Player Matchup

Neith
Neith
GrandpaDot
Neith
Level 161
God Stats
1W - 0L
1,766 SR
Queue Stats
45W - 73L
1,503 Elo+
Party 1
Lancelot
Lancelot
JepoJ
Lancelot
Level 194
God Stats
3W - 0L
1,936 SR
Queue Stats
34W - 63L
1,482 Elo+
Party 1
Atlas
Atlas
ShuTenDōJi
Atlas
Level 180
God Stats
8W - 9L
1,527 SR
Queue Stats
37W - 37L
1,544 Elo+
Solo
Scylla
Scylla
Tyyp
Scylla
Level 148
God Stats
1W - 1L
1,553 SR
Queue Stats
42W - 68L
1,501 Elo+
Party 1
Vulcan
Vulcan
tolosbichos1
Vulcan
Level 67
God Stats
26W - 27L
1,647 SR
Queue Stats
86W - 102L
1,528 Elo+
Solo
Team Averages
Level 150
1,686 SR
1,511 Elo+

VS

Team Averages
Level 145
1,576 SR
1,469 Elo+
Odin
Odin
 
Odin
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
Bacemarck
Vulcan
Level 159
God Stats
9W - 6L
1,642 SR
Queue Stats
20W - 23L
1,503 Elo+
Solo
Cernunnos
Cernunnos
InferCrack22
Cernunnos
Level 155
God Stats
0W - 2L
1,349 SR
Queue Stats
36W - 52L
1,429 Elo+
Party 2
Ullr
Ullr
Tiréan
Ullr
Level 173
God Stats
0W - 2L
1,579 SR
Queue Stats
14W - 23L
1,433 Elo+
Solo
Hades
Hades
thecrack753
Hades
Level 156
God Stats
1W - 1L
1,810 SR
Queue Stats
34W - 44L
1,480 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
11
3 / 1 / 3
6,043
1,209
5,353
4,485
1,342
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lancelot
JepoJ
Lancelot
11
4 / 1 / 5
6,024
1,205
4,557
2,842
1,078
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

11
3 / 1 / 9
6,032
1,206
3,875
6,742
2,556
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Scylla
Tyyp
Scylla
11
2 / 0 / 3
5,642
1,128
3,322
1,529
342
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Vulcan
11
1 / 0 / 4
5,746
1,149
3,729
2,871
854
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
12
2 / 1 / 1
5,870
1,174
4,757
4,596
1,185
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Vulcan
Bacemarck
Vulcan
10
0 / 2 / 0
5,069
1,014
3,792
3,375
944
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Cernunnos
InferCrack22
Cernunnos
10
0 / 3 / 3
5,161
1,032
2,280
5,024
1,455
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ullr
Tiréan
Ullr
8
0 / 4 / 1
4,726
945
1,840
3,901
1,054
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

9
1 / 3 / 2
5,174
1,035
2,739
6,634
2,402
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
10
13
Kills
3
3
Deaths
13
24
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Odin
 
Odin
2
1
1
2.5
L
Vulcan
Bacemarck
Vulcan
0
2
0
0
W
Neith
3
1
3
4.5
L
Cernunnos
InferCrack22
Cernunnos
0
3
3
0.5
W
Lancelot
JepoJ
Lancelot
4
1
5
6.5
W
3
1
9
7.5
L
Ullr
Tiréan
Ullr
0
4
1
0.13
W
Scylla
Tyyp
Scylla
2
0
3
3.5
L
1
3
2
0.67
W
Vulcan
1
0
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,836
Damage
15,408
18,469
Taken
23,530
6,172
Mitigated
7,040
2,730
Healing
3,603
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
 
Odin
4,757
1,280
0
333
4,596
1,185
0
1,969
2,481
0
18,548
L
Vulcan
Bacemarck
Vulcan
3,792
0
0
501
3,375
944
0
1,466
1,909
17,540
0
W
Neith
5,353
1,740
0
1,119
4,485
1,342
177
1,109
3,376
0
18,412
L
Cernunnos
InferCrack22
Cernunnos
2,280
1,015
0
1,066
5,024
1,455
0
2,139
2,725
0
10,595
W
Lancelot
JepoJ
Lancelot
4,557
305
0
210
2,842
1,078
604
613
2,229
0
10,958
W
3,875
588
0
921
6,742
2,556
0
2,804
3,938
9,442
0
L
Ullr
Tiréan
Ullr
1,840
547
0
0
3,901
1,054
28
1,217
2,684
0
5,661
W
Scylla
Tyyp
Scylla
3,322
516
0
480
1,529
342
196
727
802
12,801
337
L
2,739
386
105
1,598
6,634
2,402
0
3,582
2,932
8,806
0
W
Vulcan
3,729
252
0
0
2,871
854
300
1,278
1,593
20,126
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,487
Gold Earned
26,000
132
Minions Killed
118
0
Camps Cleared
0
659,445
Distance Traveled
519,482
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
5,870
1,174
40
8
0
123,241
0
L
Vulcan
5,069
1,014
36
7
0
114,977
0
W
Neith
6,043
1,209
33
7
0
120,072
0
L
Cernunnos
5,161
1,032
19
4
0
108,615
0
W
Lancelot
6,024
1,205
14
3
0
146,581
0
W
Atlas
6,032
1,206
13
3
0
141,719
1
L
Ullr
4,726
945
5
1
0
75,356
0
W
Scylla
5,642
1,128
27
5
0
117,436
0
L
Hades
5,174
1,035
18
4
0
97,293
0
W
Vulcan
5,746
1,149
45
9
0
133,637
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role