Player Matchup

Ravana
Ravana
Cheyreks
Ravana
Level 138
God Stats
23W - 8L
1,899 SR
Queue Stats
95W - 47L
1,640 Elo+
Party 1
Nike
Nike
Louwi18
Nike
Level 55
God Stats
8W - 4L
1,626 SR
Queue Stats
42W - 28L
1,614 Elo+
Party 1
Kukulkan
Kukulkan
Loxw
Kukulkan
Level 102
God Stats
3W - 3L
1,535 SR
Queue Stats
102W - 62L
1,583 Elo+
Party 1
Geb
Geb
dmm18-
Geb
Level 159
God Stats
6W - 3L
1,550 SR
Queue Stats
85W - 81L
1,532 Elo+
Solo
Chernobog
Chernobog
warakil
Chernobog
Level 134
God Stats
2W - 2L
1,458 SR
Queue Stats
93W - 57L
1,540 Elo+
Party 1
Team Averages
Level 118
1,613 SR
1,582 Elo+

VS

Team Averages
Level 133
1,419 SR
1,471 Elo+
Pele
Pele
BlueWolf0
Pele
Level 139
God Stats
15W - 11L
1,598 SR
Queue Stats
150W - 119L
1,554 Elo+
Party 2
Persephone
Persephone
F6Bozos
Persephone
Level 148
God Stats
0W - 3L
1,210 SR
Queue Stats
227W - 186L
1,514 Elo+
Party 2
Chiron
Chiron
RR13M
Chiron
Level 33
God Stats
1W - 2L
1,267 SR
Queue Stats
41W - 43L
1,328 Elo+
Solo
Athena
Athena
Scooberino
Athena
Level 116
God Stats
119W - 78L
1,579 SR
Queue Stats
168W - 157L
1,464 Elo+
Party 2
Set
Set
The_Greese_Man
Set
Level 227
God Stats
9W - 15L
1,442 SR
Queue Stats
876W - 858L
1,495 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
Cheyreks
Ravana
14
4 / 0 / 1
8,511
709
9,829
6,074
6,176
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Nike
Louwi18
Nike
12
3 / 2 / 3
6,627
552
5,626
7,490
2,336
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Kukulkan
Loxw
Kukulkan
13
2 / 1 / 1
7,265
605
4,904
4,340
1,394
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Geb
dmm18-
Geb
12
1 / 0 / 5
7,195
600
4,021
8,211
5,093
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chernobog
warakil
Chernobog
12
1 / 1 / 2
6,991
583
8,819
8,719
2,890
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
11
0 / 3 / 0
6,014
501
2,644
10,051
8,894
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Persephone
F6Bozos
Persephone
13
1 / 2 / 1
7,280
607
4,950
5,887
1,988
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chiron
RR13M
Chiron
12
0 / 1 / 0
6,511
543
5,974
8,933
2,798
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Athena
Scooberino
Athena
9
0 / 3 / 3
5,685
474
3,042
13,538
9,186
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

12
3 / 2 / 0
6,291
524
4,846
10,485
6,075
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
8
11
Kills
4
4
Deaths
11
12
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Pele
0
3
0
0
W
Ravana
Cheyreks
Ravana
4
0
1
4.5
L
Persephone
F6Bozos
Persephone
1
2
1
0.75
W
Nike
Louwi18
Nike
3
2
3
2.25
W
Kukulkan
Loxw
Kukulkan
2
1
1
2.5
L
Chiron
RR13M
Chiron
0
1
0
0
L
Athena
Scooberino
Athena
0
3
3
0.5
L
3
2
0
1.5
W
Geb
dmm18-
Geb
1
0
5
3.5
W
Chernobog
warakil
Chernobog
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,199
Damage
21,456
34,834
Taken
48,894
17,889
Mitigated
28,941
10,828
Healing
13,245
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
2,644
991
0
2,926
10,051
8,894
0
125
9,926
653
38,296
W
Ravana
Cheyreks
Ravana
9,829
4,363
0
1,711
6,074
6,176
0
422
5,636
1,117
64,579
L
Persephone
F6Bozos
Persephone
4,950
680
0
1,949
5,887
1,988
0
2,771
3,084
52,774
0
W
Nike
Louwi18
Nike
5,626
1,007
0
3,022
7,490
2,336
0
1,513
5,927
0
37,651
W
Kukulkan
Loxw
Kukulkan
4,904
557
0
490
4,340
1,394
0
2,152
2,078
59,075
0
L
Chiron
RR13M
Chiron
5,974
2,725
247
4,228
8,933
2,798
0
286
8,647
0
58,734
L
Athena
Scooberino
Athena
3,042
1,351
0
1,920
13,538
9,186
0
3,751
9,737
13,331
0
L
4,846
1,901
0
1,975
10,485
6,075
0
1,878
8,595
0
53,101
W
Geb
dmm18-
Geb
4,021
367
0
3,035
8,211
5,093
0
2,811
5,224
18,878
3,140
W
Chernobog
warakil
Chernobog
8,819
4,733
0
2,570
8,719
2,890
0
846
7,873
0
58,544

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,589
Gold Earned
31,781
418
Minions Killed
395
0
Camps Cleared
0
1,394,841
Distance Traveled
1,257,744
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
6,014
501
77
6
0
237,592
0
W
Ravana
8,511
709
106
9
0
276,412
0
L
Persephone
7,280
607
120
10
0
245,948
0
W
Nike
6,627
552
56
5
0
320,926
0
W
Kukulkan
7,265
605
118
10
0
275,190
0
L
Chiron
6,511
543
93
8
0
232,533
2
L
Athena
5,685
474
20
2
0
272,344
0
L
Set
6,291
524
85
7
0
269,327
0
W
Geb
7,195
600
35
3
0
257,975
4
W
Chernobog
6,991
583
103
9
0
264,338
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role