Player Matchup

Zhong Kui
Zhong Kui
SenorClownlos
Zhong Kui
Level 117
God Stats
3W - 1L
1,520 SR
Queue Stats
257W - 251L
1,519 Elo+
Solo
Fenrir
Fenrir
THEBEASTEATER99
Fenrir
Level 108
God Stats
3W - 0L
1,500 SR
Queue Stats
94W - 102L
1,442 Elo+
Party 2
Surtr
Surtr
VitaSnake
Surtr
Level 105
God Stats
116W - 81L
1,661 SR
Queue Stats
167W - 134L
1,561 Elo+
Party 2
Chiron
Chiron
sora-_-420
Chiron
Level 127
God Stats
2W - 1L
1,543 SR
Queue Stats
539W - 572L
1,470 Elo+
Solo
Baron Samedi
Baron Samedi
youcantstopmelol
Baron Samedi
Level 16
God Stats
2W - 1L
1,539 SR
Queue Stats
31W - 27L
1,550 Elo+
Party 2
Team Averages
Level 95
1,552 SR
1,508 Elo+

VS

Team Averages
Level 139
1,578 SR
1,523 Elo+
Sol
Sol
GermanBlackBird
Sol
Level 125
God Stats
5W - 3L
1,723 SR
Queue Stats
155W - 175L
1,525 Elo+
Party 1
Scylla
Scylla
chichotorres
Scylla
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 25L
1,392 Elo+
Solo
Arachne
Arachne
lizardkiller472
Arachne
Level 128
God Stats
8W - 4L
1,596 SR
Queue Stats
72W - 57L
1,598 Elo+
Solo
Skadi
Skadi
porta64
Skadi
Level 161
God Stats
0W - 1L
1,500 SR
Queue Stats
144W - 135L
1,571 Elo+
Solo
Thor
Thor
x 8th x Hero
Thor
Level 158
God Stats
6W - 6L
1,569 SR
Queue Stats
252W - 265L
1,531 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
SenorClownlos
Zhong Kui
14
5 / 1 / 8
9,023
602
12,888
18,513
12,570
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

16
5 / 1 / 5
8,830
589
4,400
8,846
3,976
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Surtr
VitaSnake
Surtr
16
9 / 0 / 6
10,521
701
12,757
10,360
9,053
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Chiron
sora-_-420
Chiron
15
2 / 1 / 2
8,351
557
5,988
7,864
2,430
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Baron Samedi
youcantstopmelol
Baron Samedi
13
3 / 4 / 8
7,549
503
9,529
12,565
6,379
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 2 / 2
8,006
534
5,353
7,450
2,481
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Scylla
13
1 / 4 / 1
7,560
504
6,231
7,903
2,410
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
1 / 7 / 3
6,922
461
6,028
16,548
5,915
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Skadi
porta64
Skadi
13
1 / 8 / 1
7,734
516
6,632
14,164
4,451
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

12
3 / 4 / 3
7,461
497
8,274
16,082
9,356
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
17
24
Kills
7
7
Deaths
25
29
Assists
10
Player
Kills
Deaths
Assists
KDA
L
1
2
2
1
W
Zhong Kui
SenorClownlos
Zhong Kui
5
1
8
9
W
5
1
5
7.5
W
Surtr
VitaSnake
Surtr
9
0
6
12
L
Scylla
1
4
1
0.38
L
1
7
3
0.36
L
Skadi
porta64
Skadi
1
8
1
0.19
W
Chiron
sora-_-420
Chiron
2
1
2
3
L
3
4
3
1.13
W
Baron Samedi
youcantstopmelol
Baron Samedi
3
4
8
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,562
Damage
32,518
58,148
Taken
62,147
34,408
Mitigated
24,613
20,962
Healing
13,426
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,353
2,053
0
4,190
7,450
2,481
1,225
941
6,509
55,598
8,997
W
Zhong Kui
SenorClownlos
Zhong Kui
12,888
1,742
0
8,496
18,513
12,570
578
3,825
14,688
68,202
2,916
W
4,400
376
0
1,428
8,846
3,976
98
552
8,294
0
62,337
W
Surtr
VitaSnake
Surtr
12,757
4,721
0
3,419
10,360
9,053
224
660
9,700
3,681
79,565
L
Scylla
6,231
695
0
937
7,903
2,410
0
4,319
3,584
54,930
0
L
6,028
4,447
0
4,050
16,548
5,915
0
7,494
9,054
0
45,081
L
Skadi
porta64
Skadi
6,632
2,589
0
2,405
14,164
4,451
36
3,042
11,122
0
62,522
W
Chiron
sora-_-420
Chiron
5,988
972
507
2,777
7,864
2,430
0
3,578
4,286
0
63,897
L
8,274
1,587
0
1,844
16,082
9,356
0
7,809
8,273
0
30,971
W
Baron Samedi
youcantstopmelol
Baron Samedi
9,529
756
181
4,154
12,565
6,379
138
3,673
8,892
41,527
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,274
Gold Earned
37,683
520
Minions Killed
421
0
Camps Cleared
0
1,566,075
Distance Traveled
1,454,013
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
8,006
534
103
7
0
279,671
0
W
Zhong Kui
9,023
602
111
7
0
305,790
0
W
Fenrir
8,830
589
99
7
0
366,401
0
W
Surtr
10,521
701
137
9
0
287,885
0
L
Scylla
7,560
504
98
7
0
291,338
0
L
Arachne
6,922
461
71
5
0
329,943
0
L
Skadi
7,734
516
117
8
0
256,430
0
W
Chiron
8,351
557
117
8
0
309,810
2
L
Thor
7,461
497
32
2
0
296,631
0
W
Baron Samedi
7,549
503
56
4
0
296,189
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role