Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 190
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Surtr
Surtr
Yyyyyyyuan
Surtr
Level 159
God Stats
3W - 0L
1,912 SR
Queue Stats
307W - 26L
1,942 Elo+
Party 1
Vulcan
Vulcan
ºººººººººººººººº
Vulcan
Level 158
God Stats
30W - 1L
2,008 SR
Queue Stats
2,382W - 250L
1,994 Elo+
Party 1
Hades
Hades
白白胖胖四川分胖
Hades
Level 155
God Stats
14W - 1L
2,101 SR
Queue Stats
824W - 97L
2,011 Elo+
Party 1
Tsukuyomi
Tsukuyomi
老鼠怕猫
Tsukuyomi
Level 105
God Stats
2W - 0L
1,707 SR
Queue Stats
544W - 108L
1,872 Elo+
Party 1
Team Averages
Level 153
1,846 SR
1,864 Elo+

VS

Team Averages
Level 126
1,579 SR
1,431 Elo+
Discordia
Discordia
Ec902ino
Discordia
Level 109
God Stats
3W - 1L
1,919 SR
Queue Stats
169W - 197L
1,388 Elo+
Solo
Maui
Maui
GraepSalad
Maui
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 77L
1,448 Elo+
Solo
Ishtar
Ishtar
Subtle Riot
Ishtar
Level 187
God Stats
2W - 3L
1,572 SR
Queue Stats
368W - 389L
1,509 Elo+
Solo
The Morrigan
The Morrigan
Wolf Strike71
The Morrigan
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 54L
1,368 Elo+
Solo
Cthulhu
Cthulhu
X BlackMage X
Cthulhu
Level 124
God Stats
2W - 9L
1,404 SR
Queue Stats
95W - 124L
1,444 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
15
3 / 1 / 11
8,721
969
7,783
7,364
2,825
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Surtr
15
4 / 3 / 17
9,565
1,063
8,398
12,359
11,251
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

15
5 / 2 / 9
9,027
1,003
11,865
6,404
3,259
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

16
6 / 1 / 9
9,104
1,012
5,689
7,505
3,907
Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Tsukuyomi
老鼠怕猫
Tsukuyomi
14
5 / 4 / 9
9,014
1,002
8,960
8,456
3,600

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Ec902ino
Discordia
15
2 / 5 / 5
7,413
824
5,948
8,590
3,241
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

13
1 / 3 / 9
7,227
803
2,956
9,688
8,224
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Ishtar
14
4 / 5 / 3
7,577
842
9,918
8,376
3,073
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

The Morrigan
Wolf Strike71
The Morrigan
7
0 / 3 / 2
5,609
623
811
3,793
1,314
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cthulhu
13
2 / 7 / 7
7,878
875
7,939
17,022
13,315
Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
35
23
Kills
9
11
Deaths
23
55
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
3
1
11
8.5
L
Discordia
Ec902ino
Discordia
2
5
5
0.9
L
1
3
9
1.83
L
Ishtar
4
5
3
1.1
L
The Morrigan
Wolf Strike71
The Morrigan
0
3
2
0.33
L
Cthulhu
2
7
7
0.79
W
Surtr
4
3
17
4.17
W
6
1
9
10.5
W
Tsukuyomi
老鼠怕猫
Tsukuyomi
5
4
9
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,695
Damage
27,572
42,088
Taken
47,469
24,842
Mitigated
29,167
15,194
Healing
7,997
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
7,783
1,859
165
2,260
7,364
2,825
3,047
4,965
2,365
0
20,957
L
Discordia
Ec902ino
Discordia
5,948
320
935
2,207
8,590
3,241
0
3,483
4,867
19,915
0
L
2,956
639
305
1,210
9,688
8,224
0
3,628
5,885
4,854
100
L
Ishtar
9,918
3,525
0
0
8,376
3,073
0
2,245
5,982
0
22,380
L
The Morrigan
Wolf Strike71
The Morrigan
811
0
31
850
3,793
1,314
0
1,859
1,866
3,439
0
L
Cthulhu
7,939
719
1,140
1,319
17,022
13,315
0
5,460
11,383
23,046
528
W
Surtr
8,398
2,821
0
2,802
12,359
11,251
520
3,524
8,835
665
16,081
W
11,865
186
592
1,511
6,404
3,259
655
2,521
3,883
20,130
696
W
5,689
379
2,022
4,413
7,505
3,907
860
3,600
3,905
19,571
0
W
Tsukuyomi
老鼠怕猫
Tsukuyomi
8,960
1,360
181
1,248
8,456
3,600
1,695
2,758
5,698
0
21,546

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,431
Gold Earned
35,704
114
Minions Killed
99
0
Camps Cleared
0
981,743
Distance Traveled
660,200
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
8,721
969
16
2
0
210,645
1
L
Discordia
7,413
824
31
3
0
139,975
0
L
Maui
7,227
803
6
1
0
152,609
0
L
Ishtar
7,577
842
27
3
0
151,248
0
L
The Morrigan
5,609
623
5
1
0
64,575
0
L
Cthulhu
7,878
875
30
3
0
151,793
0
W
Surtr
9,565
1,063
16
2
0
193,736
0
W
Vulcan
9,027
1,003
18
2
0
201,892
1
W
Hades
9,104
1,012
39
4
0
185,584
0
W
Tsukuyomi
9,014
1,002
25
3
0
189,886
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role