Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cliodhna
Cliodhna
BilderBaR
Cliodhna
Level 106
God Stats
32W - 50L
1,400 SR
Queue Stats
1,165W - 1,237L
1,497 Elo+
Solo
Maui
Maui
Coqetcrust
Maui
Level 105
God Stats
2W - 0L
1,794 SR
Queue Stats
204W - 198L
1,421 Elo+
Solo
Anubis
Anubis
PelvisElvis
Anubis
Level 65
God Stats
6W - 5L
1,584 SR
Queue Stats
32W - 37L
1,455 Elo+
Solo
Medusa
Medusa
SirBarrymoreKisu
Medusa
Level 62
God Stats
16W - 8L
1,572 SR
Queue Stats
61W - 80L
1,413 Elo+
Solo
Team Averages
Level 91
1,570 SR
1,457 Elo+

VS

Team Averages
Level 135
1,500 SR
1,479 Elo+
Ra
Ra
 
Ra
Level 92
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
 
Kukulkan
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
BadTriss
Ah Puch
Level 125
God Stats
51W - 73L
1,422 SR
Queue Stats
465W - 493L
1,466 Elo+
Solo
Persephone
Persephone
candell42
Persephone
Level 176
God Stats
218W - 234L
1,496 SR
Queue Stats
1,399W - 1,491L
1,441 Elo+
Solo
Guan Yu
Guan Yu
xxxKNSxxx
Guan Yu
Level 127
God Stats
7W - 8L
1,582 SR
Queue Stats
129W - 161L
1,486 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
14
7 / 3 / 3
10,164
1,452
9,463
6,643
2,141
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Cliodhna
BilderBaR
Cliodhna
13
0 / 1 / 5
7,977
1,140
3,616
6,271
1,679
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
0 / 2 / 9
9,085
1,298
1,160
8,131
6,709
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Anubis
12
0 / 0 / 0
6,637
948
0
0
0
14
3 / 1 / 2
8,598
1,228
5,306
8,643
2,860
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Team 1 Tickets

322

VS

Team 2 Tickets

295

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
13
0 / 3 / 6
7,829
1,118
3,497
5,093
1,787
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Magic Focus

Magic Focus

+20
Magical Power

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Kukulkan
 
Kukulkan
12
0 / 0 / 0
6,875
982
932
0
0
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Puch
BadTriss
Ah Puch
13
0 / 2 / 5
7,702
1,100
8,013
5,061
1,622
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Persephone
candell42
Persephone
13
0 / 1 / 3
7,970
1,139
2,991
1,341
275
Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Guan Yu
xxxKNSxxx
Guan Yu
14
7 / 4 / 0
9,743
1,392
10,469
9,566
10,493
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
21
10
Kills
7
7
Deaths
10
19
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
7
3
3
2.83
L
Ra
 
Ra
0
3
6
1
L
Kukulkan
 
Kukulkan
0
0
0
0
L
Ah Puch
BadTriss
Ah Puch
0
2
5
1.25
W
Cliodhna
BilderBaR
Cliodhna
0
1
5
2.5
W
0
2
9
2.25
W
Anubis
0
0
0
0
W
3
1
2
4
L
Persephone
candell42
Persephone
0
1
3
1.5
L
Guan Yu
xxxKNSxxx
Guan Yu
7
4
0
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,545
Damage
25,902
29,688
Taken
21,061
13,389
Mitigated
14,177
3,262
Healing
3,107
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
9,463
2,356
0
1,273
6,643
2,141
0
2,729
3,668
0
28,318
L
Ra
 
Ra
3,497
636
282
204
5,093
1,787
0
289
4,804
13,615
0
L
Kukulkan
 
Kukulkan
932
129
0
0
0
0
0
0
0
7,812
0
L
Ah Puch
BadTriss
Ah Puch
8,013
439
0
414
5,061
1,622
0
72
4,989
15,184
0
W
Cliodhna
BilderBaR
Cliodhna
3,616
1,183
0
689
6,271
1,679
0
2,705
3,478
0
22,979
W
1,160
323
0
713
8,131
6,709
0
4,994
2,979
7,667
0
W
Anubis
0
0
0
0
0
0
0
0
0
0
0
W
5,306
2,716
0
587
8,643
2,860
0
4,955
3,526
0
21,025
L
Persephone
candell42
Persephone
2,991
0
26
191
1,341
275
0
0
1,337
16,433
0
L
Guan Yu
xxxKNSxxx
Guan Yu
10,469
1,561
228
1,762
9,566
10,493
0
799
8,767
0
24,387

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,461
Gold Earned
40,119
172
Minions Killed
128
9
Camps Cleared
3
643,914
Distance Traveled
593,988
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
10,164
1,452
45
6
5
174,509
0
L
Ra
7,829
1,118
26
4
1
100,118
0
L
Kukulkan
6,875
982
14
2
0
47,860
0
L
Ah Puch
7,702
1,100
21
3
1
165,469
0
W
Cliodhna
7,977
1,140
56
8
1
156,242
0
W
Maui
9,085
1,298
23
3
0
151,695
0
W
Anubis
6,637
948
0
0
0
0
0
W
Medusa
8,598
1,228
48
7
3
161,468
0
L
Persephone
7,970
1,139
40
6
1
117,687
1
L
Guan Yu
9,743
1,392
27
4
0
162,854
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role