 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 2 / 3
8,796
733
8,312
16,397
16,307
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

15
3 / 6 / 2
8,621
718
9,228
13,544
5,273
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Izanami
enot122
Izanami
16
2 / 6 / 4
9,660
805
10,460
10,787
4,234
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Cerberus
new-37065789
Cerberus
14
1 / 3 / 4
8,772
731
7,615
10,668
9,765
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Osiris
protoniy
Osiris
13
1 / 6 / 2
7,651
638
4,335
10,642
6,079
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Babou07
Sun Wukong
16
1 / 1 / 14
9,243
770
9,032
10,334
10,672
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Rama
Brenrir
Rama
17
6 / 2 / 10
9,789
816
7,403
6,984
3,564
Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charon
17
4 / 3 / 14
9,873
823
15,311
14,909
18,298
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

16
4 / 2 / 7
9,610
801
11,740
6,076
2,752
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hun Batz
Nouku
Hun Batz
16
8 / 2 / 9
10,078
840
13,712
10,063
5,891
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
77
9
Kills
23
23
Deaths
10
15
Assists
54
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
Babou07
Sun Wukong
1
1
14
8
W
Rama
Brenrir
Rama
6
2
10
5.5
L
2
2
3
1.75
W
Charon
4
3
14
3.67
W
4
2
7
3.75
W
Hun Batz
Nouku
Hun Batz
8
2
9
6.25
L
3
6
2
0.67
L
Izanami
enot122
Izanami
2
6
4
0.67
L
Cerberus
new-37065789
Cerberus
1
3
4
1
L
Osiris
protoniy
Osiris
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,950
Damage
57,198
62,038
Taken
48,366
41,658
Mitigated
41,177
22,061
Healing
14,859
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
Babou07
Sun Wukong
9,032
1,095
2,077
3,000
10,334
10,672
227
1,757
8,577
0
21,566
W
Rama
Brenrir
Rama
7,403
4,981
753
1,867
6,984
3,564
2,163
1,232
5,752
0
15,073
L
8,312
263
1,530
8,539
16,397
16,307
0
6,602
9,795
0
27,458
W
Charon
15,311
1,636
455
2,127
14,909
18,298
419
2,330
12,579
26,533
1,393
W
11,740
671
895
844
6,076
2,752
338
708
5,368
22,637
0
W
Hun Batz
Nouku
Hun Batz
13,712
930
1,132
1,709
10,063
5,891
1,004
1,588
8,475
0
27,587
L
9,228
1,347
388
2,944
13,544
5,273
0
5,769
7,775
0
15,399
L
Izanami
enot122
Izanami
10,460
6,399
790
1,601
10,787
4,234
0
5,459
5,328
0
37,808
L
Cerberus
new-37065789
Cerberus
7,615
124
486
3,333
10,668
9,765
0
3,844
6,824
12,718
0
L
Osiris
protoniy
Osiris
4,335
1,516
814
1,636
10,642
6,079
0
4,096
6,546
0
6,757

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,500
Gold Earned
48,593
136
Minions Killed
143
0
Camps Cleared
0
1,073,534
Distance Traveled
1,109,997
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
9,243
770
39
3
0
225,937
0
W
Rama
9,789
816
36
3
0
216,106
0
L
Chaac
8,796
733
37
3
0
227,356
0
W
Charon
9,873
823
20
2
0
234,206
0
W
Merlin
9,610
801
27
2
0
209,753
0
W
Hun Batz
10,078
840
21
2
0
223,995
0
L
Bastet
8,621
718
14
1
0
247,610
0
L
Izanami
9,660
805
65
5
0
184,252
0
L
Cerberus
8,772
731
14
1
0
223,333
0
L
Osiris
7,651
638
6
1
0
190,983
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role