Player Matchup

Baron Samedi
Baron Samedi
Grandmaster
Ρrimrose
Baron Samedi
Grandmaster
Level 88
God Stats
11W - 1L
2,186 SR
Queue Stats
812W - 81L
3,167 MMR
Solo
Team Averages
Grandmaster
Grandmaster
Average Tier
Level 88
2,186 SR
3,167 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 106
1,963 SR
1,682 MMR
Fafnir
Fafnir
Gold I
Clumsyberry
Fafnir
Gold I
Level 106
God Stats
3W - 2L
1,963 SR
Queue Stats
143W - 147L
1,682 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Ρrimrose
Baron Samedi
16
3 / 0 / 0
11,053
1,005
10,849
8,899
5,298
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bans
BellonaPoseidonBakasuraSkadiHou Yi

VS

Bans
AnubisAnhurVulcanUllrBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
13
0 / 3 / 0
8,897
809
3,904
14,769
16,426
Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
0
3
Kills
0
0
Deaths
3
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Fafnir
0
3
0
0
W
Baron Samedi
Ρrimrose
Baron Samedi
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,849
Damage
3,904
8,899
Taken
14,769
5,298
Mitigated
16,426
5,479
Healing
2,581
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
3,904
1,978
0
2,581
14,769
16,426
0
10,978
3,791
32,405
2,579
W
Baron Samedi
Ρrimrose
Baron Samedi
10,849
1,765
0
5,479
8,899
5,298
1,181
4,030
4,869
63,263
2,681

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

11,053
Gold Earned
8,897
123
Minions Killed
74
8
Camps Cleared
2
175,370
Distance Traveled
187,168
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
8,897
809
74
7
2
187,168
0
W
Baron Samedi
11,053
1,005
123
11
8
175,370
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role