Player Matchup

Merlin
Merlin
 
Merlin
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Arachne
Arachne
AniDeadpool
Arachne
Level 44
God Stats
5W - 22L
1,180 SR
Queue Stats
51W - 171L
1,235 Elo+
Solo
Da Ji
Da Ji
Vorpal210
Da Ji
Level 18
God Stats
2W - 6L
1,272 SR
Queue Stats
31W - 46L
1,337 Elo+
Party 2
Team Averages
Level 49
1,317 SR
1,357 Elo+

VS

Team Averages
Level 66
1,450 SR
1,381 Elo+
Awilix
Awilix
StreamStar77
Awilix
Level 99
God Stats
5W - 11L
1,375 SR
Queue Stats
296W - 311L
1,400 Elo+
Party 1
Freya
Freya
Tom the god1500
Freya
Level 59
God Stats
71W - 72L
1,453 SR
Queue Stats
151W - 204L
1,301 Elo+
Solo
Vulcan
Vulcan
vegeance-ahmed
Vulcan
Level 39
God Stats
3W - 1L
1,523 SR
Queue Stats
76W - 90L
1,442 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
14
2 / 4 / 3
7,933
793
5,454
7,258
2,060
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Arachne
AniDeadpool
Arachne
13
1 / 3 / 3
7,114
711
2,785
5,341
1,898
Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Da Ji
Vorpal210
Da Ji
13
4 / 5 / 3
8,193
819
6,826
8,941
3,562
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
15
4 / 2 / 5
9,044
904
4,457
5,901
1,999
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
2 / 4 / 7
8,500
850
5,325
8,143
2,640
Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

16
6 / 1 / 4
9,766
977
8,208
4,238
1,471
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
28
7
Kills
12
12
Deaths
7
9
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
2
4
3
0.88
L
Arachne
AniDeadpool
Arachne
1
3
3
0.83
W
Awilix
4
2
5
3.25
W
2
4
7
1.38
L
Da Ji
Vorpal210
Da Ji
4
5
3
1.1
W
6
1
4
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,065
Damage
17,990
21,540
Taken
18,282
7,520
Mitigated
6,110
1,104
Healing
2,767
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
5,454
114
0
250
7,258
2,060
0
4,968
2,257
28,093
0
L
Arachne
AniDeadpool
Arachne
2,785
2,710
0
604
5,341
1,898
0
3,025
2,301
0
11,394
W
Awilix
4,457
1,571
0
0
5,901
1,999
0
1,579
4,155
0
28,047
W
5,325
1,584
0
1,420
8,143
2,640
0
1,630
6,255
30,687
0
L
Da Ji
Vorpal210
Da Ji
6,826
1,434
0
250
8,941
3,562
0
5,492
3,405
0
23,114
W
8,208
162
0
1,347
4,238
1,471
48
1,612
2,338
31,628
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,240
Gold Earned
27,310
104
Minions Killed
170
0
Camps Cleared
0
523,685
Distance Traveled
549,672
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
7,933
793
57
6
0
156,281
0
L
Arachne
7,114
711
22
2
0
192,762
1
W
Awilix
9,044
904
49
5
0
197,435
0
W
Freya
8,500
850
62
6
0
163,671
0
L
Da Ji
8,193
819
25
3
0
174,642
0
W
Vulcan
9,766
977
59
6
0
188,566
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role