Player Matchup

Ymir
Ymir
 
Ymir
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
Klypto
Yemoja
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
91W - 101L
1,537 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
MUFASA OK
Morgan Le Fay
Level 145
God Stats
3W - 2L
1,549 SR
Queue Stats
154W - 137L
1,553 Elo+
Solo
Nike
Nike
MrViolent8517
Nike
Level 153
God Stats
24W - 17L
1,530 SR
Queue Stats
1,172W - 1,171L
1,492 Elo+
Solo
Sun Wukong
Sun Wukong
NOOB SLAYER T1
Sun Wukong
Level 121
God Stats
16W - 6L
1,704 SR
Queue Stats
520W - 505L
1,494 Elo+
Solo
Team Averages
Level 132
1,557 SR
1,515 Elo+

VS

Team Averages
Level 115
1,551 SR
1,479 Elo+
Hachiman
Hachiman
Diommi
Hachiman
Level 148
God Stats
2W - 2L
1,638 SR
Queue Stats
91W - 107L
1,466 Elo+
Solo
Nike
Nike
Luck法克
Nike
Level 29
God Stats
1W - 1L
1,753 SR
Queue Stats
41W - 74L
1,411 Elo+
Solo
Cerberus
Cerberus
OmegaCmerti
Cerberus
Level 124
God Stats
2W - 3L
1,577 SR
Queue Stats
205W - 223L
1,504 Elo+
Solo
Skadi
Skadi
SPDFG
Skadi
Level 148
God Stats
0W - 4L
1,131 SR
Queue Stats
273W - 283L
1,479 Elo+
Solo
Hel
Hel
perplexed98
Hel
Level 128
God Stats
4W - 3L
1,656 SR
Queue Stats
517W - 504L
1,534 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
9
0 / 0 / 4
5,733
1,147
2,197
5,235
4,697
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Yemoja
Klypto
Yemoja
9
1 / 2 / 2
5,425
1,085
1,121
3,829
1,912
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

Morgan Le Fay
MUFASA OK
Morgan Le Fay
10
1 / 0 / 3
5,810
1,162
3,957
3,329
1,590
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

9
1 / 1 / 2
5,495
1,099
2,005
3,805
2,990
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Sun Wukong
NOOB SLAYER T1
Sun Wukong
10
2 / 1 / 2
5,763
1,153
2,593
3,660
2,719
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Diommi
Hachiman
9
0 / 1 / 1
4,859
972
4,202
2,956
926
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
1 / 1 / 1
5,419
1,084
2,073
2,809
1,827
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Cerberus
OmegaCmerti
Cerberus
10
0 / 1 / 3
4,956
991
2,064
4,595
3,324
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Skadi
SPDFG
Skadi
10
3 / 2 / 0
5,505
1,101
3,354
3,252
942
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

5
0 / 0 / 0
4,212
842
0
0
0

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
9
5
Kills
4
4
Deaths
5
13
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
0
0
4
2
L
Hachiman
Diommi
Hachiman
0
1
1
0.5
W
Yemoja
Klypto
Yemoja
1
2
2
1
L
1
1
1
1.5
W
Morgan Le Fay
MUFASA OK
Morgan Le Fay
1
0
3
2.5
W
1
1
2
2
W
Sun Wukong
NOOB SLAYER T1
Sun Wukong
2
1
2
3
L
Cerberus
OmegaCmerti
Cerberus
0
1
3
1.5
L
Skadi
SPDFG
Skadi
3
2
0
1.5
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,873
Damage
11,693
19,858
Taken
13,612
13,908
Mitigated
7,019
6,471
Healing
3,555
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
2,197
37
340
1,443
5,235
4,697
27
961
4,274
3,295
0
L
Hachiman
Diommi
Hachiman
4,202
1,356
332
714
2,956
926
0
1,250
1,706
0
11,730
W
Yemoja
Klypto
Yemoja
1,121
185
1,279
321
3,829
1,912
16
534
3,295
2,366
0
L
2,073
98
0
270
2,809
1,827
0
1,123
1,686
1,194
3,911
W
Morgan Le Fay
MUFASA OK
Morgan Le Fay
3,957
756
0
425
3,329
1,590
1,032
357
2,972
12,540
459
W
2,005
35
894
164
3,805
2,990
52
493
3,312
0
7,044
W
Sun Wukong
NOOB SLAYER T1
Sun Wukong
2,593
323
796
809
3,660
2,719
0
581
3,079
0
7,961
L
Cerberus
OmegaCmerti
Cerberus
2,064
106
287
1,769
4,595
3,324
0
2,804
1,791
3,024
101
L
Skadi
SPDFG
Skadi
3,354
1,061
75
108
3,252
942
0
1,927
1,325
0
8,529
L
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,226
Gold Earned
24,951
47
Minions Killed
39
0
Camps Cleared
0
479,653
Distance Traveled
324,187
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
5,733
1,147
8
2
0
94,781
0
L
Hachiman
4,859
972
15
3
0
73,671
0
W
Yemoja
5,425
1,085
4
1
0
86,616
0
L
Nike
5,419
1,084
6
1
0
83,302
0
W
Morgan Le Fay
5,810
1,162
17
3
0
96,655
0
W
Nike
5,495
1,099
11
2
0
116,367
0
W
Sun Wukong
5,763
1,153
7
1
0
85,234
0
L
Cerberus
4,956
991
6
1
0
101,996
0
L
Skadi
5,505
1,101
12
2
0
65,218
0
L
Hel
4,212
842
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role