Player Matchup

He Bo
He Bo
 
He Bo
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
 
Anubis
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
Crunchy_Inferno
Guan Yu
Level 148
God Stats
1W - 5L
1,315 SR
Queue Stats
170W - 238L
1,412 Elo+
Solo
Raijin
Raijin
GoofGoblin
Raijin
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
98W - 103L
1,585 Elo+
Party 1
Ullr
Ullr
joshthelandlord
Ullr
Level 210
God Stats
1W - 4L
1,336 SR
Queue Stats
97W - 116L
1,556 Elo+
Party 1
Team Averages
Level 141
1,430 SR
1,511 Elo+

VS

Team Averages
Level 132
1,583 SR
1,548 Elo+
Nut
Nut
BoiRojo
Nut
Level 147
God Stats
1W - 0L
1,452 SR
Queue Stats
85W - 82L
1,499 Elo+
Solo
Chang'e
Chang'e
Crintc
Chang'e
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
146W - 119L
1,574 Elo+
Solo
Artemis
Artemis
Ilitharius
Artemis
Level 158
God Stats
13W - 8L
1,796 SR
Queue Stats
826W - 640L
1,638 Elo+
Solo
Chronos
Chronos
LAWNMOWER3000
Chronos
Level 107
God Stats
8W - 7L
1,537 SR
Queue Stats
432W - 404L
1,552 Elo+
Solo
Poseidon
Poseidon
ThrobbyMcBobby
Poseidon
Level 104
God Stats
4W - 2L
1,630 SR
Queue Stats
90W - 116L
1,476 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
13
4 / 4 / 3
7,581
842
5,197
7,599
2,514
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Anubis
 
Anubis
12
0 / 3 / 6
6,531
726
6,458
7,924
3,215
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

13
1 / 3 / 6
7,350
817
4,610
11,989
10,140
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Raijin
GoofGoblin
Raijin
12
0 / 4 / 2
6,315
702
5,034
7,329
2,185
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

14
3 / 3 / 3
7,095
788
5,710
7,091
2,738
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nut
14
3 / 1 / 10
8,152
906
6,546
4,243
1,205
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chang'e
Crintc
Chang'e
13
1 / 1 / 12
7,395
822
4,063
7,425
3,364
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
Ilitharius
Artemis
15
3 / 2 / 12
8,202
911
12,309
8,586
3,585
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Chronos
14
5 / 1 / 9
8,218
913
8,612
7,254
2,173
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Poseidon
14
5 / 3 / 11
8,535
948
7,951
7,243
1,754
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
71
8
Kills
17
17
Deaths
8
20
Assists
54
Player
Kills
Deaths
Assists
KDA
L
He Bo
 
He Bo
4
4
3
1.38
L
Anubis
 
Anubis
0
3
6
1
W
Nut
3
1
10
8
W
Chang'e
Crintc
Chang'e
1
1
12
7
L
1
3
6
1.33
L
Raijin
GoofGoblin
Raijin
0
4
2
0.25
W
Artemis
Ilitharius
Artemis
3
2
12
4.5
W
Chronos
5
1
9
9.5
W
Poseidon
5
3
11
3.5
L
3
3
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,009
Damage
39,481
41,932
Taken
34,751
20,792
Mitigated
12,081
15,048
Healing
15,276
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
 
He Bo
5,197
341
1,347
754
7,599
2,514
0
4,840
2,759
10,098
0
L
Anubis
 
Anubis
6,458
134
102
1,781
7,924
3,215
0
3,234
4,690
20,120
0
W
Nut
6,546
2,050
260
386
4,243
1,205
0
2,933
1,310
0
12,884
W
Chang'e
Crintc
Chang'e
4,063
281
7,963
4,587
7,425
3,364
252
4,431
2,994
6,821
243
L
4,610
181
4,076
5,332
11,989
10,140
0
6,214
5,775
1,314
4,250
L
Raijin
GoofGoblin
Raijin
5,034
472
246
559
7,329
2,185
0
3,017
4,312
13,422
440
W
Artemis
Ilitharius
Artemis
12,309
2,229
571
195
8,586
3,585
345
2,857
5,729
0
21,796
W
Chronos
8,612
1,963
0
520
7,254
2,173
153
3,809
3,445
12,958
665
W
Poseidon
7,951
987
143
651
7,243
1,754
906
3,279
3,964
28,556
0
L
5,710
565
0
851
7,091
2,738
0
2,699
4,392
0
16,313

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,872
Gold Earned
40,502
74
Minions Killed
112
0
Camps Cleared
0
767,535
Distance Traveled
836,437
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
7,581
842
18
2
0
149,845
0
L
Anubis
6,531
726
23
3
0
136,633
0
W
Nut
8,152
906
19
2
0
170,293
0
W
Chang'e
7,395
822
6
1
0
158,043
0
L
Guan Yu
7,350
817
2
0
0
150,645
0
L
Raijin
6,315
702
18
2
0
155,595
0
W
Artemis
8,202
911
22
2
0
179,963
0
W
Chronos
8,218
913
13
1
0
149,014
0
W
Poseidon
8,535
948
52
6
0
179,124
0
L
Ullr
7,095
788
13
1
0
174,817
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role